Spencer
- SlimySpeck
- JIRAUSER615910
- America/New_York
- Yes
- No
Vindicator will killing the patrol captain if he accidentally shot him
pillagers is a illager and shouldn't be attacked by other illagers, vindicators are suppose to not kill him since they are illagers
Vindicator followers kills his own captain
Yes still in the latest version, villagers don't ring bell during raid regardless of bedrock edition
As i tried java for the first time, The campfire smoke is going through it when its one block away under it, if you place a block under it, the smokes have few of them going through them, as of bedrock, one block away from canpfire doesn't go through, it really confuses me
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
see the screenshot after i put it in
I spawned a lot of piglins and found a invisible crossbow
Piglin holds ainvisiblecrossbowRanged mobs can spawn with invisible weapons
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
see the screenshot after i put it in
I spawned a lot of piglins and found a invisible crossbow
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
Affected mobs that might occures in 1.16.210
Putting in tthese later
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
Affected mobs that might occures in 1.16.210
Putting in tthese laterPiglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
Affected mobs that might occures in 1.16.210
Skeleton
StrayPiglin
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
Affected mobs that might occure
sin 1.16.210
Skeleton
StrayPiglin
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
Affected mobs that might occured in 1.16.210
Skeleton
StrayPiglin
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
When a Piglin holds a invisible enchanted Crossbow, it renders it invisible
Affected mobs that might occured in 1.16.210
Skeleton
StrayPiglin
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
When a Piglin holds a invisible enchanted Crossbow, it renders it invisible
Affected mobs that might occured in 1.16.210
Skeleton
StrayPiglin
Piglin has a invisible crossbow randomly, piglins can still charge its crossbow when its gone
When a Piglin holds a invisible enchanted Crossbow, it renders it invisible
Affected mobs that might occured in 1.16.210
Skeleton
Stray
Piglin**
If nether biomes generate on old worlds that are created on 1.14 it corrupts the world and it breaks the game, how could nether biomes generate on old worlds? Theres still fires on these biomes, it generates random structures which it happened on 1.16
Steps to Reproduce:
1. If your world on created on 1.14, use the nether portal2. enter the nether
3. Find places you didn't explore
If nether biomes generate on old worlds that are created on 1.14 it corrupts the world and it breaks the game, how could nether biomes generate on old worlds? Theres still fires on these biomes, it generates random structures which it happened on 1.16
Steps to Reproduce:
1. If your world on created on 1.14, use the nether portal2. enter the nether
3. Find places you didn't explore
Observed Results:
Expected Results:
If nether biomes generate on old worlds that are created on 1.14 it corrupts the world and it breaks the game, how could nether biomes generate on old worlds? Theres still fires on these biomes, it generates random structures which it happened on 1.16
Steps to Reproduce:
1. If your world on created on 1.14, use the nether portal2. enter the nether
3. Find places you didn't explore
Observed Results:
Expected Results:
If nether biomes generate on old worlds that are created on 1.14 it corrupts the world and it breaks the game, how could nether biomes generate on old worlds? Theres still fires on these biomes, it generates random structures which it happened on 1.16
Steps to Reproduce:
1. If your world on created on 1.14, use the nether portal2. enter the nether
3. Find places you didn't explore
Observed Results: Nether biomes generate on old worlds
Expected Results:Nether biomes shouldn't generate on old worlds
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are fixed now
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are
fixed nowThe generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
Following device that occurs on
Window 10 - PC
Window 10 - Mobile
IOS
Android
Nintendo Switch
PlayStation
Xbox
Amazon
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
Following device that occurs on
Window 10 - PC
Window 10 - Mobile
IOS
Android
Nintendo Switch
PlayStation
Xbox
Amazon
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Blockgeneration lagsagainBlock Lag and Sound Lag again
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the clones from
MCPE-105892The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the
clones fromMCPE-105892The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being tracked see these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
This is now getting out of place, as Mojang didn't fully fix it yet
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more issues that are being trackedsee these links
