MAXS
- MAXS
- maxs
- Europe/Stockholm
- Yes
- No
Steps to Reproduce
1. In
SurvivalMode Get a Spawn Egg from Enderman and Spawnone
2. Get onhimto get damage instead of going to attack the targetHe teleport
3. So you see that he always teleports when he takes damageSteps to Reproduce
1. In Creative Mode Get a Spawn Egg from Enderman and Spawn
2. Get on it to get damage instead of going to attack the target It will teleport this should happen only in survival mode but it happens in Creative Mode without Enderman is angry
3. So you see that he always teleports when he takes damage
Endermans teleports wheneverhereceives damageIn any Gamemode Endermans teleports whenever it receives damage
Steps to Reproduce
1.Get some potion and put it in the Brewing Stand
2.Select Potion Slot in Brewing Stand
3. You see that when we select the Slot where the potion is located does not appear thediscretion of it a little belowSteps to Reproduce
1.Get some potion and put it in the Brewing Stand
2.Select Potion Slot in Brewing Stand
3. You see that when we select the Slot where the potion is located does not appear the Description of it a little belowNote: This not only happens with the Brewing Stand. It also happens with the Enchanting Table, Anvil and among others
When we put a potion in the Brewing Stand does not appear below The Discretion of the potion when selectedWhen we put a potion in the Brewing Stand does not appear below The Description of the potion when selected
Steps to Reproduce
1.
Getsome potion and put it in theBrewingStand
2.SelectPotion Slot in Brewing Stand
3.You see that when we select the Slot where the potion is located does not appear the Description of it a little belowNote: This not only happens with the Brewing Stand. It also happens with the Enchanting Table, Anvil and among others
Steps to Reproduce
1. Take some potion and put it in the slot of the brewing stand
2. Select the slot where the potion this
3. As you can see, the potion information below does not appearNote: This not only happens with the brewing stand. It also happens with the Enchanting table, Anvil
When we put a potion in the BrewingStanddoes not appear below The Description of the potion when selectedWhen we put a potion in the Brewing stand and click on the slot where the potion does not appear the information of her
Steps to Reproduce
1. Use the / effect instant_damage regardless of the duration time, but the Level must be
1000000. And as you can see we have not received any damageSteps to Reproduce
1. Use the / effect instant_damage regardless of the duration time, but the Level must be 255. And as you can see we have not received any damage
When we use the command / effect instant_damage (any duration of time) Level1000000we do not receive any damageWhen we use the command / effect instant_damage (any duration of time) Level 255 we do not receive any damage
Steps to Reproduce
1. Use the / effect instant_damage regardless of the duration time, but the Level must be 255. And as you can see we have not received any damage
Steps to Reproduce
1. Use the Command / effect instant_damage regardless of the duration time, but the Level must be 255. And as you can see we have not received any damage
Steps to Reproduce
1. Use the / effect command
withany effect. As you can see the particles are alwaysblue no matter what effect it is being usedSteps to Reproduce
1. Use the / effect command (any effect and time) and enter "Hide Particles True". As you can see the particles instead of disappearing they turn blue no matter what effect it is being used
When we use the command / effectthe effects of potions that we usethe color of the particles are always blueWhen we use the command / effect @p (some effect) (some duration of time)Hide Particles True instead of disappearing the particles the color of the particles always turns blue
hideParticles argumentsetto true in /effectcommanddoes not affect appearingofparticlesWhen we use the / effect Command "Hide Particles True" instead of totally vanishing the particles, they are blue in color
Steps to Reproduce
1. Use the / effect command (any effect and time) and enter "Hide Particles True". As you can see the particles instead of disappearing they turn blue no matter what effect it is being used
Steps to Reproduce
1. Use the / effect command (any effect and time) and enter Hide Particles True. As you can see the particles instead of disappearing they turn blue no matter what effect it is being used
Steps to Reproduce
1. Use the / effect command (any effect and time) and enter Hide Particles True. As you can see the particles instead of disappearing they turn blue no matter what effect it is being used
Steps to Reproduce
1. Put a dynamite on the floor and go far away and when you turn it on the sound will be loud as if it were close to you
Steps to Reproduce
1. Take a TNT or Creeper
2. Activate TNT and go very far from where the blast will happen
3. As you realize the volume of the explosion does not diminish even if you are away from where TNT exploded
When we activate a dynamite, the sound of theexplosion does not decreasedepending onthe distanceit is fromSound volume of explosions does not decrease even if the distance you are from the explosion is very far
Steps to Reproduce
1.Using the command / effect @p strength — Lv 61 when we hit a mob they do not die. Also when a zombie is wearing a diamond boot and we use the same effect at the same level or up to 255 they do not die too
Steps to Reproduce
1.Using the command / effect @p strength — Lv 61 when we hit a mob they do not die. Also when a zombie is wearing a diamond boot and we use the same effect at the same level or up to 255 they do not die too
Steps to Reproduce
1.Using the command / effect @p strength — Lv 61 when we hit a mob they do not die. Also when a zombie is wearing a diamond boot and we use the same effect at the same level or up to 255 they do not die too
Steps to Reproduce
1.Using the command / effect @p strength — Lv 61 when we hit a mob they do not die. Also when a zombie is wearing a diamond boot and we use the same effect at the same level or up to 255 they do not die too
Steps to Reproduce
1.Using the command / effect @p strength — Lv 61 when we hit a mob they do not die. Also when a zombie is wearing a diamond boot and we use the same effect at the same level or up to 255 they do not die too
Fixed This issue in 1.1.0.5
Steps to Reproduce
1.You are using the command / effect Instant_Health 100000 lv 30 to 255 when it receives the effect for the player and it receives damage, life does not regenerate automatically
*Note: Using The Command / effect Instant_Health 100000 lv 29 With that level given to the player, it simply DIE INSTANTLY *
Steps to Reproduce
1.You are using the command / effect Instant_Health 100000 lv 30 to 255 when it receives the effect for the player and it receives damage, life does not regenerate automatically
Note: Using The Command / effect Instant_Health 100000 lv 29 With that level given to the player, it simply DIE INSTANTLY



Affects 1.0.0
It's still happening in 1.0.0
This is happening in version 1.0.3
This Issue Has Been Fixed
Is duplicate of
MCPE-20384Is a Duplicate of
MCPE-20373Fixed In 1.1.0.0
This Issue Is one duplicate of
MCPE-20727Fixed In 1.1.0.3
This issue has been fixed in 1.1.0.5