Yeah, this snapshot was brutal, I don't own a really up to date PC, but could play with a smooth 60 fps with render distance at 32 and every details and graphics on high, now even with everything at its minimal value I barely peak at 10 fps, it's unplayable...
Noticed an absence of Iron golems in my farm since I went to Pre-Release 5 as well, was working fine before, but then, spent over 10 minutes staring at an empty area
WAI 1 block in the nether = 8 blocks in the overworld, if one portal is linked already, it will connect to the portal it is linked to unless you break the linked portal to create a new one in coordinates that are correlating to the nether portal's
Same workaround on my server, we had a guardian farm, and I simply went and edited the region files 1 by 1 to rename every "Monument" into "monument" in the affected chunk and to make sure they all were redirecting to a "monument" data (and not "Monument")
This takes some minutes to figure out (notably finding the chunk coordinates) but it's a good fix and it works
Yeah, this snapshot was brutal, I don't own a really up to date PC, but could play with a smooth 60 fps with render distance at 32 and every details and graphics on high, now even with everything at its minimal value I barely peak at 10 fps, it's unplayable...
Tested on a server without ressource packs on, can confirm the issue
Isn't it because "Shift" is a key to press while "if" is a simple word ? In this case, the capitalization is correct
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MC-188987Is it on fabulous graphic settings ? Particles not showing though stained glass on the other 2 settings is intended
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MC-188987Noticed an absence of Iron golems in my farm since I went to Pre-Release 5 as well, was working fine before, but then, spent over 10 minutes staring at an empty area
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MC-188987This doesn't belongs here, this is for bug reports, what you are posting is a suggestion/feature request
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MC-188987To be fair, this almost have been reported 160 times now
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MC-188987Pretty sure it is intended, as these 2 wood types cannot burn
This feed is for bug reports, not suggestions
WAI 1 block in the nether = 8 blocks in the overworld, if one portal is linked already, it will connect to the portal it is linked to unless you break the linked portal to create a new one in coordinates that are correlating to the nether portal's
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MC-188987Reformulating :
Dispensers are using an item's durability even when powering them does not use said item
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MC-188987Same workaround on my server, we had a guardian farm, and I simply went and edited the region files 1 by 1 to rename every "Monument" into "monument" in the affected chunk and to make sure they all were redirecting to a "monument" data (and not "Monument")
This takes some minutes to figure out (notably finding the chunk coordinates) but it's a good fix and it works
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MC-188987Cannot reproduce, pressing F# + F4 at the same time opens the menu properly
Did you test in the 1.16 Pre-Release 7 before marking it as affected ? This Pre-Realease is supposed to fix the issue