Goofables S
- Goofables
- goofables
- America/Denver
- Yes
- No
Observers aren't detecting updates of powered blocks. In 16w43a when you power a block the observer block detects the update but in 16w44a+ the observer doesn't.
Observers aren't detecting updates of powered blocks. In 16w43a when you power a block the observer block detects the update but in 16w44a+ the observer doesn't.
Look at images to recreate
When you give a normal arrow NoGravity it gets a potion particle effect
When you give a normal arrow NoGravity it gets a potion particle effect
{NoGravity:1}
Can be recreated with "/summon minecraft:arrow ~1 ~1 ~"
When you give a normal arrow NoGravity it gets a potion particle effect
{NoGravity:1}
Can be recreated with"/summon minecraft:arrow ~1 ~1 ~"
When you give a normal arrow NoGravity it gets a potion particle effect
{NoGravity:1}
Can be recreated with bq. /summon minecraft:arrow ~1 ~1 ~However the arrow does not give you any potion effects
When you give a normal arrow NoGravity it gets a potion particle effect
{NoGravity:1}
Can be recreated withbq. /summon minecraft:arrow ~1 ~1 ~However the arrow does not give you any potion effects
When you give a normal arrow NoGravity it gets a potion particle effect
Can be recreated with/summon minecraft:arrow ~1 ~1 ~ {NoGravity:1}
However the arrow does not give you any potion effects
When you give a normal arrow NoGravity it gets a potion particle effect
Can be recreated with:/summon minecraft:arrow ~1 ~1 ~ {NoGravity:1}
However the arrow does not give you any potion effects
When summoning an arrow, or updating its NBT (in game), it will have a water effect.
/summon minecraft:arrow
You can't pick up water placed in a chest by right clicking the top face of the block below
itYou can't pick up water placed in a chest by right clicking the top face of the block below the chest.
File upload isn't working... Will upload a picture when I can.
Lava is the wrong
textureLava is the wrong color when the Vanilla datapack is disabled.
Also you cant swim in water and cobble generation doesn't happen








This bug also occurs in 1.11. With collisionRule pushOtherTeams you push your own, with collisionRule pushOwnTeam you cant push.
I did not find it in my search, my apologies. Thank you.
Oops this is a duplicate of MC-46470
Only when you load a world with the vanilla datapack disabled..... I dont think that the texture is supposed to change from that.
When ever a trident entity goes by a wooden button it seems to activate