Daniel Fernández
- DanielFerG_
- danielferg_
- Europe/Stockholm
- Yes
- No
When
craftingshields,theses has certain damage, depending ofthe color(165/180 for white, no damage for black).
Seems that the problem is thatcolor in crafted shields is set by DV, unlike shields taken from creative, whose color is set by a NBT TagWhen shields take damage, their color change.
Seems that the problem is the color is defined by Data Value (damage).Something similar happens when crafting shields: black shields has no damage, and white shields has 165 points of durability.
Crafted shields aredamaged,due to DVShields changes its color when takes damage due to DV. Also they are damaged when crafted depending of the color.
When shields take damage, their color change.
Seems that the problem is the color is defined by Data Value (damage).Something similar happens when crafting shields: black shields has no damage, and white shields has 165 points of durability.
I have also found that, for example, when trying to apply a banner model to a yellow shield (DV 11), it gives a black shield. But, if it is damaged and the data value is 91, the banner cannot be applied.
Skeletons don't have their bow when spawned using /summon ifaNBT Tagisspecified and HandsItems is not.Skeletons don't have their bow when spawned using /summon if one or more NBT Tag are specified and HandsItems is not one of them.
Enchanted shields don't show the enchanted texture.
Update: An image without any texture pack. Sorry
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I don´t think so, because you can enchant any item with the NBT Tag {ench:[
{id,lvl}]}






















Ok. Sorry
I don't think so, because you can enchant any item using {ench:[
{id,lvl}]} tag and it looks enchanted.
Reloging the world worked for me. Have you tried?
It worked for me.
Try "/effect @p levitation 30 255". You won't pick up the item.