FunkyToc
- FunkyToc
- funkytoc
- Europe/Stockholm
- Yes
- No
When a player hit the creaking, sound and particles are applied, but the advancement player_hurt_entity is not trigger.
Creaking has Health:1f and is Invulnerable:0b. Its invulnerability is hardcodded.
There is no damage, so it sounds "ok" to nor get the interraction, but this leaves 0 way to detect the interraction with this mob.In a datapack:
# advancement test:hurt { "criteria": { "player_hit_creaking": { "trigger": "minecraft:player_hurt_entity", "conditions": { "entity": { "type": "minecraft:creaking" } } } }, "rewards": { "function": "test:hurt" } }# function test:hurt advancement revoke @s only test:hurt say I hit a Creaking!
When a player hit the creaking, sound and particles are applied, but the advancement player_hurt_entity is not trigger.
Creaking has Health:1f and is Invulnerable:0b. Its invulnerability is hardcodded.
There is no damage, so it sounds "ok" to norget the interraction, but this leaves 0 way to detect the interraction with this mob.In a datapack:
# advancement test:hurt { "criteria": { "player_hit_creaking": { "trigger": "minecraft:player_hurt_entity", "conditions": { "entity": { "type": "minecraft:creaking" } } } }, "rewards": { "function": "test:hurt" } }# function test:hurt advancement revoke @s only test:hurt say I hit a Creaking!When a player hit the creaking, sound and particles are applied, but the advancement player_hurt_entity is not trigger.
Creaking has Health:1f and is Invulnerable:0b. Its invulnerability is hardcodded.
There is no damage, so it sounds "ok" to not get the interraction, but this leaves 0 way to detect the interraction with this mob.In a datapack:
# advancement test:hurt { "criteria": { "player_hit_creaking": { "trigger": "minecraft:player_hurt_entity", "conditions": { "entity": { "type": "minecraft:creaking" } } } }, "rewards": { "function": "test:hurt" } }# function test:hurt advancement revoke @s only test:hurt say I hit a Creaking!
FunkyToc, please create a new ticket for that, if we don't have one already.







I found something which might be related to this issue : loot_tables cannot found the nether_wastes biome. But the do find the 4 new nether biomes.
{{ "conditions": [{ "condition": "minecraft:location_check", "predicate": { "biome": "minecraft:nether_wastes" } } ], "type": "minecraft:item", "name": "minecraft:golden_hoe", "functions": [{ "function": "minecraft:set_nbt", "tag": "{BiomeID:8}" } ] } # return 0 (see screenshot)What about storage ? Bug still here in 1.19.3
/data modify storage test:storage1 some.data set value MyTeam1 /team add Team1 /team modify Team1 prefix [{"storage":"test:storage1","nbt":"some.data","color":"green"},{"text":" "}]Storage bug still here in 1.19.3
/data modify storage test:storage1 some.data set value MyTeam1 /team add Team1 /team modify Team1 prefix [{"storage":"test:storage1","nbt":"some.data","color":"green"},{"text":" "}]