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
This is now getting out of place, as Mojang didn't fully fix it yet
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more ongoing issues that are being tracked
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
This is now getting out of place, as Mojang didn't fully fix it yet
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more ongoing issues that are being tracked
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
This is now getting out of place, as Mojang didn't fully fix it yet
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Before you comment, here are some tips
Comments are for adding information about the bug, comments that do not add information waste everyone's time
Note that this is not a Discussion Forum
This issue was fixed on 1.16.210 but it didn't the original report was
MCPE-105892
other Issues are being trackedFor more ongoing issues that are being tracked
MCPE-47133
MCPE-48914
MCPE-65291
MCPE-27259
MCPE-111640
This is now getting out of place, as Mojang didn't fully fix it yet
Attach any screenshots you are experiencing
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Following device that occurs on
- Nintendo Switch
- Android
- Redmi 7A
- OnePlus 7 Pro
- iOS
- PlayStation
- Windows 10 device
- Bedrock Dedicated Server
- Amazon
Related to MCPE-47133
The generations delayed when flying, the big tiles causes x-ray blocks, as of the generations are lagging again, this usually happen on 1.16.100, as of these blocks are lagging, the sounds were partially fixed on 1.16.210 but it isn't however the block generations still lags
the frozen generations are affecting 1.16.210 and sounds sometimes lag
The bug started on 1.16.100
Something is wrong with this hit boxes, even the middle cursor isn't outlined on the crafting table, the hit boxes wre broken, the issue with it is very broken now, doesn't affect other blocks, if you stand on it
Expected Results: The Crafting table hit boxes should be properly balanced
Observed Results: The Crafting table does not have proper balanced hit boxes
Something is wrong with this hit boxes, even the middle cursor isn't outlined on the crafting table, the hit boxes wre broken, the issue with it is very broken now, doesn't affect other blocks, if you stand on it
Expected Results: The Crafting table hit boxes should be properly balanced
Observed Results: The Crafting table does not have proper balanced hit boxes
Steps to Reproduce:
1. Place a crafting table2. stand on it
3. look up slowly and press ZL (Consoles) Right Click (PC)
As of 1.14 the villagers run into their beds and panicing during raids but it doesn't do it anymore during 1.16, if you ring the bell when villagers sleeping, it doesn't run around on their beds anymore
As of 1.14 the villagers run into their beds and panicing during raids but it doesn't do it anymore during 1.16, if you ring the bell when villagers sleeping, it doesn't run around on their beds anymore Separated ticket
MCPE-122094
Villagers no longer run around in their beds during raids or a bellVillage run around bed is no longer documented
As of 1.14, iron golems use to target raiders during raids, as in 1.16.200, iron golems can't detect raiders far away anymore, it causes the raiders to kill the villagers if iron golems aren't detecting them far away
Expected Results: Iron golems should detect them far away
Observed Results: Iron golems doesn't detect them
Reproduce Steps:
- Spawn a lot of iron golems and villagers
- Trigger a raid
- Find the raiders where they spawned
As of 1.14, iron golems use to target raiders during raids, as in 1.16.200, iron golems can't detect raiders far away anymore, it causes the raiders to kill the villagers if iron golems aren't detecting them far away
Separated ticket
MCPE-121894Expected Results: Iron golems should detect them far away
Observed Results: Iron golems doesn't detect them
Reproduce Steps:
- Spawn a lot of iron golems and villagers
- Trigger a raid
- Find the raiders where they spawned
IronGolems no longer detect raidersvery far away when they are spawnedIron golems no longer detect raiders through blocks far away
Iron golems no longer detect raidersthrough blocks far awayIron golems no longer detect raiders within infinite distance during raids
Most of the words i search shows no search were found as of the word called
"Low""Building"and "my"it ended up showing as no result even if its not a smart querying, the searching makes no sense at allMost of the words i search shows no search were found as of the word called "Building" it ended up showing as no result even if its not a smart querying, the searching makes no sense at all
Most of the words i search shows no search were found as of the word called "Building" it ended up showing as no result even if its not a smart querying, the searching makes no sense at all
Searching the word "my" without caps shows no results
