Antonio David
- Boss_HD
- boss_hd
- Europe/Lisbon
- Yes
- No
4 issues
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Since the snapshot 18w19
bi am not abble to play minecraft. The launcher crash after open the minecraft game without any crash report. I tryied all but nothing. I can play all minecraft snapshots and releases till 18w16a. Can you tell me please wath changes? Thankyou.Since the snapshot 18w19a i am not abble to play minecraft. The launcher crash after open the minecraft game without any crash report. I tryied all but nothing. I can play all minecraft snapshots and releases till 18w16a. Can you tell me please wath changes? Thankyou.
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Antonio David please don't report issues in the comment section, search for your bug or a create a new ticket.


Where is the duplicate? I am talking english or what? I am reporting a big big problem about the last snapshoot 18w08b in 2 diferent environments VPS Linux server and Windows 7 server and i hope with all the help you can get you will be abble to fix that problem, thats why we are here reporting issues. Thank you.
Its easy to find the problem if you connect to this server. play.minecrafttestserver.com. It is my snapshoots test sever. Thank you.
Multiplayer is working fine in 18w09a smelting a cactus to produce cactus green doesn't work yet.
I add to java argument -Xss1M and works fine. Thankyou.
Hi Arisa. Thank you but no crash report only launcher log file:
[1026/150115:INFO:ClientHandler.cpp(155)] Hiding launcher![1026/150115:INFO:ClientHandler.cpp(155)] Hiding launcher!
[1026/150117:INFO:GameCallbacks.cpp(199)] game/cjk (Client thread) info Setting user: Boss_HD
[1026/150154:INFO:GameCallbacks.cpp(199)] launcher/launcher (main) info Exception in thread "Client thread" java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Thread.java:714) at java.util.concurrent.CompletableFuture$ThreadPerTaskExecutor.execute(CompletableFuture.java:405) at java.util.concurrent.CompletableFuture.asyncRunStage(CompletableFuture.java:1632) at java.util.concurrent.CompletableFuture.runAsync(CompletableFuture.java:1850) at com.mojang.datafixers.DataFixerBuilder.build(DataFixerBuilder.java:70) at yn.b(SourceFile:145) at yn.<clinit>(SourceFile:140) at afl$a.a(SourceFile:448) at afl.a(SourceFile:134) at afl.<clinit>(SourceFile:137) at fh.q(SourceFile:65) at fh$$Lambda$21/7443642.get(Unknown Source) at fh.a(SourceFile:85) at fh$$Lambda$36/10014523.accept(Unknown Source) at java.util.LinkedHashMap$LinkedEntrySet.forEach(LinkedHashMap.java:663) at fh.<clinit>(SourceFile:84) at pw.b(SourceFile:470) at cjk.<init>(SourceFile:355) at net.minecraft.client.main.Main.main(SourceFile:144)
[1026/150154:INFO:GameCallbacks.cpp(199)] launcher/monitor (Process Monitor) fatal Process crashed with exit code 1
[1026/150154:INFO:GameCallbacks.cpp(31)] Destroying GameCallbacks!
I cant do that cose is a VPS not single player and get stack and i need to reboot. I add a photo. Thankyou.
The same with 18w47b and if we logout from the server and login again will load the chunks but not the old ones.
The same with 18w47b.
The same with 18w47b.
The same problem with 18w47b.