101ToonLink
- 101ToonLink
- 101toonlink@gmail.com
- America/New_York
- Yes
- No
When I Heard About This Render Distance Being Up To 32 Chunks, I Knew My Computer Would Handle That, Because It Is Really Powerful!
However, When I Set That To 32 Chunks, My Minecraft Console On The Launcher Said That It Was Skipping Hundreds Of Ticks, So I Was Basically Getting Nothing When I Chopped Wood From A Tree, Mobs Weren't Moving, A Poor Rabbit Was Stuck Underwater In A Funny Swimming Pose, Frozen...
I Think Mojang Should Optimize The Game Even More, Because I Know They Were Able To Do This
Also, Whenever I Enter A World, The Chunks Loaded So Fast, & The Sky Was So Beautiful!
However, When I Create A World, It Takes So Stinkin' Long To Create A World, & By The Time I Look Like I Gain Control Of My Character, I End Up Slowly Falling (Like If My World Was Still Trying To Load Up) Constantly, & Does This Every Single Time I Create A World, & When I Enter A World!
Please Help Me! >.<
Also, This SHOULDN'T Be A Duplicate To Someone Else, & If It Is, I Am Going To SCREAM!!! >_<
OS X
Java: 1.6.0OS X 10.9(.4) Mavericks
Java: 1.6.0
Ok, nevermind, item/generated just crashed my resourcepack... :/ (It switched out into default upon pressing F3 + T...) oops... Perhaps theres something else I need to do?
Here's what my launcher had to say upon pressing F3+T:
[15:04:43] [Client thread/INFO]: Caught error stitching, removing all assigned resourcepacks
java.lang.StringIndexOutOfBoundsException: String index out of range: 0
at java.lang.String.charAt(String.java:646) ~[?:1.8.0_25]
at bnw.d(SourceFile:179) ~[15w49b.jar:?]
at bnw.c(SourceFile:145) ~[15w49b.jar:?]
at bxd.a(SourceFile:700) ~[15w49b.jar:?]
at bxd.j(SourceFile:574) ~[15w49b.jar:?]
at bxd.m(SourceFile:711) ~[15w49b.jar:?]
at bxd.a(SourceFile:172) ~[15w49b.jar:?]
at bxe.a(SourceFile:23) ~[15w49b.jar:?]
at bvx.c(SourceFile:104) ~[15w49b.jar:?]
at bvx.a(SourceFile:92) ~[15w49b.jar:?]
at bbz.e(SourceFile:707) [15w49b.jar:?]
at bbz.c(SourceFile:1819) [15w49b.jar:?]
at bbz.aw(SourceFile:1709) [15w49b.jar:?]
at bbz.s(SourceFile:1596) [15w49b.jar:?]
at bbz.as(SourceFile:942) [15w49b.jar:?]
at bbz.a(SourceFile:386) [15w49b.jar:?]
at net.minecraft.client.main.Main.main(SourceFile:122) [15w49b.jar:?]
[15:04:43] [Client thread/INFO]: Reloading ResourceManager: Default
Changes to another world when selecting a desired world... (Pls Fix!)The Loading World GUI Overlay allows users to switch to another world while loading another world.
Here's all my info about this:
And the model:
-------------------------- diamond_ore.json --------------------------
{ "particle": "blocks/diamond_ore_ore", "all": "blocks/diamond_ore" }
{
"parent": "block/cube_all",
"textures":}
-------------------------- diamond_ore.json --------------------------




























Thanks... Sorry About That, I Was Just So Upset About All This...
O.o Seriously? I Just Posted A Screenshot That Shows That The Text Was Overlapping The Done Button In BOTH My Resource Pack (Because When Cursor Hovers The Buttons, It Changes To A transparent Color) & The Default Resource Pack
You Just Don't Have My Resource Pack, Because It Was An Easter Egg I Found... & Just Like i Said, Because When Cursor Hovers The Buttons, It Changes To A transparent Color But The Default Resource Pack Doesn't...
...ok hold on...
Wait!?! This Is ANOTHER Duplicate!?! I Even Checked For Any Other Duplicates, But REALLY?!?
This Is The Console BIOS Report
Near The Bottom Is The F3 + C Crash
Thanks! ; )
Cuz It's Really Annoying...
It still shows up in 1.8.2-Pre1, but maybe I can go into my resource pack's Lang file and change that myself, but if you can fix this, that's ok, too...
Well, I don't Think The Duplicate Is Because Of A DoMobSpawning Thing, I Think It Was Something Completely Else, My Computer Wasn't Exactly Powerful Enough, But I Just Recently Got 8GB More Memory Cards For My Machine (16GB Now) But Still Can't Handle 32 Chunks, Though, But I can Increase It To 14 Chunks Instead Of 12, Though... Also, the Duplicate's Environment was using Windows XP, But I'm Using A Hackintosh based Machine, Running Mac OS X 10.9.4. (I Still haven't Upgraded Because My mackintosh Is Preventing Me From Upgrading...
)
Oh, sorry about that, it said that, and I figured the prerelease were coming soon, sorry about that... :/
Also, I just found part of my issue... Apparently, you can still open another world be clicking in parts in where the single player menu would be at, so, to fix this I would imagine you amazing guys would be able to disable the ability to switch between worlds while loading a world, as this could cause the worlds to not load correctly...
Oh, sorry, I didn't know that, I thought there was something wrong with the modeling, since most people hadn't update their guides on 1.9 modeling yet... Sorry about that, I'll go check that out. And just to confirm, I just have to replace "block/cube" with "item/generated"?
Quick correction, it does work, I'm an idiot, I forgot to remove extra tags after the item.
_sorry for wasting some of your precious server space... :/Here's my info about this and the Model:
{ "parent": "block/cube_all", "textures": { "particle": "blocks/diamond_ore_ore", "all": "blocks/diamond_ore" } }Ummm, I think this still a concern for resource pack makers like me.