The behavior pack does not fix witches and vexes illagers attack them, for example, in java they don't attack each other even though vexes are evoker's summons and witches are part of the raid, you might need to fix the behavior pack with witches and vexes, i know that the behavior pack fixes the bug but the witches are vexes does not fix them, when a evoker summons a vex, if a pillager shot a vex, it attacks the pillager and it will fight back, witches fight other witches and if it throws a potion at a illager, it start fighting them but java doesn't
Evokers and Vindicators
Vindicator captains won't attack when spawned by commands
If a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together
see the screenshot when i put it in
leaves with jungle leaves can make it see through
If a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves
see the screenshot when i put it in
leaves with jungle leaves can make it see through
If a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves
see the screenshot when
iput it inleaves with jungle leaves can make it see
throughIf a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves
see the screenshot when I put it in
leaves with jungle leaves can make it see-through
Expected Results
The leaves should update correctlyObserved Results
The leaves only update far away
If a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves
see the screenshot when I put it in
leaves with jungle leaves can make it see-through
Expected Results
The leaves should update correctlyObserved Results
The leaves only update far awaySteps to Reproduce:
1. turn off fancy leaves
2. find any trees that aren't transparent
3 turn back on, and find the other trees that are still opaque
If a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves
see the screenshot when I put it in
leaves with jungle leaves can make it see-through
Expected Results
The leaves should update correctlyObserved Results
The leaves only update far awaySteps to Reproduce:
1. turn off fancy leaves
2. find any trees that aren't transparent
3 turn back on, and find the other trees that are still opaqueIf a transparent leave is turned off in front of the transparent leaves, leave the chunks and find the leaves aren't transparent with transparent leaves together, Players can X-ray with opaque leaves with transparent leaves, this can be easily reproduced with jungle leaves by https://bugs.mojang.com/browse/MCPE-16505
see the screenshot when I put it in
leaves with jungle leaves can make it see-through
Expected Results
The leaves should update correctlyObserved Results
The leaves only update far awaySteps to Reproduce:
1. turn off fancy leaves
2. find any trees that aren't transparent
3 turn back on, and find the other trees that are still opaque
Spencer please don't phrase your comments like a moderator or helper.
Spencer what is the seed/coordinates?
Resolving temporarily as Awaiting Response. Spencer, can you hear the campfire when you disable other sounds in audio settings and turn up the volume? This ticket will reopen automatically when you reply.















































Since it is closed as works as intended, see the java edition version of it, lights don't pass through stairs in java because it was fixed on 1.14
MCPE-91589doesn't seem to be a illager issue
maybe because the 91598 is 91589
I think its MC-142131
Did you picked the wrong project? I can see that pillager hold their crossbow with two hands if its crossbow is charged on bedrock, for java pillagers always hold their crossbow with two hands even if its not charged, piglins can hold a charged crossbow with one hand on java, it doesn't have to be exactly piglins does
A screenshot of it when going above it
This works glass too , if you go behind walls of glass it might lag
Since it is closed as invalid, heres the java issue of it MC-141075
Some of the textures might have affected 1.16.210.58 beta
We're tracking this issue on
MC-202801however it is already resolved as invalid, means its not a bug, if you want to see bedrock parity of it, see MCPE-65455Sorry about that, i apologize for it
Can confirm for 1.16.201
Mojang didn't fix it yet, the version of it still affects 1.16.210
Won't fix on 1.16.210 still affects it
I'll become a new reporter? Need to add affected versions for it since he is no longer active
I want everyone know that the gamepedia wili is not the official resource because it can be edited by anyone, for the reason, theres s edit tab is where we change the wiki, you can edit it or put images in it, the official reaource is gamepedia fandom
As the moderators told me that the wili is not an official resource, it can be edited by anyone
I found out that this is usually fixed for consoles, as of bedrock its still not fixed
the behavior animations were different from java and bedrock
Still affects 1.16.210 it also affects piglins too, it charges a invisible crossbow, and works with other mobs too
Similar to others like
MCPE-120071Related to
MCPE-78349Everyone, the raid horn has been reduced volume on 1.16.210 now [Mod] GoldenHelmet, do you think its fixed now?
