Adding to the list of people experiencing poor performance.
While the performance is not great in general, it could be understood it's due to the console limitations.
That said, one specific stutter situation which is not explained is when entering a sub area (cave, house, etc) during a mission ("travel" invite). When entering an area like this, the game starts to heavy stutter whenever the view is scrolling. It does not stutter as much on fixed camera. And once coming back to the original area, the stutter remanes, and performance is largely below what was just before.
This is obviously not due to the console raw power, but a bug somewhere else. Maybe it's memory management on new area, maybe it's the camera handling which goes weirdly (so far I noticed it happen in coop, haven't check solo). It's hard to say.
Indeed after playing for a moment in the pumpkin area which had decent performance, I can confirm I had a much worse situation in the previous areas, especially the swamp.
Adding to the list of people experiencing poor performance.
While the performance is not great in general, it could be understood it's due to the console limitations.
That said, one specific stutter situation which is not explained is when entering a sub area (cave, house, etc) during a mission ("travel" invite). When entering an area like this, the game starts to heavy stutter whenever the view is scrolling. It does not stutter as much on fixed camera. And once coming back to the original area, the stutter remanes, and performance is largely below what was just before.
This is obviously not due to the console raw power, but a bug somewhere else. Maybe it's memory management on new area, maybe it's the camera handling which goes weirdly (so far I noticed it happen in coop, haven't check solo). It's hard to say.
Indeed after playing for a moment in the pumpkin area which had decent performance, I can confirm I had a much worse situation in the previous areas, especially the swamp.