Chests signs and banners aren't occluded properly causing lag
In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first
Screen recording of the bad occlusion and lag:
Linked Issues
Created Issue:
Chests signs and banners aren't occluded properly causing lag
In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatentlg occluded
In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatentl
goccludedIn areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first
In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first
Screen recording of the bad occlusion and lag:
duplicates
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However, this issue is a Duplicate of
MCPE-19308.If you have additional information, please add it to that report.
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This isn't a duplicate at all. This is stating that signs chests and banners lag the game, not that chunks are loading slowly.