New ticket, block lags again in 1.16.210 but it loads a bit faster
This seems to be a technical support
This is a wrong project there, you might need to use MCPE project
I've created a new ticket MCPE-120971 because the block generations might have lagged again, because when i fly so fast, the generations have delayed and there's big tiles that causes X-ray, as the sound lags are now fixed but the frozen generations are now fixed, as we know that the block generations are now slightly faster
still affecting 1.16.210
This is Works as Intended since daytime clouds are white and nighttime clouds are dark
Can confirm that is a bug
I think it's because lights can pass through stairs because lights can't pass through slabs anymore
Does
MCPE-62708describe your issue?The following version still affects 1.16.210
Still in the latest version because patrols stopped spawning
It works with java too here it is https://m.youtube.com/watch?v=sdbiBoYGGuE
Video is deleted now
That sound just scared out of me, it was very loud
This isn't a parity issue, its alteady bring tracked, as of bugsbugsbugs says it
Works with ravagers too
Ravagers aren't illagers in java, naming vindicators attack ravagers and witches
It was meant to hold like that because several trailers shows a pillager crossbow holds like from bedrock edition
Here's screenshot i put in, anyways version still in 1.16.210
Affects 1.16.210 as well
Most of the sounds are loud
Still in the latest version as of random tick speed set on 300 makes mobs slow
Can confirm for 1.16.210
This also happen with players too, if you hit a vindicator it won't attack the pillager
As of this video, pillager shot a vindicator when target a player https://bugs.mojang.com/secure/attachment/384941/Bug.mp4
Thank you for noticing it
Related to
MC-92Stairs fixed on 1.14
https://www.minecraft.net/en-us/article/minecraft-snapshot-18w46a
Your game is currently modified by Optifine, Mojang does not accept that
Reproduced, there's a chance of making pillager attacking in creative,
Reproduce Steps
1. Spawn a pillager
2. Change to survival mode
3. punch a pillager into a ravine with a water no lava
4. get far away
5. change to creative have a 0.2 chance of making it attacking in creative mode
might need to spawn a lot of pillagers and punch them into the ravine with waters
commands to become invincible
/effect @p health_boost 999999 100
/effect @p regeneration 999999 100
Yes
A video of it (Video removed for a limited time)
I think because due to the height of it
Evgen Datsenko
don't comment like that
Still in 1.16.210 multiple
gamepedia wiki is not a official resource, it can be edited by anyone
Please don't tell me what to do, since i already know consoles are not supported, its particles facing the camera but in bedrock it faces the player
I don't think it's that one
Can confirm for 1.16.220 beta
I think it's because of the block lag and sound lag, mobs and other entity freezes and start moving around invisibly and a lot of buggy issues of 1.16.100, clouds are mostly very laggy in 1.16.200
Please reopen this ticket, it's still in 1.16.210, i saw their crossbow floating on their arms
The issue is cloned by MCPE-120971 because it's generations are frozen and mobs far away are frozen and doesn't move in old worlds
This wouldn't be a parity issue, campfire smokes are always small, in real life, it shows campfire smokes small
Cloned by MCPE-120971 because its bug came back again
Would be a duplicate of MCPE-120971
Are you sure? It might been fixed
Can confirm for 1.16.220 beta and 1.16.230 beta
Still in 1.16.210, can you reopen this ticket
However this issue might be a Duplicate of MCPE-36190
However this issue is a duplicate of MCPE-50467, If you haven't tried using search function, that's alright
Reproduced it worked on 1.16.210
This isn't invalid, it's already being tracked at MCPE-36190
Any projects can be duplicated when cannot join friends
It's fixed for vindicators on new textures
Another one of
MCPE-122094Can confirm for 1.16.220 and 1.16.230 beta
DrAlanWong, he is inactive
Technical Support?
