Daniel Whaley
- dwhaley720
- dwhaley720
- America/Chicago
- Yes
- No
Whenever I dispense any minecart types out of a dispenser onto a powered rail, the game crashes.
Description: Exception while ticking a block
java.lang.ClassCastException: axa cannot be cast to axl
at alp.b(SourceFile:42)
at ed.a(SourceFile:12)
at atl.b(SourceFile:113)
at atl.c(SourceFile:139)
at qi.a(SourceFile:498)
at qi.c(SourceFile:196)
at net.minecraft.server.MinecraftServer.x(SourceFile:578)
at net.minecraft.server.MinecraftServer.w(SourceFile:510)
at cui.w(SourceFile:132)
at net.minecraft.server.MinecraftServer.run(SourceFile:426)
at java.lang.Thread.run(Unknown Source)
[code}Whenever I dispense any minecart types out of an upside-down dispenser onto a powered rail, the game crashes.
Crash when dispensing any minecart types out of upside-down dispensers onto powered rails
Crash when dispensing any minecart types out of upside-down dispensers onto powered/non-poweredrailsCrash when dispensing any minecart types out of upside-down dispensers onto powered rails or activator railss
Crash when dispensing any minecart types out of upside-down dispensers onto powered rails or activator railss
Windows 8.1, Java 7 Update 67 (64-bit), Minecraft Launcher 1.5.
1Windows 8.1, Java 7 Update 67 (64-bit), Minecraft Launcher 1.5.2
My hunger bar will have depleted to 80%, and after eating cooked porkchop (more than enough to fill it back up) it will already start depleting back to around 85% after running for about 30 seconds. I'm also playing my world on Normal difficulty.
It's been like this for a while now (these last few major updates), and I remember at one point I'd have to fix it by exiting then re-entering my world.
If this is intended behavior for the game, then sorry for reporting it as a bug, but the hunger bar isn't nearly as
high-maintenancefor me in Bedrock Edition.My hunger bar will have depleted to 80%, and after eating cooked porkchop (more than enough to fill it back up) it will already start depleting back to around 85% after running for about 30 seconds. I'm also playing my world on Normal difficulty.
It's been like this for a while now (these last few major updates), and I remember at one point I'd have to fix it by exiting then re-entering my world.
If this is intended behavior for the game, then sorry for reporting it as a bug, but the hunger bar isn't nearly as demanding for me in Bedrock Edition.
My hunger bar will have depleted to 80%, and after eating cooked porkchop (more than enough to fill it back up) it will already start depleting back to around 85% after running for about 30 seconds. I'm also playing my world on Normal difficulty.
It's been like this for a while now (these last few major updates), and I remember at one point I'd have to fix it by exiting then re-entering my world.
I
f this is intended behavior for the game, then sorry for reporting it as a bug, but the hunger bar isn't nearly as demanding for me in Bedrock Edition.My hunger bar will have depleted to about 80%, and after eating cooked porkchop (more than enough to fill it back up) it will sometimes start depleting merely seconds afterwards while walking around or doing nothing. I'm also playing my world on Normal difficulty.
It's been like this for a while now (these last few major updates), and I remember at one point I'd have to fix it by exiting then re-entering my world. The hunger bar isn't nearly as demanding or inconsistent for me in Bedrock Edition.


















It doesn't pop off if there is a block underneath the redstone torch.
Sorry, i thought it wouldn't matter if it was on the same topic.
I've noticed the same thing in flat worlds that have been made in the recent snapshots.
Well, it's just that the door knobs are on the side where the hinges are and it just bothers me...
I could swear you could hear from any distance before 1.8 came out. If you go on 1.7.10 then you'll hear it from any distance, if you go on 1.8 you would have to be close up to the Enderman.
Still happens to me in launcher 2.1.1462. When I launched Minecraft version 1.0, there's no sound for some reason, and it showed an empty world list, instead of my worlds in my custom directory. When I created a new world, it just crashed the game. When I relaunched it, it THEN uses my custom directory, but with no sound still. I deleted the new folders created in .minecraft (not touching the launcher files), and now it's back to using that folder by default. I can't tell what the heck is causing this issue, but it's frustrating.