baseLine
- baselin3
- baselin3
- America/New_York
- Yes
- No
Entering certain chunks from West to East (towards positive X) along the Z axis causes a lag spike.
I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Entering chunks along the Z axis causes consistentFPS dropsEntering certain chunks causes FPS drops
Entering certain chunks from West to East (towards positive X) along the Z axis causes a lag spike.
I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Entering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Entering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Here's more footage with the bug in Vanilla: https://youtu.be/tQChac9CJYc
Entering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Here's more footage with the bug in Vanilla: https://youtu.be/tQChac9CJYc
GDrive link to the compressed world file: https://drive.google.com/file/d/1Jeur5KxOR-RIPLqB71wrV1g0cFDnzz3S/view?usp=sharing
Entering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Here's more footage with the bug in Vanilla: https://youtu.be/tQChac9CJYc
: https://www.youtube.com/watch?v=HXuN5M0fEo0
GDrive link to the compressed world file: https://drive.google.com/file/d/1Jeur5KxOR-RIPLqB71wrV1g0cFDnzz3S/view?usp=sharing
Entering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Here's more footage with the bug in Vanilla: https://youtu.be/tQChac9CJYc
: https://www.youtube.com/watch?v=HXuN5M0fEo0
GDrive link to the compressed world file: https://drive.google.com/file/d/1Jeur5KxOR-RIPLqB71wrV1g0cFDnzz3S/view?usp=sharingEntering certain chunks
from West to East (towards positive X) along the Z axiscauses a lag spike.I apologize for the lack of information, but I'm uncertain of the conditions that cause this. Playing this world regenerated with the same seed offline does not reproduce the bug.
Edit: This bug doesn't seem to only happen when moving +X. It now occurs with random chunks and directions. Again, I have no idea what the conditions are for causing this.
Here's more footage with the bug in Vanilla: https://youtu.be/tQChac9CJYc
New observed behavior: https://www.youtube.com/watch?v=HXuN5M0fEo0
GDrive link to the compressed world file: https://drive.google.com/file/d/1Jeur5KxOR-RIPLqB71wrV1g0cFDnzz3S/view?usp=sharing
I've added a video with the bug in Vanilla. How do I get a mod to change the status?
Commenting again to say I've edited the description with a link to the world: https://drive.google.com/file/d/1Jeur5KxOR-RIPLqB71wrV1g0cFDnzz3S/view?usp=sharing
I forgot to mention that restarting seems to temporarily fix the issue. Maybe another program causes this?
Is there anything else I should do to help? Or do I just kinda hang tight?
What Sindre-Elias said isn't completely true, though thanks to his comment I found a new behavior.
When traveling more than one chunk away from the bugged chunk border, frame drops do not occur after one crossing. However, every subsequent crossing causes the frame drop bug.
Footage of this new behavior: https://www.youtube.com/watch?v=HXuN5M0fEo0
I am also experiencing this bug.
Commenting to say that this issue was supposedly resolved in previous version 19w39a:
MC-158672Maybe another update rolled back whatever fix they had then?