David Vogel
- Dadido3
- dadido3
- Europe/Stockholm
- Yes
- No
OS: Windows 7 Ultimate SP1
Java Version: Version 7 Update 3 (Build 1.7.0_03-b05)
Soundcard: Creative Audigy (SB0610 10k2)
Channels in Windows: 8 Channel (32Bit, 48kHz)
Soundcard-Driver: (kX 10k2.5 Audio (3551))
Sound isn't working anymore (it did in all previous versions)
That's what the Launcher says:
Client> 2013-04-25 16:02:45 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Update:
Sound is only working when i start minecraft with the old launcher.
Sound isn't working anymore (it did in all previous versions)
That's what the Launcher says:
Client> 2013-04-25 16:02:45 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Update:
Sound is only working when i start minecraft with the old launcher.
So
Sound isn't working anymore (it did in all previous versions)
That's what the Launcher says:
Client> 2013-04-25 16:02:45 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Update:
Sound is only working when i start minecraft with the old launcher.
SoSound isn't working anymore (it did in all previous versions)
That's what the Launcher says:
Client> 2013-04-25 16:02:45 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 – 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
Client> at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> at org.lwjgl.openal.AL.init(AL.java:168)
Client> at org.lwjgl.openal.AL.create(AL.java:138)
Client> at org.lwjgl.openal.AL.create(AL.java:102)
Client> at org.lwjgl.openal.AL.create(AL.java:201)
Client> at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> SoundSystem did not load after 30 seconds.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)Update:
Sound is only working when i start minecraft with the old launcher.
For example: Audio is working when i start 1.5.2 with the old launcher.
But it doesnt work when i start it with the new launcher.
I updated to the newest version, but the bug is still there.
Switching the Resource Pack doesn't help,
it has nothing to do with this bug here.
That's the workaround i already use.
But this is a workaround and not a fix, because i always have to switch the playback device and it's only stereo.
Before LWJGL got updated i had surround sound in minecraft (With the same hardware and drivers).
So it would be nice if the devs would forward this to LWJGL.
(This also happens with other games using LWJGL, so it would be nice if that could be fixed)
But there's one thing the minecraft developers could do for now:
Add an option to the launcher to select the audio device minecraft will use.