Black Entity
- Black Entity278
- JIRAUSER560758
- America/Los_Angeles
- Yes
- No
Villagers cannot pathfind properlytowards certain workstationsFarmer Villagers cannot pathfind properly when trying to harvest, or plant a crop
Farmer Villagers cannot pathfind properly when trying to harvest, plant, or bonemeal any kinds of crops
Observed Results
Farmer Villagers could not pathfind properly when tying to harvest, plant, bonemeal any kinds of crops and just stands still and stares at it.Expected Results
Farmer Villagers should be able to pathfind properly and harvest, plant, and bonemeal any crop without any issues.
I've added an additional attachment.[^Shield__Wide_Hitbox.mp4] This issue also affects how shields deflect projectiles like arrows
This issue also affects how shields deflect projectiles see my attachment Shield_Wide_Hitbox.mp4 as you can see the Arrow did not even hit the shield and just simply got deflected from a wide distance
Shields deflect projectiles orhits from a wide distanceShields deflect projectiles or mob attacks from a wide distance
Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield. This issue I believe relates to MCPE-109423 and does not duplicate it.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.
Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield. This issue I believe relates to MCPE-109423 and does not duplicate it.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.
Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield. This issue I believe relates to MCPE-109423 and does not duplicate it.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.
Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield.
This issue I believe relates to MCPE-109423 and does not duplicate it.What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield. I believe this issue relates to MCPE-109423 and does not duplicate it.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.
Projectiles like arrows or mob attacks gets deflected from a wide distance without directly hitting the shield. I believe this issue relates to MCPE-109423 and does not duplicate it.
What I expected
Projectiles or mob attacks that tries to attack a player that's is using a shield would get deflected once it hits the Shield directly like in Java EditionObserved Results
Projectiles or mob attacks gets deflected from a wide distance without even hitting the Shield itself directly.
This issue does not duplicate MCPE-109423 but rather is related to it.


Still affects version 1.21.51
Still affects version 1.21.51
The code for the Raid Captain was already present but for some reason, the devs decided not to fully integrate them in the game unlike the Patrol Captain and Outpost Captain which made it in-game and until now Raid Captains remained unused
The code for the Raid Captain was already present but for some reason, the devs decided not to fully integrate them in-game like the Patrol Captain and Outpost Captain in which both made it in-game and until now Raid Captains remained unused
Still affects the latest release 1.21.51
Still affects the latest release 1.21.51
Still an issue in latest release 1.21.51
Still an issue in latest release 1.21.51
Still affects latest release 1.21.51 and why postponed? :/
Confirmed and still affects latest release 1.21.51
This is related to MCPE-109423 and does not duplicate it
@Bartłomiej Słodkowski Can confirm and still affects latest release 1.21.51
The issue still pretty much persist in 1.21.51 Hotfix However in some occasions you can actually climb past open trapdoors but most of the time you wouldn't be able to