HavocUnit
- HavocUnit
- JIRAUSER731334
- America/New_York
- Yes
- No
2 issues
Key
Summary
Status
Reporter
Assignee
Created
Added Attachments:
Changed Description:
Pressing the left mouse down does the correct action, but holding it for even just a moment repeats the action. It's like the "left mouse hold" is bound to the same action as "left mouse press". This makes it so the only way to precisely break blocks is to click very very quickly and release to avoid breaking something else.
To Reproduce
- Using the default mouse/key bindings,
- Enter creative mode and aim at a block as though to break it.
- Press and hold left mouse.
Expected Behavior
- The block breaks.
- The mouse button must be released and pressed to interact again.
Actual Behavior
- The block breaks.
- A moment later, the action repeats and the block behind it breaks too.
- The mouse button must be released and pressed again to break a third block.
Nevermind.
Added Attachments:








This rendering bug is not limited to water, it occurs everywhere randomly. Seems to be related to sub chunks- blocks above and below the affected area render ok. Performing a block update in the area resolves the RTX rendering and vegetation issues. I'm attaching some screenshots showing the issue.
Things to note in the affected areas:
Duplicate of
MCPE-159488?Yeah, you can close this one.
This happens to me too, on a solo world and on a realm. Just noticed with 1.19.73 when building a floating island.
Steps to reproduce it:
Observed results:
This is extremely reliable. Every single time I place a block while standing at Y=256, it's as though I momentarily fall through the floor. The amount of lag to the server seems to determine whether or not I fall through or just momentarily suffocate.
Destroying blocks while standing at Y=256 works fine.
A workaround is jumping and placing the block while in the air.