Rotation out of range (rym,ry & rxm,rx) can't exceed 180+ [testfor cmd]
Device:
Xiaomi Redmi Note 4X Snapdragon
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot I provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The RY rotation can't exceed more than 180.
I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.
Is it a bug or is it just me doing it wrong?
It works fine with v1.1
Created Issue:
Rotation out of range (rym,ry & rxm,rx) can't exceed 180+
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The Y rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 180 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
- Unresolved
- Open
- Unconfirmed
- Android
- Android 7
- 1.2.6.2
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The Y rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 180 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The Y rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot I provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The Y rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot I provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The RY rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
I can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot I provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The RY rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
It works fine with v1.1
Rotation out of range (rym,ry & rxm,rx) can't exceed 180+ [testfor cmd]
Device:
Xiaomi Redmi Note 4X SnapdragonI can't make testfor trigger by looking at certain rotation.
As you can see on the screenshot I provided, I have set RY Min to 140 and RY Max to 220.
It shows up "Rotation out of range". The RY rotation can't exceed more than 180.I changed the RY Max to 180, it works without any issue, but that's not i wanted for.
Setting RY Min to -140 and RY Max to 140 would make the command block get triggered even when the player is not looking at the look-at-trigger.Is it a bug or is it just me doing it wrong?
It works fine with v1.1




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