Kase
- FateCX
- fatecx
- Europe/Stockholm
- Yes
- No
Updated description by [MCPE Mod] AuldrickPlayers having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.
If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
Hello, I'm not 100% sure this is a bug, but it is an occurring problem for me that should not be happening, and I don't know of anyone else with this issue.In all of my Minecraft worlds all players only with one or more privelagehave access to toggling their game mode, but as Visitors (without privelages) they can't change their game mode. This is a problem because I want players to have some privelages needed to engage with the selected map. Players can also toggle other players' privelages as well as my own. Now this is very strange: when a player without operator changes their game mode to Creative, Operators can actually hurt and kill them as if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly.I have tried to fix this to ensure this isn't some kind of bug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.
None of these worked and I really hope someone sees this and looks into it!
(Oh, and I hope I'm not the only one with this issue). Thanks!Updated description by[MCPE Mod] Auldrick
Players having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
In all of my Minecraft worlds all players only with one or more permission have access to toggling their game mode, but as Visitors (without permissions) they can't change their game mode. This is a problem because I want players to have some permissions needed to engage with the selected map. Players can also toggle other players' permissions as well as my own. Now this is very strange: when a player without operator changes their game mode to Creative, Operators can actually hurt and kill them as if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly.
I have tried to fix this to ensure this isn't some kind of bug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.
None of these worked and I really hope someone sees this and looks into it! A way around this bug is setting the players' game mode to Adventure, which blocks them from "changing" their game mode and permissions.
Allplayers on all of my worlds have operator status.Any player with custom permissions can
Any player with custom permissions can "change" their game mode and permissions.
Updated description by[MCPE Mod] Auldrick
Players having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
In all of my Minecraft worlds all players only with one or more permission have access to toggling their game mode, but as Visitors (without permissions) they can't change their game mode.
This is a problem because I want players to have some permissions needed to engage with the selected map. Players can also toggle other players' permissions as well as my own. Now this is very strange: when a player without operator changes their game mode to Creative,Operatorscan actually hurt and killthemas if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly.I have tried to fix this to ensure this isn't some kind of bug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.
None of these worked and I really hope someone sees this and looks into it! A way around this bug is setting the players' game mode to Adventure, which blocks them from "changing" their game mode and permissions.
Updated description by[MCPE Mod] Auldrick
Players having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
In all of my Minecraft worlds all players only with one or more permission have access to toggling their game mode, but as Visitors (without permissions) they can't change their game mode. When a player without operator changes their game mode to Creative, but can actually get hurt and killedas if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly. A player who has forced their way into Creative can no
I have tried to fix this to ensure this isn't some kind of bug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.
None of these worked and I really hope someone sees this and looks into it! A way around this bug is setting the players' game mode to Adventure, which blocks them from "changing" their game mode and permissions.
Updated description by[MCPE Mod] Auldrick
Players having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
In all of my Minecraft worlds all players only with one or more permission have access to toggling their game mode, but as Visitors (without permissions) they can't change their game mode. When a player without operator changes their game mode to Creative,
butcan actually get hurt and killedas if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly.Aplayer who has forced their way into Creative can noI have tried to fix this
to ensure this isn't some kind ofbug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.None of these worked and I really hope someone sees this and looks into it!
A way around this bug is setting the players' game mode to Adventure, which blocks them from "changing" their game mode and permissions.Updated description by[MCPE Mod] Auldrick
Players having Custom permissions that exclude Operator are incorrectly able to change Default Game Mode and Personal Game Mode controls in the World settings. Although changing Default Game Mode does not actually affect the server, doing so nevertheless enables all the other settings controls as well as permissions controls for all players. Changing those controls likewise does not affect the server, but it creates the illusion (on their device) that they're able to take control of the game, and can cause significant confusion between players. All such settings changes are client-side only; they're reset if the player leaves and rejoins the world.If the player changes the Personal Game Mode control to Creative, they obtain access to Creative inventory and the ability to fly, but in most aspects they are still in Survival mode. For instance, they're unable to take items from the Creative inventory and can take damage. This is an abnormal hybrid game mode which also causes confusion.
In all of my Minecraft worlds all players only with one or more permission have access to toggling their game mode, but as Visitors (without permissions) they can't change their game mode. When a player without operator changes their game mode to Creative, they can actually get hurt and killed as if they're in Survival, yet the player has all Creative options, such as the Creative menu and ability to fly. Though, a player who has forced their way into Creative can not take items from their Creative menu, and if they "give" themselves a permission it will not actually be given to them unless an Operator gives or has given them a permission. This is confusing, but just think of it as an illusion.
I have tried to fix this bug by: re - converting the worlds from Minecraft: Nintendo Switch Edition. Copying the worlds. Re-downloading Minecraft (twice). Checking for corrupted data (none). And toggling some options in settings like ensuring that Trust Players options is not set to Operator.
None of these worked and I really hope someone sees this and looks into it!
A way around this bug is setting the players game mode to Adventure, which blocks them from "changing" their game mode and permissions.
That was 4 months ago and on a different device. Plus, my issue is different.
Nevermind, I read that too fast; yes my issue is related to that one but It's not just one player that can alter their game modes, etc. it's anyone. And.. This doesn't just occur on one of my worlds, it's all of them. Also, I still find it strange actual Operators can kill them as if they're in Survival.
True, sorry. I wasn't sure how to word it, thanks. Is there a year way to edit it?
