Arms and legs don't swing in third person while moving and holding jump button
Attached is a video demonstrating this. Notice how the arms and legs stop swinging while I jump by holding the jump key, but continue when I tap the jump key or while I'm on the ground.
I am sprinting in the video; this issue is very noticeable while sprint-jumping but affects regular movement jumping as well.
Linked Issues
is duplicated by14
Created Issue:
Arms and legs don't swing while moving and holding jump button
This is very noticeable while sprint-jumping but affects regular movement jumping as well.
Attached is a video of the paper doll demonstrating this. I am sprinting the entire time. Notice how the arms and legs stop swinging while I jump, but continue while I'm on the ground.
If you jump by tapping the jump button, the animation works correctly. If you jump by holding the jump button, the animation is suspended while in midair.
Arms and legs don't swing in third person while moving and holding jump button
This is very noticeable while sprint-jumping but affects regular movement jumping as well.
Attached is a video
of the paper dolldemonstrating this. I am sprinting the entire time. Notice how the arms and legs stop swinging while I jump, but continue while I'm on the ground.If you jump by tapping the jump button, the animation works correctly. If you jump by holding the jump button, the animation is suspended while in midair.
This is very noticeable while sprint-jumping but affects regular movement jumping as well.
Attached is a video demonstrating this. I am sprinting the entire time. Notice how the arms and legs stop swinging while I jump, but continue while I'm on the ground.
If you jump bytappingthe jumpbutton, the animation works correctly. If you jump byholding the jump button, the animation is suspended while in midair.Attached is a video demonstrating this. Notice how the arms and legs stop swinging while I jump by holding the jump key, but continue when I tap the jump key or while I'm on the ground.
I am sprinting in the video; this issue is very noticeable while sprint-jumping but affects regular movement jumping as well.
Attached is a video demonstrating this. Notice how the arms and legs stop swinging while I jump by holding the jump key, but continue when I tap the jump key or while I'm on the ground.
I am sprinting in the video; this issue is very noticeable while sprint-jumping but affects regular movement jumping as well.
! image-2018-03-31-23-44-25-405.png|thumbnail!
Attached is a video demonstrating this. Notice how the arms and legs stop swinging while I jump by holding the jump key, but continue when I tap the jump key or while I'm on the ground.
I am sprinting in the video; this issue is very noticeable while sprint-jumping but affects regular movement jumping as well.
! image-2018-03-31-23-44-25-405.png|thumbnail!
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
is duplicated by
Can confirm in 1.19.11, the issue doesn't happen when you're auto jumping on a block while sprinting, it only happens when you're not jumping on a block while sprinting.
is duplicated by
affects 1.16.40, 1.16.50, 1.16.100.57. This is basically the oldest bug in the game and somehow it hasnt been fixed. It seems like the jumping mechanics are a little broken because query.is_jumping constantly updates as true every frame as opposed to updating when jumping starts and ends.
relates to
is duplicated by
relates to
I am not writing this comment with the intent to self promote, but I made a resource pack some time ago that includes a fix for the sprint jump bug. It includes some other animation tweaks that might not be everyone's cup of tea though. (The developers should not use my code as a reference to fix the bug though, since I had to do a lot of unintuitive and messy workarounds to get it to work properly) https://mcpedl.com/java-1-7-animations/
affects 1.16.210.50 beta. Also, to pinpoint the root cause of this as it relates to the variable.tcos0 animation, it is because of the return value of query.modified_move_speed when holding down the spacebar. It returns 0.35 when sprinting and jumping holding down the space bar, and 1.0 when sprinting. Obviously, this query should return about 1.0 when sprinting and jumping. This seems like a pretty easy fix but for some reason its taken so long. Also "user" brings up a good point about query.is_jumping. It seems like the root cause of this is intertwined with their comment.
Attached is a video demonstrating this. Notice how the arms and legs stop swinging while I jump by holding the jump key, but continue when I tap the jump key or while I'm on the ground.
I am sprinting in the video; this issue is very noticeable while sprint-jumping but affects regular movement jumping as well.
See MCPE-31931.
Does MCPE-31931 describe your issue?
Thank you for your report!
However, this issue is Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.
The first and second issues should now be fixed and the third issue is MCPE-31931.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-31931, so I resolved and linked this ticket as a duplicate.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-31931, so I will resolve and link this ticket as a duplicate.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue in MCPE-31931, so I've requested this ticket to be resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Mojang Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! Please report any issues in Discord or Reddit
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit
This bug didn’t happen before 1.13. It was introduced in 1.13. This also means that the swimming animation isn’t affected by MCPE-31931 anymore. So before 1.13 when you held down the jump key while swimming with the swimming animation, it used to make it slower, however this is not the case anymore because of this bug.
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-19819, MCPE-31931, MCPE-50227, and MCPE-54645, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 BDS Wiki – 📖 FAQs
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you for your report!
We're tracking this issue in MCPE-31931, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
– I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Still affects 1.6.0.5
Still affects 1.6.0.6
Still affects 1.6.0.8
Thank you for your report!
However, this issue has been closed as Postponed.
Going forward we're going to be tracking parity issues and feature requests on the Minecraft Feedback Site, and we'll only be tracking bugs here at bugs.mojang.com.
We're already working on achieving parity across versions where possible, and we're very keen to hear your requests or suggestions, so we'd encourage you to make a post at https://feedback.minecraft.net, or upvote an existing topic there.
If you're not sure whether your issue is a parity request or a bug, hopefully this article will help explain further: Parity Request Guide
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Affects 1.16.1 as well as 1.16.20.50
Affects 1.16.200.53
Still affects 1.16.100 & 1.16.200.56 Beta
Affects 1.16.200.57 Beta
Affects 1.16.201
Yes this affects ps4 and Xbox too but not mcpe
affects 1.17.0.56
Affects 1.17.11
affects 1.17.41
not only query.modified_move_speed returns 0.35 instead of expected 1.0, query.modified_distance_moved increments each tick by a value around 3 times less than expected while sprint jumping. variable.tcos0 depends on these two queries. First one defines how fast the legs move, second one how high legs go.
one of the oldest bugs a go to thing to make fun of bedrock
Still affects 1.18.2
Also affects 1.18.10.26
Affects 1.18.10
Affects 1.18.12, 1.18.30.20, 1.18.30.21...
Affects 1.19.20/21, when will postponed issues ever be fixed?
I guess it'll never be sort out, unfortunately
Still an issue in 1.19.10.
Affects 1.19.20.22 preview
Still a bug in 1.19.70.20. One of the longest lasting bugs and single-handedly the reason me and many other people I know have the paper doll disabled due to how ridiculous it looks.
Still an issue in 1.19.80.22 preview, why this still postponed and when will this old bug get fixed, its really weird and annoying to see
Exactly. I was just casually playing yesterday and thought of checking to see if it still existed and well, it still does.
Affects 1.19.80.24.
Still an issue in 1.20.0.20 Preview, it's been five years and it still not fixed.
Still here in 1.20..
Still in 1.20.15... This bug is so annoying
Still in the latest preview 1.20.40.21...
This issue is STILL present in Preview 1.21.10.20
This bug still affects 1.21.50.
Still present in 1.21.51
Still affects latest release 1.21.51 and why postponed? :/
I think postponed usually means that they can't yet directly fix this bug, so there may be other bugs that need to be fixed or things they need to set up to be able to then properly fix this bug