Daniel Oliveira Marins dos Anjos
- Biros
- biros
- Europe/Stockholm
- Yes
- No
Had one villager changing his profession from cartographer to armorer, despite being at level 2. He's now a level 2 armorer, even though I've never used any of his armorer trades, and won't revert back.
Happened while I was redesigning my base and moving the villager workplace locations around. I made sure all of my 7 villagers were at least level 2 before doing that, so I wouldn't lose their trades, and this bug only happened to this guy. He was the only cartographer and I didn't have an armorer before
, buthad an unassigned blast furnace.Also noticed that he changed his assigned bed while doing that. I made the move during the night while the villagers were asleep.Playing on win10, beta 1.11.0.8, 100% vanilla, survival on hard.
Had one villager changing his profession from cartographer to armorer, despite being at level 2. He's now a level 2 armorer, even though I've never used any of his armorer trades, and won't revert back.
Happened while I was redesigning my base and moving the villager workplace locations around. I made sure all of my 7 villagers were at least level 2 before doing that, so I wouldn't lose their trades, and this bug only happened to this guy. He was the only cartographer and I didn't have an armorer before. I had an unassigned blast furnace as well as many other workstations. I did have multiple Also noticed that he changed his assigned bed while doing that. I made the move during the night while the villagers were asleep.
Playing on win10, beta 1.11.0.8, 100% vanilla, survival on hard.
Had one villager changing his profession from cartographer to armorer, despite being at level 2. He's now a level 2 armorer, even though I've never used any of his armorer trades, and won't revert back.
Happened while I was redesigning my base and moving the villager workplace locations around. I made sure all of my 7 villagers were at least level 2 before doing that, so I wouldn't lose their trades, and this bug only happened to this guy. He was the only cartographer and I didn't have an armorer before. I had an unassigned blast furnace as well as many other workstations.
I did have multipleAlso noticed that he changed his assigned bed while doing that. I made the move during the night while the villagers were asleep.Playing on win10, beta 1.11.0.8, 100% vanilla, survival on hard.
Had one villager changing his profession from cartographer to armorer, despite being at level 2. He's now a level 2 armorer, even though I've never used any of his armorer trades, and won't revert back.
Happened while I was redesigning my base and moving the villager workplace locations around. I made sure all of my 7 villagers were at least level 2 before doing that, so I wouldn't lose their trades, and this bug only happened to this guy. He was the only cartographer and I didn't have an armorer before. I had an unassigned blast furnace as well as many other workstations. Also noticed that he changed his assigned bed while doing that. I made the move during the night while the villagers were asleep.
Edit: also noticed the blast furnace was the closest empty workstation to the bed he was sleeping on, but there were other villagers sleeping closer to it.
Playing on win10, beta 1.11.0.8, 100% vanilla, survival on hard.
I was on normal difficulty. Also forgot to mention thar killing multiple patrol captains didn't affect the number of waves.
Have the same issue on Beta 1.11.0.5 (win 10) with the vindicators that spawn on woodland mansions. No issues with egg-spawned and raid-spawned vindicators. Difficulty was on hard in all cases, and the worlds were 100% vanilla.
Had this problem in 1.11.0.7 (win 10, survival, normal difficulty, vanilla) with both cave spider and skeleton spawners. Also noticed a lot of cave spiders spawning outside of the spawner area, even in lit corridors. Some areas were more problematic than others, like a couple corners of the mineshaft spawning 9-10 spiders every few minutes.
Seems like this is partly a feature, as the Java edition raids now work in a similar way. The number of waves you get has increased and is now difficulty dependent. But the level of the bad omen effect still doesn't affect the number of waves, which I believe it should.