Invalid or incomplete
Affects 1.16.220 and 1.16.230 beta as well
Same issue there, Consistently discontinued
I still see x ray tiles when i fly so fast
following devices
Window 10 - PC
Window 10 - Mobile
IOS
Android
Nintendo Switch
PlayStation
Xbox
Amazon
Pillager/Ravager/Vindicator/Evoker/Illusioner/Vex/Witch aren't hostile towards snow golems in java
i accidentally spawned a wither skeleton and killed it, forgot to get a sword to kill a wither skeleton, there's a chance of a piglin spawning with a invisible weapon
Description updated
my personal device
Nintendo Switch
IOS
Android
My android is for addons
Affecting 1.16.220 as well
I used multiple devices like IOS, Android and Nintendo Switch
Note that this is not a Discussion Forum
Vindicator riders on ravagers are currently broken because when you spawn by commands, it creates a broken ravager and no vindicator rider spawned, same with evoker
The natural texture pack fixes the pillager texture however it will break the vindicator texture
Affects 1.16.220 and 1.16.230 beta
Still a latest version
Affect Java as well, when you spawn a pillager near a iron golem during raid, it runs away and comes back
Still in 1.16.5
Please do not intentionally create duplicate reports
Still in 1.16.5
Still in 1.16.220
Changed along with villagers that doesn't run around in their beds,
MCPE-121894Villagers behavior changed on 1.16.200 related to that issue
It randomly changed to Chinese when i visit the Minecraft Store, I can't even read it, so hard about it.... Hopefully they fix this
The Java one (made for limited time)
Still an issue
Issue is incomplete for not answering
A screenshot of it in java
Resolve as Incomplete, this is up to 4 years and haven't received any response so this is gonna be closed as incomplete
A screenshot of it in Java
Still a Issue
Invalid, things such as these are Feature requests, this Site is only accepting bugs
This isn't Incomplete, it's already been tracked at MC-77772
Also please don't phrase your comment like a Mod or a Helper
Related to
MCPE-101371because it also affects other type of blocks tooAffect 1.16.221 as well
When i was trying to shoot the slime on a crafting table, it uses a crafting table instead of shooting it
Do what the cursor is facing
Can confirm for 21w17a
Does MCPE-120971 and
MCPE-48914describes your issue?Does MCPE-120971 Describes it?
You've linked the wrong report as
MCPE-91361as MCPE-56842 is a different report
Affects soul sand as well
Turning on natural texture pack fixes it's texture but the vindicator has floating axe, related to
MCPE-123229Affects 1.16.221
Forgot to replace that other person?
I have the same issue with piglins too it holds a invisible crossbow
Affects 1.17.0.54 Beta spawning a Vindicator captain with commands creates a broken and corrupted mobs usually a parity bug
Whoops! you got the wrong reporter there, my Username was called SlimySpeck
He has no status in his profile and won't update the report
I can still reproduce this, when your at bottom of the clouds with glass inside, it's visible
Affects 1.17.0.54 beta this is why i start playing Java Edition instead until the bug is fix
Affects 1.17.0.56 Beta
Still in 1.16.220 Please reopen this i still have this issue
Can confirm for 1.16.221 these parity features needs to be exactly Java
This is already being tracked at MCPE-49899
I can still reproduce this in 1.16.221 when i turn off fancy leaves, when i go further i found opaque leaves with transparent leaves overlapped
Still an issue
Still in 1.16.221 as well
Still in the latest version, he can't respond because his account was deactivated
Still occurs on 1.16.221
instead of fixing the lights, they don't make lights pass through anymore, for java
Version affecting 1.16.221 because another seed occured
affects 1.17.10.20 along with other illager issues too
Affects the current beta i forgot what it is
using the behavior pack stops vindicator followers following a pillager captain
affecting 1.16.221 I'll be a new reporter to add more affected versions and make the ticket more better
Oh yeah i forgot about tthat
I think you should cut off Windows 10 because It's also affecting all Bedrock Platforms
Anyways still Affect 1.16.221 hotfix
Oops! I didn't know that!
People occasionally make mistakes
Mojang also added Labels: Performance
And Magdalena told me to add the specific device
Affects 1.17.0
1.17.10 affected
The bedrock one was fixed but the Java still not fixed!
I"ll become a new reporter? I'll add affected versions when something still affecting
I still experience this issue, i think
seed is 616843740 and coordinates is 510 66 and 478
aldo can i request a ownership on this report?
