DuplexEagle
- Blockmaster764
- blockmaster764
- Europe/Stockholm
- Yes
- No
All advancements have disappeared 1.12.2 ):
I have joined my survival world in minecraft 1.12.2 and noticed i randomly got the (suit up) advancement, so i checked all my advancements and found they have completely reset.
I have joined my survival world in minecraft 1.12.2 and noticed i randomly got the (suit up) advancement, so i checked all my advancements and found they have completely reset.all my worlds advancements have dissapeared! ):
As you can see here the fence gate will connect to a cobblestone wall however it will not connect to the normal fence.
How To Reproduce:
- load a 1.12.2/1.13 pre 6 snapshot world.
- place down a fence gate next to a cobblestone wall (it should connect)
- place down a fence next to a cobblestone wall (it will not connect)
Feel free to mark this as a duplicate because it likely is one. I searched for the same problem and couldn't find anyone else who reported it.
As you can see here the fence gate will connect to a cobblestone wall however it will not connect to the normal fence.
How To Reproduce:
- load a 1.12.2/1.13 pre 6 snapshot world.
- place down a fence gate next to a cobblestone wall (it should connect)
- place down a fence next to a cobblestone wall (it will not connect)
Feel free to mark this as a duplicate because it likely is one. I searched for the same problem and couldn't find anyone else who reported it.
















Minimal.
Ohhh thanks
if you somehow find I have a bunch of advancements, its just because since I reported the bug I earned some of them back.
crash-2017-10-11_16.27.34-client.txt
How exactly do I show the progress? I accidentally deleted the save from 17w43b (I hope that's not too important) but I still have the 1.12.2 save, though I've got a lot of advancements back from playing the game alot
I've tried heaps of times on both Optifine and vanilla Minecraft and I cant manage to get the bug to react again
just realised its the same thing for the villains skin pack
Ok, I tested the same seed in a new world and used /locate and what I said may be the cause before turns out not to be the case. So I guess I have no idea why /locate didn't take me to the ocean ruin.
same exact thing here, I haven't been getting activity since the 28th of may and now its the 10th of June. myself and others have both definitely been using the realms on all of those days and before.
OK, no offence Matthew Hunter. But do you even know how to read? I clearly stated that I had searched for the problem before I reported it and you still went along and said that I needed to search for the problem before posting. The last line just above your comment even says "problem and couldn't find anyone else who reported it" I even mentioned that I knew it was likely a duplicate of another report. Geez if you've made it to this line than maybe you really can read.
No Vsync is not enabled and it never has been I always keep it on unlimited fps and it ALWAYS stays above 30 fps unless I'm actually trying to crash the game.
I just noticed in the video that it didn't load the front layer of my skin as i am normally wearing 3d glasses in front of my green eyes. maybe it has something to do with the player not loading correctly
Ah. You beat me to reporting that bug, I found it hilarious when this happened to me. The duplicate beat me to it too Haha
I hope you get some help
It doesn't seem to happen to me after i tested it. All i did though was spawn one with an egg and than summoned one with a command
If anyone is reading this. the bug has been fixed
It's been over a year since this report so if your reading this i just want to say that the bug has been fixed and i can now use the city texture pack on all bedrock platforms
I don't know why i didn't respond for a whole year but if for the very tiny chance you are still reading this yes,
MC-103672does describe the issue and it still hasn't been fixed in 1.13.2 but i haven't tested the 1.14 snapshots yetwell it didn't get fixed but i haven't had a repeat of the problem since the 3rd time it happened. (this report was the first or second time i'm pretty sure
also here's a screenshot of the f3 menu if you need it
this bug still exists in the 1.14 snapshot 18w49a it would be awesome if this could be fixed
sorry for the late reply i hope you can still answer. yes i am in creative mode and i only have 1 firework sitting in my left hand (my right hand is set to my main hand) and for the sake of you asking, i tested it out in survival mode and adventure mode and it has the same result... i mean obviously because its a graphical bug not a feature/game mode specific thing
Sadly I am unable to use my PC for the next few weeks and it is probably likely the release of 1.14 will come before I am able to use my PC. when I am finally able to upload a screenshot, however I still will upload it as soon as I get the chance
Neko here is the exact screenshot i tried to upload when i first made the bug report i attached it to the post i'm finally back
I don't think its to do with the horses because as you can see in the first video I actually get off and still can't move past that damn barrier
FVbico it's not a direct duplicate of MC-83105. because its possible to shoot a bow with another item in your hand, it's just difficult to and obviously, if the firework is being shot WITH the bow it can't be in your other hand at the same time
Ok, first of all, it's not called marine update it's "update aquatic" second of all if you want to complain, go to the feedback website. and lastly, this is not a bug. wanting the game to be more optimised is not a bug. it's a want for something to be in the game. it's like complaining the game doesn't have sharks on the bug tracker.
https://feedback.minecraft.net/hc/en-us
Fabian Röling Well that does make sense. If you stare at it, it won't charge at you, but if you walk to close it will teleport away to sneak up on you and attack because if you get close to it then it is in your reach and it would only be natural for it to teleport away as self-defense.