Kase: Please stop repeatedly updating tickets. You are causing a flood of notification emails to everybody watching them. The text entry forms have a "Visual" tab at the bottom that you can switch to to review what you've entered before submitting.
(Also, the changes you've been making to the description and summary only seem to be repeating what I already added there, so your updates don't seem to serve a purpose. The developers are already looking into this problem and aren't likely to notice your changes, since they work mostly from a separate system.)
Update: I have discovered that one of my friends has the exact same issue. And... another way I tried fixing this was using /deop, but of course it doesn't show them as Operators so this did not work.
Thank you so much. I'm sorry for the late response. I'll try to get in touch with my "friend" (I forgot to friend them on the Switch) to confirm this in some way. Thanks again for your response, and for looking for someone who can confirm and seek a fix for this bug!
Ok? Well I'm not exactly sure what you mean by "reproducing" the bug. This bug seems to always be active (other than giving a player one or more privelage with cheats enabled). But yes, I will try to find another step, but I imagine it to be very hard to find since I have already tried altering most of the settings that made sense. It also seems only a select few have somehow triggered this bug (I have only found one person, that I have yet to find again. I have also tried changing my game mode in a someone's world that had given me privelages and had cheats enabled, to only fail. Finding out that this bug was triggered by me surprises me lol. So, if you have any advice to reproducing this bug I haven't already tried yet would really help because I am at a loss. I'll go try some things. Thanks so much!
I've tested this out and it worked! This is the exact same bug I have been experiencing (only difference is I don't give the players' Operator). Thank you so much for finding this out. I tried but couldn't figure it out (sorry). The only question I have now is: can I fix this on my own or will it have to be reported and fixed?
Hello OddDuck, it's me, Fate.
I had no idea you had this issue! I tried the same thing as you (adding in a second player and seeing what the problem was). And yes, I believe they can only change game modes through Settings.
I can also confirm is NOT intentional, and needs to be fixed immediately.
OH, and Mega Spud's reproduction method of the bug has been fixed with the new update, yet not the one we are having trouble with.
I find it sad I have not been playing Minecraft very much lately due to this malicious bug. Please, fix this! 😢
Apologies. I am currently on version 1.5.0, the bug is still present in my experience. I have no suggestions to reproducing the bug, all I can say is when I give a player one or more privilege (making them custom) they have the option to change their game mode and default game mode through settings.
You're right, that's not what I did. Yes, my Trust Player Permissions are set to Visitor, and all I add is can "Use doors and switches," "Open containers," "Attack players," and "Attack mobs." I have also tested and discovered that if I give any privilege (other than Operator or Teleport of course) the bug is triggered.
To be clear, the title of this issue is misleading (I have no idea how to edit the title since I'm on a mobile device, sorry). I have also made it clear in my report that this bug is present in EVERY world I create. The players' do not have Operator, but they CAN edit other players' privileges, including my own, and can ONLY change default game mode, as well as their own.
Yes, my issue is different in a way, but still similar. I know this is not an illusion because I tested it by using a second controller to join my world and giving the second player custom permissions, which activated the bug. I can also confirm other players' can see the changes, as well as myself. Players' can, in fact, affect other players' when altering the default game mode.
Thank you so much. I appreciate your patience and help!
I would just like to put this out there. You were right Auldrick, sorry.
When and if a player has custom permissions, they have the ability hover over and click on all World Options and Cheats, though they can't be changed.
Only then (having custom permissions) do players' have the ability to change their and others permissions/privileges.
Players' who forced their way into Creative CAN take fall damage, and CAN be hurt and killed by mobs or other players.
Players' CAN NOT take items from their Creative menu. Once the item is clicked it flashes into the inventory and disappears immediately.
If a player who forced their way into Creative gives themselves the Build and mine permission, they CAN NOT break or place ANY block. Players' that have given themselves the Open containers permission CAN NOT open ANY container (including Command blocks even if they have given themselves Operator). Players' that have given themselves the Attack mobs permission CAN NOT attack ANY mob. Players' that have given themselves the Attack players permission CAN NOT attack ANY player. Players' that have given themselves the Operator permission CAN NOT use commands in chat (including Teleport). Players' that have given themselves the Use doors and switches permission CAN NOT use ANY door or switch. THE ONLY EXCEPTION is if an Operator gives them a permission it WILL WORK. Players' who have given themselves permissions is not visible to an Operator when an Operator clicks on their permission list.
I apologize Auldrick for not looking into this more. I wasn't completely sure what you meant by an "illusion" at first, but now I do. It IS an illusion, and the only way to tell they are in "Creative" is when they fly...
Again, I'm sorry and you probably already knew all of this already. Thank you so much!
I have been on for the past couple of days and this is the only work around I have found at the time.
If a player is in Survival with custom permissions and can "change" their game mode and permissions; setting the player's game mode to Adventure will block them from using this ability.
Since you can't change the default game mode of your world to Adventure, you can put a command block at the spawn of your world set as /gamemode 2 @p that will activate everytime a player spawns.
This is actually quite useful since you can't break anything in Adventure, even with the can build and mine permission.
They changed it to where nothing can be broken in Adventure mode, even if you have the appropriate tool to break the block.
I am truly sorry everyone. I had no idea my edits sent out notification emails. I was just trying to tidy it up since most of my comments contained irrelevant information, yet all I did was do more harm in the process. I am beyond embarrassed, and I promise this will never happen again (I will only comment if recommended to do so).