AchooTea
- AchooTea
- achootea
- America/New_York
- Yes
- No
After I tame a horse, when I equip it with horse armor, the horse becomes invisible. It's not certain parts of the horse that become invisible; rather, the whole horse model (including the horse armor) becomes invisible.
This seems to occur regardless of the horse armor type (iron, golden, diamond). When I take the horse armor off the horse, it becomes visible again.
I am not using a resource pack.
What I expect to happen was...:
When I equipped a horse with horse armor, it should have remained visible whilst wearing/showing the horse armor.
What actually happened was...:
**The horse became invisible. The armor did not show, and no parts of the horse were visible.
Steps to Reproduce:
- Spawn a horse (or find a horse).
- Tame it.
- Equip the horse with horse armor (type doesn't matter-iron, golden, diamond).
- Notice that the horse becomes invisible.
Notes
I searched the issues and noticed that there were similar bug reports in the past, but they were all marked as resolved. However, from my experience this has not yet been resolved.
After I tame a horse, when I equip it with horse armor, the horse becomes invisible. It's not certain parts of the horse that become invisible; rather, the whole horse model (including the horse armor) becomes invisible.
This seems to occur regardless of the horse armor type (iron, golden, diamond). When I take the horse armor off the horse, it becomes visible again.
I am not using a resource pack.
What I expect to happen was...:
When I equipped a horse with horse armor, it should have remained visible whilst wearing/showing the horse armor.
What actually happened was...:
**The horse became invisible. The armor did not show, and no parts of the horse were visible.
Steps to Reproduce:
- Spawn a horse (or find a horse).
- Tame it.
- Equip the horse with horse armor (type doesn't matter-iron, golden, diamond).
- Notice that the horse becomes invisible.
Notes
I searched the issues and noticed that there were similar bug reports in the past, but they were all marked as resolved. However, from my experience this has not yet been resolved.
After I tame a horse, when I equip it with horse armor, the horse becomes invisible. It's not certain parts of the horse that become invisible; rather, the whole horse model (including the horse armor) becomes invisible.
This seems to occur regardless of the horse armor type (iron, golden, diamond). When I take the horse armor off the horse, it becomes visible again.
I am not using a resource pack.
What I expect to happen was...:
When I equipped a horse with horse armor, it should have remained visible whilst wearing/showing the horse armor.
What actually happened was...:
The horse became invisible. The armor did not show, and no parts of the horse were visible.
Steps to Reproduce:
- Spawn a horse (or find a horse).
- Tame it.
- Equip the horse with horse armor (type doesn't matter-iron, golden, diamond).
- Notice that the horse becomes invisible.
Notes
I searched the issues and noticed that there were similar bug reports in the past, but they were all marked as resolved. However, from my experience this has not yet been resolved.
After I tame a horse, when I equip it with horse armor, the horse becomes invisible. It's not certain parts of the horse that become invisible; rather, the whole horse model (including the horse armor) becomes invisible.
This seems to occur regardless of the horse armor type (iron, golden, diamond). When I take the horse armor off the horse, it becomes visible again.
I am not using a resource pack.
What I expect to happen was...:
When I equipped a horse with horse armor, it should have remained visible whilst wearing/showing the horse armor.
What actually happened was...:
The horse became invisible. The armor did not show, and no parts of the horse were visible.
Steps to Reproduce:
- Spawn a horse (or find a horse).
- Tame it.
- Equip the horse with horse armor (type doesn't matter-iron, golden, diamond).
- Notice that the horse becomes invisible.
Notes
I searched the issues and noticed that there were similar bug reports in the past, but they were all marked as resolved. However, from my experience this has not yet been resolved.
The bug
Combining a shulker box with a dye in the crafting menu does not result in a dyed shulker box; the crafting menu does not give an output.
How to reproduce
Combine a shulker box with a dye in the crafting menu. No output is shown.
If none of the other suggestions in this comment thread work for you, try disabling "IGMP Proxy" in your router settings.
