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- Eightykings
- eightykings
- Europe/Stockholm
- Yes
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The /give command does not give you 92 (cake block) and 93,94 (comparator and repeater "on" state). I did check on MCedit where
iplaced cake blocks at varying arrangements (92:1,92:2 etc) and it turned up in minecraft so basically you cannot obtain the blockThe /give command does not give you 92 (cake block) and 93,94 (comparator and repeater "on" state). I did check on MCedit where I placed cake blocks at varying arrangements (92:1,92:2 etc) and it turned up in minecraft so basically you cannot obtain the block
I was experimenting with the new uses of /setblock when i came to the piston extension. So i used 33:0, 33:1, 33:2 until i got to 33:
7. This block is completely transparent and has no crash barrier (I think that's what it is called). However when a block update happens to it or adjacent to it the world crashes. Further, the world crashes when Minecraft attempts to destroy the block (TNT, Creative deleting). I experimented with the block and TNT will destroy the block AFTER minecraft crashes. And when I tried to run it through MCedit,it would not load. I am aware that this is not a large problem however I feel the need to report it anyway.I was experimenting with the new uses of /setblock when i came to the piston extension. So i used 33:0, 33:1, 33:2 until i got to 33:6. This block is completely transparent and has no crash barrier (I think that's what it is called). However when a block update happens to it or adjacent to it the world crashes. Further, the world crashes when Minecraft attempts to destroy the block (TNT, Creative deleting). I experimented with the block and TNT will destroy the block AFTER minecraft crashes. And when I tried to run it through MCedit,it would not load. I am aware that this is not a large problem however I feel the need to report it anyway.
Crash with 33:7(Piston Extension).Crash with 33:6 (Piston Extension).
I have had several maps that i have been building for a while, each has different maps displayed in item frames. One day I created a new world and I created a new map. What the hell was my city i built in another world doing! I deleted that world but recently values for different maps have been getting morphed into one database. I am not sure if is a blip mistake, an exception occurrence bug (a unique bug that will probably never happen again) or a full bug. And Oh great now I'm getting a crash. Now the first screenshot is the first world, i think it has maps working normally (besides the lighting) however the second world somehow imported maps from the other world. If other people could contribute anything else that would be awesome; i think i raised two issues so sorry about that in advance (bug and crash). FIY for the crash it crashed in 1.6.4 but not in 13w42b
Steps to Reproduce
1) Create Multiple maps over multiple worlds
2) Try either: putting maps in item frames in the world, hold multiple maps or both.
3) if that doesn't world try switching between full version and snapshot
4) if that doesn't work then I've been squeezed dry.


In response to Haldor Riggering: You are kind of right, HOWEVER I mean the block and doing that gives the item. So not really...
Thanks for the clarification
This is a solution for those needing to fix their Minecraft world when 175:6 is crashing the world
-Download MCEdit
-Run MCEdit for the world
-Create a custom chest (must be a premade chest)
-Add item id 175 and damage value 6
-Click: Remove id from entire world
-tick the box that only deletes the item/block with the damage value
It should fix the problem, if game crashes again, then simply reload the world again.
I noticed that fire arrows work fine
I believe this bug is open again, in 14w27b, I was in a desert superflat world I could only find Plain villages, also, I'm afraid to create an issue. But the stone slabs on top of the Armory building is top slabs. And torch positions are back to facing upwards state