Eric Mao
- DCD188
- dcd188
- Europe/Stockholm
- Yes
- No
While you type in command /function #minecraft:tick, it just doens't work. What's more, the server side doesn't seem to load the source. But the weird thing is that the #minecraft:load function tag still works.
Actually I tried to look into the codes, but I'm still new to Java and don't know what's the problem. The only thing I can say is that the bug's probably at
net.minecraft.server.ServerFunctionManager
EDIT: Well it turned out that I made some mistakes in the code, not Minecraft's fault OWO
Sorry for the bad English >/////<
While you type in command /function #minecraft:tick, it just doens't work. What's more, the server side doesn't seem to load the source. But the weird thing is that the #minecraft:load function tag still works.
Actually I tried to look into the codes, but I'm still new to Java and don't know what's the problem. The only thing I can say is that the bug's probably at
net.minecraft.server.ServerFunctionManager
EDIT: Well it turned out that I made some mistakes in the code, not Minecraft's fault OWO
Sorry for the bad English >/////<
While you type in command /function #minecraft:tick, it just doens't work. What's more, the server side doesn't seem to load the source. But the weird thing is that the #minecraft:load function tag still works.
Actually I tried to look into the codes, but I'm still new to Java and don't know what's the problem. The only thing I can say is that the bug's probably at
net.minecraft.server.ServerFunctionManager
EDIT: Well it turned out that I made some mistakes in the code, not Minecraft's fault OWO
Sorry for the bad English >/////<




The Mojang team has actually talked about that, and they're appreciated to add some king of fireproofed woods.
They seem have noticed the bug and is working on it before the snapshot released
I think they aren't doing the cave update this time, mostly for the nether biome. It's actually quite often in the nether.
Actually side of most block can't be set on fire now
Actually if you break the two new door using any method except punching in creative mode would reproduce the bug. (e.g. removing the supporting block below it)
There are also some occurrence that removing the supporting block can leave the top half of the door remain itself.
Should be sent to the MCBE part. I'm not a moderator but this should not be here since it's about JE.
Maybe you can repost it on the BE bug tracker?
uh nice to see you again, but as i said here's for java edition. not for web service. and also, the title shouldn't be chinese or other languages than english, since the moderators here mostly speak english. if you do that like this they will also be confused lol
they're technically hostile since they will despawn, also occupying the hostile mob cap
Before 20w20a, the advancement source file has a criteria with the following codes:
While the 20a one has this:
So apparently there should be a "durability" field to specify a broken netherite hoe, while it doesn't.