BlockOfNetherite
- BlockOfNetherite
- blockofnetherite
- America/Los_Angeles
- Yes
- No
Parrots are supposed to imitate piglin brutes. However, after testing, the parrot
's never made any piglin brute sounds.What I expected to happen was...:
The parrots made high pitched piglin brute snorting, with the "Parrot snorts" subtitle.What actually happened was...:
Parrots did not make any piglin brute imitating.Steps to Reproduce:
1. Have a piglin brute and some parrots
2.No parrots made any piglin brute sounds.
Parrots are supposed to imitate piglin brutes, because they are hostile mobs. However, after testing, the parrots never made any piglin brute sounds.
What I expected to happen was...:
The parrots made high pitched piglin brute snorting, with the "Parrot snorts" subtitle.What actually happened was...:
Parrots did not make any piglin brute imitating.Steps to Reproduce:
1. Have a piglin brute and some parrots
2.No parrots made any piglin brute sounds.
Parrots are supposed to imitate piglin brutes, because they are hostile mobs. However, after testing, the parrots never made any piglin brute sounds.
What I expected to happen was...:
The parrots made high pitched piglin brute snorting, with the "Parrot snorts" subtitle.What actually happened was...:
Parrots did notmake anypiglin bruteimitating.Steps to Reproduce:
1. Have a piglin brute and some parrots
2.No parrots made any piglin brute sounds.
Parrots are supposed to imitate piglin brutes, because they are hostile mobs. However, after testing, the parrots never made any piglin brute sounds.
What I expected to happen was...:
The parrots made high pitched piglin brute snorting, with the "Parrot snorts mightily" subtitle.What actually happened was...:
The parrots did not imitate the piglin brute like they do to other hostile mobs.Steps to Reproduce:
1. Have a piglin brute and some parrots
2.No parrots made any piglin brute sounds.
May be WAI. It seems somewhat inconsistent that despite zoglins now being leashable in upcoming versions of 1.16.2, hoglins break their leash when zombifying.After zombifying, hoglins break their leash when they convert into a zoglin. This seems somewhat inconsistent, as zoglins can be leashed.
Th
After zombifying, hoglins break their leash when they convert into a zoglin. This seems somewhat inconsistent, as zoglins can be leashed.
Th
After zombifying, hoglins break their leash when they convert into a zoglin. This seems somewhat inconsistent, as zoglins can be leashed.
The video attachment shows a hoglin breaking its leash connected to a fence after it finishes its zombifying process; hoglins also break its leash when the player is holding the lead, not just when connected to a fence.




Invalid or Works As Intended. Smite and Sharpness are supposed to be mutually exclusive. See https://minecraft.gamepedia.com/Sharpness
/playsound works, and it seems like there is a sound "minecraft:entity.parrot.imitate.piglin_brute" but with so many parrots and a piglin brute, the parrots still do not actually imitate them.
Edit: For clarification, the sound for parrots imitating piglin brutes do exist, but after lots of experimentation, I am positive the parrots haven't actually made those piglin brute sounds, despite the piglin brute being adjacent to them.
I added two new screenshots.
In the next screenshot, there are parrots, piglin brutes, and ravagers (with NoAI:1b so they don't escape the pens). The parrots imitated the ravager, but not the piglin brute.
After that, there are parrots and a piglin brute, but the parrots did not make any piglin brute imitation sounds.
Fixed in 20w28a.
Edit: See new screenshot.
Added video attachment, and I can still reproduce in 1.16.2pre2
Able to reproduce in pre3
in pre3
Can reproduce in 1.16.2 Release Candidate 1
Can confirm.
Can reproduce in 20w45a
Possibly relates to
MC-205041, as horses still take freezing damage, despite wearing full leather armorRelates to
MC-205206I added 21w07a to the list, and although some comments were saying things like it only applies to fall damages higher than 32 blocks, however I tested distances under 32 blocks (10 to 20 blocks) and the striders took damage, just like the 1.16.2 snapshots where I originally discovered this bug. The lava is deep enough, although I doubt depth has anything to do with it as they take damage (or die at high heights) immediately as they hit the lava. Unable to reproduce with mobs besides striders.
And whether this is intentional or not depends on Mojang Studios.