ChenSour
- ChenSour
- JIRAUSER770268
- Europe/Stockholm
- Yes
- No
Items on soul sand are incorrectly rendered black instead of normal, as is the case with all items.
If you want to trigger this bug, you should:
- Place a piece of soul sand on the ground in 24w03a
- Throw any item onto the soul sand
The high contrast and programmer art texture pack
doesn't match the gameThe high contrast and programmer art texture pack are not compatible with the game version
Expect:
The High Contrast and Programmer Art texture packs are compatible with the game version
Windows10
The high contrast and programmer art texture packdoesn't match the gameThe high contrast and programmer art texture pack are not compatible with the game version
I made a resource pack
about changingthe particlesthat spawn when the slime jumps, but I found that it didn't work as I expected and the particles weren't modified to the style specified by the resource pack, here are the contents of the specified file in models/item{ "parent": "minecraft:item/generated", "textures": { "layer0": "minecraft:item/slime_ball", "particle": "minecraft:block/slime_block" } }I used the resource pack in the attachment and I found that the particle effect was not changed. (Issue.png)
After I removed "layer0", the particle
effect wassuccessfullychanged, but some new issues appeared.I used the same resource pack and when I tested it in version 1.21.3, the particle
effect was changed to what I wanted. (Expected.png)Expected:
The "particle" field work when "layer0" and "particle" coexist in an item model file
I made a resource pack to replace the particles from slimes jumping with slime block particles instead of slime ball particles, but I found that it didn't work as I expected and the particles weren't modified to the style specified by the resource pack, here are the contents of the specified file in models/item
{ "parent": "minecraft:item/generated", "textures": { "layer0": "minecraft:item/slime_ball", "particle": "minecraft:block/slime_block" } }I used the resource pack in the attachment and I found that the particle effect was not changed into slime blocks. (Issue.png)
After I removed "layer0", the particle successfully turned into a particle of a slime block, but some new issues appeared.
I used the same resource pack and when I tested it in version 1.21.3, the particles are particles of slime blocks instead of slime balls. (Expected.png)
Expected:
The "particle" field work when "layer0" and "particle" coexist in an item model file






















I also don't think this bug should be fixed unless a suitable replacement is found like the one for TNT replication bugs
This bug was not fixed and reappeared in 24w33a!
Confirmed in 24w38a
Confirmed in 24w39a
Can confirm
Looks like mojang's launcher has a problem with skin management🙁
I can prove that this bug exists
Can confirm.
I don't like that, purple and black blocks have more personality, don't they?
Can confirm
Confirmed in 24w45a
Can confirmed.
Confirmed in 24w45a.
Confirmed in 24w46a.
Confirmed in 24w46a
Confirmed in 1.21.4 pre-1
Can confirmed
Can confirm
Confirmed in 1.21.4 pre-2
Confirmed in 1.21.4 pre-1, 1.21.4 pre-2
Confirmed in 1.21.4 pre-3
Confirmed in 1.21.4 rc-1
Confirmed in 1.21.4 rc-1
Confirmed in 1.21.4 rc-2
Confirmed in 1.21.4 rc-3
Can confirm.
It appears again in 25w02a!
Confirmed in 25w02a
confirmed in 25w02a
Confirmed
confirmed in 25w03a