user-3268b
- jirauser632179
- JIRAUSER632179
- Europe/Stockholm
- No
- No
Slowfalling on Bed l Duplicate of MC-178660
The Bug
The top texture of the stone brick wall is incorrect. The texture should be the upper half.
Steps to Reproduce
- Place 3 Stone Walls next to each other
- Look at the top
Observed Results
The texture is not continuous from other faces of the wall.
Expected Results
The texture would be continuous from other parts of the wall.
PS.: Make at least one side right. None are right now, correct.
The Bug
The top texture of the
stone brick wallis incorrect. The texture should bethe upper half.Steps to Reproduce
- Place 3
Stone Walls next to each other- Look at the top
Observed Results
The texture is not continuous from other faces of the wall.
Expected Results
The texture would be continuous from other parts of the wall.
PS.: Make at least one side right. None are right now, correct.
The Bug
The top texture of the Walls and Fences is incorrect. The texture should be rotated and from other parts of the Texture.
Steps to Reproduce
- Place 3 Walls/Fences next to each other
- Look at the top
Observed Results
The texture is not continuous from other faces of the walls/fences.
Expected Results
The texture would be continuous from other parts of the walls/fences.
PS.: Make at least one side right. None are right now, correct.
Stone Brick Walltop textureisincorrectWalls and Fences top textures are incorrect
The Bug
The top texture of the Walls and Fences is incorrect. The texture should be rotated and from other parts of the Texture.
Steps to Reproduce
- Place 3 Walls/Fences next to each other
- Look at the top
Observed Results
The texture is not continuous from other faces of the walls/fences.
Expected Results
The texture would be continuous from other parts of the walls/fences
.
PS.: Make at least one side right. None are right now, correct.
Walls and Fencestop texturesareincorrectStone Brick Wall top textures is incorrect
The Bug
The top texture of the
Walls and Fences is incorrect. The texture should be rotated and from other parts of the Texture.Steps to Reproduce
- Place 3 Walls
/Fencesnext to each other- Look at the top
Observed Results
The texture is not continuous from other faces of the wall
s/fences.Expected Results
The texture would be continuous from other parts of the wall
s/fencesThe Bug
The top texture of the Stone Brick Walls is incorrect. The texture should be rotated and from other parts of the Texture.
Steps to Reproduce
- Place 3 Walls next to each other
- Look at the top
Observed Results
The texture is not continuous from other faces of the wall.
Expected Results
The texture would be continuous from other parts of the wall.







Same Problem
Opened the world to the same thing. After a bit of trying, I got in the World (With 10 GB of RAM). I have now been in this world for 2 hours and i have still the same performance.
Seed: 5637837785475677757
Cords: -937 30 556
RAM usage: 9567 MB at max
Screenshot: F3+SHIFT menu opened, F3+ALT+SHIFT menu opened Lagspike
PS:
Important: Never change the GB of RAM to almost max, always let at least 4-8 GB of RAM for your OP, etc.
(I recommend at max half of your RAM)
Can confirm in 21w44a
KAIEDE I noticed the same thing.
But rotated Textures are supported for glazed terracotta.
Why can't they be supported for Walls?
PS.: If there can be no rotated Textures for walls, make at least one site right.
Saw someone on Reddit having this Issue in 1.18 wrote him to post a screenshot here where the version is visible.
Here is the post:
Post
PS: Sorry for the screenshot added to the Issue, but I can't add an image only to this post.
Yes, this relates to
MC-247430.But since it has been resolved as invalid, I created this one, which isn't invalid.
Question to
MC-247430(I waited two weeks for a response):Why are rotated Textures not supported? Glazed Terracotta exists and is directional.
@Dhranios
This is technically a duplicate, yes, but I waited first of all now two weeks for a response and second of all here is an idea which is possible without rotated texture. In a resolved Issue, no mod is going to look.
PS: if you rotate them properly, every side would look right.
This report exist because it is a better version of the old one, which was marked as resolved without a reason which makes sense. I waited two weeks for him to explain what he meant further, but I didn't get a reply, so this one exist, so I can get one.
Also, I'm pretty frustrated because I spend a few hours In total on this bug report, and it was marked as invalid without a reason. (Seems to happen often here)
It is not fixed:
Chest is now inverted.
Reddit post:
There needs to be a bed nearby the bell and villager. I did a test and got this achievement without being in a village and verified a bed is required. You only need a bed a bell and a villager that is being attacked by a hostile mob. I think they all need to be within 16 blocks of each other. You will see a green particle effect from the bell when you place the bed near it when a villager is present. That may mean the specific bed villager and bell need to be linked for the achievement to work.
I think a desert village works better because it is more compact and more likely to have beds close to the bell. I would bet if you collected all the beds in any village with a bell and placed them back down around the bell you could get this achievement to pop easily. Wait for the night time and ring the bell when the villagers are getting attacked in their beds.