Mobs don't get damage from creeper explosion if they have been attacked
Mobs don't get damage from creeper explosion if they have been attacked for 1 second before explosion.
I've attached Bedrock/Java comparison videos
Created Issue:
Mobs don't get damage from creeper explosion if they have been attacked
Mobs don't get damage from creeper explosion if they have been attacked for 1 second before explosion.
I've attached Bedrock/Java comparison videos
I believe that is simply becauze of the damage cooldown that each mob(even the player) has. See, when a mob/player is damaged. There is a cooldown before they take damage again. Which is no matter how fast the dizpenser shoots arrows, the mob dies at the same rate due to that damage cooldown.
so i think this is working as intended.
It have to works as Java and it doesn't
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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