Dwittyy
- Dwittyy
- dwittyy
- Europe/London
- Yes
- No
Since the level.dat file and level_old.dat files were deleted, it would be useful to know if there was a backup created by the game hidden somewhere.
23w18a fixed a step sound bug, as well as the stepping_on predicate condition not checking the block the player is "attached" to when shift-crouching far off the side above air/fluid.
However, this is not true for closed bottom-half trapdoors. Even if stood in the centre of the trapdoor, the predicate does not succeed. This is the case regardless of whether a block is underneath the trapdoor.
To recreate:
- Create a predicate that only tests for stepping_on trapdoor (attached called step, within the test datapack).
- Stand on a closed bottom-half trapdoor.
- Run /execute if predicate test:step.
- Note that the test fails.
23w18a fixed a step sound bug, as well as the stepping_on predicate condition not checking the block the player is "attached" to when shift-crouching far off the side above air/fluid.
However, this is not true for closed bottom-half trapdoors. Even if stood in the centre of the trapdoor, the predicate does not succeed. This is the case regardless of whether a block is underneath the trapdoor.
To re
create:
- Create a predicate that only tests for stepping_on trapdoor (attached called step, within the test datapack).
- Stand on a closed bottom-half trapdoor.
- Run /execute if predicate test:step.
- Note that the test fails.
23w18a fixed a step sound bug, as well as the stepping_on predicate condition not checking the block the player is "attached" to when shift-crouching far off the side above air/fluid.
However, this is not true for closed bottom-half trapdoors. Even if stood in the centre of the trapdoor, the predicate does not succeed. This is the case regardless of whether a block is underneath the trapdoor.
To reproduce:
- Create a predicate that only tests for stepping_on trapdoor (attached called step, within the test datapack).
- Stand on a closed bottom-half trapdoor.
- Run /execute if predicate test:step.
- Note that the test fails.


Yes, there is no evidence of this being patched in 1.6.2
In addition, the south east rule can be difficult to understand? Is there any reason why this is necessary in the game? Surely it would be easier to eradicate it overall?
Confirmed for 1.9.2
I can also confirm this issue.
Still exists in MC version 1.10.
Tested with Shulkers in 1.12, and this bug still exists; the Shulker gets loaded where it got saved with structure blocks.