Jorge Serrato
- JorgeSerratoM
- jorgeserratom
- Europe/Stockholm
- Yes
- No
Villagers won't showvillagerstruecolorswhen device is client. Every villagerisset onbrown colorwhile the host can see every color client can't. This reproduces in every device.When playing on multiplayer the client can't see the variants of villagers colors, instead the clients will see every villager as the daft one (brown color) . Host can see all the variants and even when spawning them with eggs, but client will always see them as brown. This bug reproduces in every device since 0.10 to 0.11 betas also in iOS.
When playing on multiplayer the client can't see the variants of villagers colors, instead the clients will see every villager as the dafault one (brown color) . Host can see all the variants and even when spawning them with eggs, but client will always see them as brown. This bug reproduces in every device since 0.10 to 0.11 betas also in iOS.
When you leave from a village and go too far , stay in a place a while and then return to the village , all villagers disappear. This also happens when spawning a villager with an egg. It seems that when the game unloads the chink where villagers are and the loads it again it deletes villagers. The only way to never loose the villagers is by staying in or near the village always.
When you leave from a village and go too far , stay in a place a while and then return to the village , all villagers disappear. This also happens when spawning a villager with an egg. It seems that when the game unloads the chink where villagers are and the loads it again it deletes villagers. The only way to never loose the villagers is by staying in or near the village always.
It seems it's more likely to happen when you edit their houses.
Nether portals willEarp you to the same placeNether portals will warp you to the same place
Any mob will go running in circles over its own axis when stepping in half slabs. For this to happen, half slab must be on the upper half side. Downside half slabs wont have this kind of reaction. Another note: Even if you make a full block (Two half slabs) mobs will react the same way because they are stepping in the upper half slab.
I cant post an image because this bug cant be captured in an image so I have posted this video.
https://youtu.be/J4NFjs5lcuw
Creepers aren't supposed when there is a closed door between player and creepers but only when the door is opened.
Creepers aren't supposed when there is a closed door between player and creepers but only when the door is opened.
Update: they will even explode with a wall of bricks, I was in a corner of a house and then the creeper started to explode.
All of this can be seen in a video I recorded
Since the 0.16 betas villagers won't breed naturally. I've tried different scenarios for them to breed but they won't. This also is happening in world's created before I had installed the betas.
This is a link to the video where I show the bug in game
https://youtu.be/7dbacRH-Elg
Jumping over farmland won't do anything, it won't even drop the crops. This Is only happening since this build 1.2.0.18
This was working correctly in previous buildsUPDATE: Here is a video I shot on the latest build 1.2.0.22 where i prove this bug is still happening in Windows 10
The correct crafting recipe uses normal sand, but it is now asking for red sand
RESOLVES IN BUILD 1.2.0.22


This bug is really annoying. Please fix it.
Yes but even if you create another portal inside the Nether miles and miles away it will always warp you to the same one. This is glitches believe me. Also jackfrostminer discovered this bug in his recently video.
So far, this hasn't been resolved. iOS users are really disappointed.
Indeed this hasn't been fixed. I'm with a Moga Controller. It is important that this bug gets fixed ASAP as it is impossible to play using a controller.
Indeed this is a bugs I have tested this in my own world map
I can confirm this bug is happening
this hasnt been fixed in 0.14.1
Bug still present in 0.14.1
It is so annoying.
0.14.2 is released and the bug hasn't been fixed yet. Please developers fix this bugs it makes my village unworkable.
0.14.3 the bug is still present. Please there is no reason to this bug to exist. This wasn't present in 0.13 and before. Please I'm begging fix this , I can't play my map as supposed since this bug. I hope it's not present in 0.15.
Bug confirmed in any OS. Windows , android and iOS.
Still affects 0.14.3 and also 0.15 build 1. In my case maps won't disappear always from frames but markers are gone upon reopening world and I have to revisit the chunk where map markers are placed to get them to display in maps. But if I close again the world and open it they will he gone again. This makes markers get useless as they will never save.
Yes this still affects 0.14.3 and 0.15 build one.
Rodrigo could you tell me in which file did you found the creeper behavior code?
This bug is still present on the latest beta. Villagers do not breed. Do you need a video to Co firm this bug is real?
You wrote the same ticket. I have made a video to showcase the bug.
This bug is still present on the latest beta. Also I would like to provide a video where I showcase this bug with creepers exploding https://youtu.be/Pi-Jz0jnFwA
Has anyone seen the video to see the bug?
I can also confirm this bug is present in realms. I was able to download realms when I first generated the world but days passed and one day I tried to download my realm world and same scenario as the image above. it said world size 00 MB and never downloaded. I even waited one hour and nothing. Please fix this issue I dont want to loose my world and I dont want to depend always on realms to play in that world.
I can confirm this bug exists
Yes, I can confirm this happens. When opening the game mostly on mobile platforms, if you try to open a world and the game hasnt logged in to XBL then clicking the world does nothing, but if game logs in and you already tried to open a world then it renders clicking the world useless.
Tomasso Checci said on his Twitter this has already been fixed, so it will come on the other beta.
Still affects 1.2.0.15 please update ticket
Still affects 1.2.0.15 please update ticket.
I can confirm this is happening because I made a map where a temple is located and it is displayed in gray on the map. Temples are made of sandstone.
This bug is still present at the 1.2.0.18 version of the beta. Please fix it ASAP.
This only happens because you are using coordinates unlocked add-on, and your version isn't updated for latest build of 1.2
I made modifications for the add-on and now it won´t display two hotbars. So this is not a bug of the game but instead a bug for the add-on and therefore this ticket shouldn't be posted in here.
This hasn't been fixed
There is a video I attached to the description that proves me right. You cant say this is only confirmed by a player when you didnt test yourseld. Video is enough proof of this bug.
This has been resolves in build 1.2.0.22. Please close this ticket.