G Shoukry
- Capiosus_
- JIRAUSER699476
- Europe/Stockholm
- Yes
- No
The game does not use Vsync, even if the setting is turned on.
It
's also noteworthythat the game does not try to stop me from turning to fabulous graphics, as it did previously.The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that some versions use openGL 4.1 while others use 2.1 but all versions from 1.12.2-latest snapshot are broken
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that some versions use openGL 4.1 while others use 2.1 but all versions
from 1.12.2-latest snapshotare broken
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that some versions use openGL 4.1 while others use 2.1 but all versions are broken
let me know if you see a version that does do Vsync.
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that some versions use openGL 4.1 while others use 2.1 but all versions are broken
let me know if you see a version that does do Vsync.The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that some versions use openGL 4.1 while others use 2.1 but all versions are broken
Let me know if you see a version that does do Vsync.
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that
some versionsuse openGL 4.1 while others use 2.1 but all versions are brokenLet me know if you see a version that does do Vsync.
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that 1.17 uses openGL 4.1 while others use 2.1 but all versions are broken
Let me know if you see a version that does do Vsync.
The game does not use Vsync, even if the setting is turned on.
Its also noteworthy, because I think this is related somehow, that 1.17 uses openGL 4.1 while others use 2.1 but all versions are brokenLet me know if you see a version that does do Vsync.
The game does not use Vsync, even if the setting is turned on.
Let me know if you see a version that does do Vsync.
I believe the correct key-bind would be cmd+q (due to some weird cmd<->crtl behavior) but that quits the application so you can't drop a stack.
A player with cheats on a server can use a command to generate a ton of elder guardian particles, which will crash only the targeted player's game by consuming all the memory, and freezing everything up, while leaving everyone else's game completely fine.
The game freezes while trying to render all of the guardian particles, when it should limit the number of guardian particles it is processing to prevent itself from running out of memory.
Kubuntu 23.10,
A player with cheats on a server can use a command to generate a ton of elder guardian particles, which will crash only the targeted player's game by consuming all the memory, and freezing everything up, while leaving everyone else's game completely fine.
The game freezes while trying to render all of the guardian particles, when it should limit the number of guardian particles it is processing to prevent itself from running out of memory.
Kubuntu 23.10,
Open Resource Pack Folder Button does not work on linux
Open Resource Pack Folder Button does not workon linux
Open Resource Pack Folder Button does not work on linux
Linux Kubuntu 23.10, Bundled Java runtime, default JVM args, intel 12700kf
Clicking it doesn't do anything at all. No error and no folder opening.
Does not open the web browser like
Clicking it doesn't do anything at all. No error and no folder opening.
Does not open the web browser like
On Java edition, when an Enderman is angered (looked at by a player or seeing an endermite), it shakes around. This effect isn't present in MCPE.
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net?code=
\{insert code}The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net?code=
{insert code}The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
{insert code}The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
{insert code}The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
The website returns an error code 500 and does not redirect me to feedback.minecraft.netafter logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code a the end, I just removed it from this url as its probably login related)
The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code at the end, I just removed it from this url as its probably login related)
The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code at the end, I just removed it from this url as it
s probablylogin related)The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code at the end, I just removed it from this url as it could be login related)
The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully to login.live.com with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code at the end, I just removed it from this url as it could be login related)
The website returns an error code 500 and does not redirect me to feedback.minecraft.net
after logging in successfully to login.live.com with my Microsoft account, I get dropped into
https://feedbacklogin.minecraft.net/?code=
(it has a code at the end, I just removed it from this url as it could be login related and this is a public bug report)
The website returns an error code 500 and does not redirect me to feedback.minecraft.net

This is intended behavior, the magma light level is 3, which is not supposed to melt ice, this belongs on the suggestion page not a bug report.
This is a suggestion not a bug.
This is intended as the effect is not supposed to go away, if you want them to then you make a suggestion, not a bug report
The server-side Minecraft crashes (yes Minecraft single-player worlds have a server-side), and the client still runs, resulting in a half crash, thats what I see here
add the world seed to the report
I think this is your mouse, not the game's fault, does your mouse middle/right click anywhere else?
Send a screenshot of f3 debug menu,
If E value on the right of the / is of any amount more than 1-9 then you have cows or sheep walking around. I don't think this is a bug.
what MMK21 said but if you get a slightly different issue or any other differences with Vsync then I want to know so I can add it to the bug report
Ask this on Minecraft's reddit, and then close this issue/delete it.
Please close the issue/delete it because it's invalid.
Shields only activate when right clicking, not crouching, this is intentional.
See the log file from Minecraft .minecraft/logs/latest.log (this is the file path for the last time you ran Minecraft, so you need to reproduce the bug, then upload the log, or you need to find the log with [Year]'[Month]'[Day]'x replacing [Year] with the year you got the bug and same for [Month] and [Day], the x is which log on the day you opened it but if you open the log you can see timestamps and also replace ' with - cause this text editor uses - as strikethrough and _ as italics) and send it to whoever is an online nerd ready to fix your issue.
does this affect 1.17? if so then add
Near the top, in yellow
does the issue persist on load of different versions other than 1.7.10
I think this is a mispelling of SkullOwner nbt tag
attack world file and logs
attach world folder and logs
attach world file/logs
I think this is intentional, the texture takes time to load/block takes time to be placed (of course) and the texture only takes 1 frame to load so I don't think it deserves a report.
I think this is a duplicate of
MC-254899I find this a bug because it enables targeted harassment with no improvement to game function.
video attached for myself crashing, to crash others it would be as simple as an
/execute as [Target Player] run particle minecraft:elder_guardian ~ ~ ~ 0 0 0 1 1000000000
@Greymagic27 updated title, did you try using linux?
Also, I started experiencing the issue on a fresh install of my OS and Minecraft
@Jiingy no, not like
MC-53737, nothing happens herei find this more of a significant issue in the context of being applied to create targeted crashes on certain clients only by using a selector at the end of the /particle command
I am no longer experiencing this issue on any versions. (possible java runtime update has fixed it)
Important to note this only affects rendering, not the actual hitboxes of the enderman.
If you’d like me to make a private bug report including the code, I can do so.