Hello! I can confirm that when I use message bar or signs it gets laggy every time i used them, It's still not fixed after 1.16.40 chat fixes
Affects 1.17.1 Hotfix as well
affects 1.17.0 and 1.17.1
Can confirm for 17.0 and 1.17.1
Affects 1.17.0 and 1.17.1
Not sure if it's
MCPE-70691don't know which report is it
Please note that you raised the wrong project, this is Bedrock Dedicated Software only
can confirm for 1.17.2
Affects along with other error codes too
Error Code such as
Is it MCPE-55142
Not sure if it's that one
Also This project is web service
He Said He's saying
German spelling mistake on the Minecraft Java Edition page
Hello,
I discovered a small typo on your site and just wanted to point it out to you
This can be found here
I have also included a screenshot of where this is in the appendix.
Greetings Andre
He's speaking in German
I cannot reproduce this with any color banners
when i place a banner behind transparent object it stays the same
More likely fixed for nintendo Switch
Platform not reproduce:
can confirm for 1.17.2
can confirm for 1.17.2
Can confirm for 1.17.10
Adding beta versions aren't important
Also affects the top and bottom too
affects 1.17.10
Still an Issue in 1.17.10
Expected Results: Honey blocks can be seen through clouds
Observed Results: Honey blocks are invisible through clouds
Steps to Reproduce:
1. build honey blocks to the cloud
2. go above the clouds
Couldn't reproduce on Nintendo Switch
It might been fixed for it
Can confirm in 1.17.10
Can confirm that it's still a issue
Can confirm in 1.17.1
yes it's still in the latest version but can i be a new reporter?
We can still experience this issue yet.. but also i need to be new reporter to update it
still affects 1.17.10
The Java one has collision...
Can someone reopen this?
Moderators, could you please reopen this issue right now?
still occurs
This issue seems to be intended for new mob textures
Yes
We can still experience this issue here
Please provide more details
Still a issue
can confirm in 1.17.10
It's still a issue, again
It still a issue on Bedrock, On Java, it's faster
Can confirm in 1.17.10
This issue is similar to MCPE-102351
the distance effects are different shapes
I noticed that beacon beams are glitched at the height of 1100
Can confirm in 1.17.1
Video: https://www.youtube.com/watch?v=-ER_RnpyaGM
Can you provide a video or screenshot? on 1.17.30 beta?
This issue duplicates MC-112245
Remember to search before creating reports
can confirm in 1.17.1
Can confirm in 1.17.1
can i become a reporter? Still a latest issue
You picked wrong project there, this issue duplicates MCPE-50467
Please check the correct project next time. I'm not sure if it's that one
Can confirm in 1.17.1
I can still experience this issue
It appears to be an issue with its behavior
affects 1.17.11
Even if I tried choosing my username as SlimySpeck, they still block that word, Mojang is gonna fix these issues in another update
This issue is related to MCPE-120971, the generation kind of freezes the chunks and the loading screen doesn't load
Still in the latest version
Expected Results: they should be attracting the golds
Observed Results: They ignore golds that are dropped
Are you talking about
MCPE-46047?Steps to Reproduce:
1. Spawn a pillager
Observed Results:
They don't hold their crossbow like java
Expected Results:
They hold their crossbow correctly with two hands
Can confirm in 1.17.11
The issue that looks similar to
MC-621because when particles are set to minimalIt's still an issue, that's just my different account
This issue duplicates
WEB-2181This issue duplicates MCPE-78206
Still experiencing this issue
Steps to Reproduce:
1. spawn a pillager
2. go to survival
3.
Observed Results:
They run close into you
Expected Results:
they should stay far from the target
The issue cannot be reproduced, it's currently being blocked by
MCPE-139667Also affects Vexes when evokers summoned them
Hello! Unfortunately, the bug can't be reproduced because it's currently being blocked by MCPE-46639, Just wait until that issue can be reproduced again.
Can confirm, video attached
That's because bow and crossbow don't render enchantment in the nether
This issue duplicates
MCPE-116880Hello, I can confirm that this is still an issue in 1.17.10, when spawning with a command, they raise their arms instead
This issue related
MCPE-139076Not sure if it's either used by any texture packs
Affects 1.17.33
This issue related to
MCPE-120202