I had tried everything else in this comment thread, but I kept getting disconnected. After disabling IGMP proxy, I haven't gotten the "forcibly closed" error.In my case, I am hosting a vanilla server on a computer on my home internet network (via Ethernet), and I am connecting to said server from a different computer on the same home internet network (via WiFi). What I noticed was that my friends who weren't connected to my home network didn't get this error, but I did. So I thought it might have something to do with my network settings. When I disabled IGMP Proxy, I didn't get kicked anymore.
Hope this helps.
The bug
Usual Overworld music can start playing in the End similar to how it can also start playing in the Nether.
Other information
Credits to AchooTea in this comment for discovering the bug.
Workaround
The /stopsound command can be used to stop the music.







Are you sure you're not using a resource pack?
Confirmed for 18w47b.
Confirmed for 1.14.2 Pre-Release 3.
I'm playing on 1.14.2 Pre-Release 4, and I get this bug as well. Additionally, I sometimes get stuck in blocks while swimming. I'm not sure if it's caused by the same issue that makes players become stuck in doors.
I also have the problem of the game output being spammed with "Fetching packet for removed entity." However, I do not have a wither on my server, and I have never spawned one. I am playing on 1.14.3, the full release. I think on my server it sometimes happens when someone is fishing.
I am playing on a vanilla 1.14.3 server, and our pigs keep despawning. I'm not sure if it's a related issue.
Can confirm on 1.14.3 as well.
Pienso que el problema ha sido resolvado en la version 1.14.4 Pre-Release 1. Ya hay reportas sobre este problema en ingles en el website. Creo que este website quiere que la gente use ingles. Si estas usando 1.14.3 puedes poner la estacion de trabajo del aldeano para resolver este problema. Lo siento si mi espanol no es bueno. No es mi idioma primaria.
https://minecraft.gamepedia.com/Iron_Golem I believe the iron golem will be created only if you place the carved pumpkin last.
I believe this is a duplicate of this bug report: MC-162518.
Are you sure you are not using a resource pack? I just tried interacting with a loom in 1.15, and my GUI was normal, not black as shown in your screenshot.
Can also confirm this happens in 1.15.1.
Confirmed for 20w20b.
Confirmed for 20w20b.
This seems to be a duplicate of
MC-184609.This seems to be a duplicate of
MC-184609.This seems to be a duplicate of
MC-184609.Seems to be a duplicate of
MC-184610.This is a duplicate of
MC-184609.I think you should try posting your report in the Minecraft: Pocket Edition category. This is for Minecraft: Java Edition.
Duplicates
MC-184609.Relates to or duplicates
MC-184610.Duplicates
MC-184609.Duplicates
MC-184610.Duplicates
MC-184609andMC-184610.Duplicates
MC-184609.It doesn't crash the server. It still runs and just shows the error message in the console.
Duplicate of
MC-184609Duplicate of
MC-184609I have overworld music playing in the End. I'm on 1.16 Pre release 2.
This doesn't seem to be fixed. I'm getting this problem on a 100% vanilla server on 1.16.5. When the cartographer levels up, the server freezes for everyone. Is there any way this can be marked as not resolved?
Yes, I think so. I think it and MC-126244 are pretty similar.
@Asteraoth I understand that this duplicates
MC-130449(and probablyMC-126244as well). However, on both those reports, the status is "Resolved" with the resolution being "Fixed". But this issue is NOT fixed, as it still happens in the latest stable release (1.16.5). Is there any way the issue report for eitherMC-126244orMC-126244can be changed so that it's "Open" instead of "Resolved"?Oh, I see. Thank you for the clarification, and sorry about the duplicate issue report!
I created a new world in 21w19a, and when it rains, the rain shows up through all blocks. If I go in a cave, the rain appears everywhere. If I go under the surface of the water in the ocean, the rain also appears everywhere. Could this issue be reopened?Sorry, I think the issue was that when I generated the spawn chunks, it was without the 1.17 data pack (for cave generation). So the height map was probably wonky, causing the rain to go through blocks. The rain worked normally outside the spawn chunks (after I loaded the 1.17 data pack).
I think this just happened to me in 21w19a. I have 2 wandering traders within 3 or so chunks of each other.