nathan Dukes
- eimo127
- eimo127
- Europe/Stockholm
- No
- No
This issue started happening right after I Updated to 1.4.2. I used three different texture packs (simple-craft sonic the hedgehog and one that I made for my own personal use)and each one had the same distorted skin problem. It appears as though the zombies face is moved to the back of its legs and basically parts of it are jumbled horribly and placed in random areas of the zombies body.
lmao
Zomie texture distorted when using a texture packd
boats dropping oak wood regardless of what it was made from
<Please note that this is not a duplicate of
MC-3039becauseMC-3039it states that skeletons wont attack you and I am stating that skeletons will attack you but will do so incorrectly>In creative mode when you attack a skeleton it will charge at you and bump into you (just like a zombie would when you attack it in creative)instead of just simply shooting you with an arrow like it should do.
How to reproduce:
go into creative mode and hit a skeleton. simpleAlso note that I have searched for this bu
treport and the closest I have found to it isMC-3039<Please note that this is not a duplicate of
MC-3039becauseMC-3039it states that skeletons wont attack you and I am stating that skeletons will attack you but will do so incorrectly>In creative mode when you attack a skeleton it will charge at you and bump into you (just like a zombie would when you attack it in creative)instead of just simply shooting you with an arrow like it should do.
How to reproduce:
go into creative mode and hit a skeleton. simpleAlso note that I have searched for this bug report and the closest I have found to it is
MC-3039
I would think not given the fact that in 1.3.2 and older they shot one arrow at you when provoked.
EDIT: and in the minecraft wiki it says nothing about skellies doing this in creative under 1.4.5 and 1.4.2
Skeletons
Will now rarely spawn with armor of all kinds, sometimes enchanted
Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [49] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [89][90][91][92][93][94][95][96][97] - Items that are picked up will have a 100% chance of dropping after dying[98] - When killed, they drop what they are holding [99] [100]
All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
Rare tool drops now are damaged when it drops
More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
When wearing helmets, they will not burn up - Instead all damage is applied to the helmet [76]
Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
Now sometimes, carry enchanted bows - Those items can be dropped when killed by players
Have a 25% chance of spawning with a pumpkin on their head during Halloween.[88]
<Please note that this is not a duplicate of
MC-3039becauseMC-3039it states that skeletons wont attack you and I am stating that skeletons will attack you but will do so incorrectly>In creative mode when you attack a skeleton it will charge at you and bump into you (just like a zombie would when you attack it in creative)instead of just simply shooting you with an arrow like it should do.
How to reproduce:
go into creative mode and hit a skeleton. simpleAlso note that I have searched for this bug report and the closest I have found to it is
MC-3039kek
Skeletons attacking like zombies when hit in creativen-word
that's because it is
@ CubeThethird: I said I was pretty sure but not positive
If you go into full screen mode while on the title screen the panorama background that shows some scenery is just a black to grey gradient. I've only tested this in the snapshot 12w49a but it could happen with other versions such as version 1.4.5. Im also not sure if this is intended but I highly doubt it. also one of the pictures I attached is with a texture pack and one is without.
How to duplicate:
Open up minecraft and go in to full screen mode after the menu screen comes up.f
in full screen mode the panorama background on the menu screen is not shownf
I attached a forced crash report.
Actually I stopped having this problem. I don't know what was causing it but its not a problem anymore so I guess its resolved.
no mods no hd textures and im pretty sure my graphics card drivers are up to date because minecraft crashes if they arent.
I really have no idea
it does if you have fancy graphics on right?
what about 1.4.7?
cannot reproduce
59th duplicate? oh my god.
are you're graphics setting on fancy of fast? if there on fast change them to fancy and it will be fixed
no prob now can a moderator please close this topic?
there are no differences in the snapshots that you took except the position of the animals.
after downloading the 1.4.4 pre-release I went and tamed some wolves and when I came back to my shelter and sat them down they actually did sit down. after that I left and when I came back they were all standing up but they were acting as if they were sitting down. I tried right clicking them but they didn't do anything still behaving as if they were sitting. I don't know if this happens in creative mode as well.
nigmode
Wolfs appearing to be standing up while sittingumm bro










I don't know. its never happened to me until today. but it sure is annoying
This happened while I was in a local game.
if its in the "tamed animal AI" (if it is) then couldn't it happen to cats as well?
okay ill try the water thing next time it happens. thanks!
he/she is saying that they catch on fire for about a second at a time.
Its not an optifine issue. the texture pack need to be updated because the zombie texture is now the same size as the zombie villager texture wich is twice as big. same with zombie pigmen.
its because the squids head is poking out of the water (hes bobbing on top of it) wich is considered being out of the water.
I made a little dog house once and this happened. but then it started suffocating and died. but this may have been because a villlager entered the doghouse with it and pushed it through the wall.
this happens to me in 1.4.4 as well.
works as intended.
yeah really... you could make as much Armour as you wasn't in creative mode anyway
yeah dude whats up with that?
yet he continues to do so.
yeah..I guess it works both ways...
works as intended?
would somebody please close this.
exactly why i asked someone to close the subject.
_if it makes sense then its not a bug. im pretty sure this is a feature request.
cool skin.
ah i see
you're dumb.
this happened to me 3 days ago and the lava is stil there. even if I log out and come back later its still flowing there. I NEVER GOES AWAY!
there not in buildings though...
duplicate of
MC-2618?oh I get it now :3
Just tested it and I can confirm. The horizontally placed wood took about 2 to 3 minutes and the vertically placed wood took less than one minute.
strange because it worked for me.
just ask someone to close the topic.
I'm sorry but I don't quite understand what exactly you are getting at.
actually it not just when they are trying to jump up a block. One skeleton in my world was in a desert biome out in the open just randomly spinning around.
works as intended. from the minecraft wiki:As Snow Golems move, they leave a trail of snow on the ground, except in Plains, Beaches, Swamp, Mushroom Island, Desert, and Jungle biomes, and the Nether. you were in a plains biome my friend.