HackSkillz
- HackSkillz
- hackskillz
- Europe/Stockholm
- Yes
- No
While editing the foods in the behaviour_pack/items
folder I noticed that adding the
"can_always_eat": true
(that is in the golden apples behaviour) component to a food behaviour doesn't affect the conditions of food consumption.
Example: The edited food can't be consumed if the hunger bar is full.While editing the foods in the behaviour_pack/items
folder I noticed that adding an effect condition is timed in seconds.I think that this should be fixed as when adding the effect "instant_health" to a food itdoesn't give the fine control needed.
Example: A food with "instant_health" effect with the minimal time of 1 second fills my health bar really fast.
This problem makes it impossible for me to make my behaviour pack.
A component in food item add-on's is broken.Effect timer is not working properly
Bubble icons overlap withotherBubble icons overlap with horse health icons
When riding a horse and suffocating in a block the bubble icons overlap with the horses health bar if it exceeds 10 hearts
False report
Bubble icons overlap with horse health iconsedit
