Emilia Lopez
- Fefo6644
- fefo6644
- America/Argentina/Buenos_Aires
- Yes
- No
After an arrow hurts an entity, the primary Potion duration is divided by 8 whereas the extra CustomPotionEffects are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly (either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't))
After an arrow hurts an entity, the primary Potion duration is divided by 8 whereas the extra CustomPotionEffects are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly
(either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't))After an arrow hurts an entity, the primary Potion duration is divided by 8 whereas the extra CustomPotionEffects are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly)
Either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't
Reproduction steps:
- Run {{/give @s tipped_arrow{CustomPotionEffects:[ {Id:1b,Duration:3600,Amplifier:0b}
]}}}
After an arrow hurts an entity, the primary Potion duration is divided by 8 whereas the extra CustomPotionEffects are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly)
Either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't
Reproduction steps:
- Run {{/give @s tipped_arrow{CustomPotionEffects:[ {Id:1b,Duration:3600,Amplifier:0b}
]}}}
- When hovering over the item it shows a duration of 22 seconds (3,600 ticks / 20 t/s / 8 = 22.5s)
- When getting hit by the arrow when thrown, the applied duration is of 3 minutes (3,600 ticks / 20t/s = 180s)
After an arrow hurts an entity, the primary Potion duration is divided by 8 whereas the extra CustomPotionEffects are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly)
Either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't
Reproduction steps:
- Run
{{/give @s tipped_arrow{CustomPotionEffects:[ {Id:1b,Duration:3600,Amplifier:0b}]}
}}- When hovering over the item it shows a duration of 22 seconds (3,600 ticks / 20 t/s / 8 = 22.5s)
- When getting hit by the arrow when thrown, the applied duration is of 3 minutes (3,600 ticks / 20t/s = 180s)
The bug
If you pick up items while crafting, and then try to use these items in the crafting recipe, those items will disappear.
To reproduce
- Place a crafting table
- Fill your inventory with a random item that you won't use (for example, cobblestone), and leave seven slots free.
- Fill these seven slots with seven stacks of iron ingots
- Throw two stacks of iron ingots on the ground near the crafting table
- Switch into survival mode
- Shift-click onto the iron block recipe in the recipe book while interacting with the crafting table
- The crafting table now is ready to craft 49 iron ingots
- You pick up the remaining two stacks of iron ingots, and an additional 7 iron ingots were left in your inventory
- Shift-click onto the iron block recipe again
→
The two stacks of iron ingots will disappear and the crafting table now shows a non-functioning recipe
Videos
- Longer explanation by Emilia Lopez: video
- How to reproduce by [Mod] violine1101: Minecraft 19w14b 2019-04-10 15_00_17.mp4

Emilia Lopez Didn't you read I said it does the same thing for EVERYTHING items, blocks, and everything else.






Yeah, what you are actually doing is trying to eat the mutton, it's the exact same principle as if you had it in the main hand. When shifting, the secondary action is derived to what you have in the main hand, and then in the off hand, ignoring the block action you are pointing to (if it has any action). Imagine not being able to eat just because you're surrounded by doors. It's not a bug, it's a feature.
It works fine for me.
I see, I didn't find any issue when searching, that's why I decided to open one. I guess I'll have to wait until someone discards it ^^"
Edited description and added screenshots
Yeah that looks correct