jonathan schaudt
- jschaudt
- jschaudt
- America/Chicago
- Yes
- No
This is a bug where approaching my tamed and name-tagged dog causes a teleport just like an end pearl when I approach my dog on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs. https://www.youtube.com/watch?v=pMC9xahYLa4
Edit: I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them. I am trying to upload the video now.
Survival mode confirmed multiple times, no testing on other modes.
Survival mode
confirmed multiple times, no testing on other modes.Survival mode and creative mode with Java version 8 update 201
This is a bug where approaching my tamed and name-tagged dog causes a teleport just like an end pearl when I approach my dog on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs. https://www.youtube.com/watch?v=pMC9xahYLa4
Edit: I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them. I am trying to upload the video now.
This is a bug where approaching my tamed and name-tagged dog causes a teleport just like an end pearl when I approach my dog on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs. https://www.youtube.com/watch?v=pMC9xahYLa4
Edit: I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them. https://youtu.be/ivrVxf7rFRY
This is a bug where approaching my tamed and name-tagged dog causes a teleport just like an end pearl when I approach my dog on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs. https://www.youtube.com/watch?v=pMC9xahYLa4
Edit: I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them.https://youtu.be/ivrVxf7rFRYThis is a bug that when walking into the hitbox area of my tamed and name-tagged dog, it causes a teleport similar to an end pearl. Over an on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them.
https://www.youtube.com/watch?v=pMC9xahYLa4
Edit:
Survival mode and creative mode with Java version 8 update 201
Tested over deeply dug mob farm area.
This is a bug that when walk
inginto the hitbox area of my tamed and name-tagged dog, it causes a teleport similar to an end pearl. Over an on Slabs up at Y=85. Happens with dog sitting or standing, on the crafting bench, or on the slabs.I was able to replicate on other glass blocks over the mob farm open hole and saw the dog avoids my half slabs, and does cause the glitch over them.
https://www.youtube.com/watch?v=pMC9xahYLa4
Edit:
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
Survival mode and creative mode with Java version 8 update 201
Tested over deeply dug mob farm area near edge of spawn chunk.
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
This is now showcased by Docm77, they are also in a high up level over an open space deep to bedrock and near a mob farm. https://youtu.be/1015wWvDUmc
Player teleport when near dog/player entity
Player teleport or bounce when near dog/player entity
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
This is now showcased by Docm77, they are also in a high up level over an open space deep to bedrock and near a mob farm. https://youtu.be/1015wWvDUmc
ilmango just got Schwoomed at 19:45 and teleported outward
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
This is now showcased by Docm77, they are also in a high up level over an open space deep to bedrock and near a mob farm. https://youtu.be/1015wWvDUmc
ilmango just got Schwoomed at 19:45 and teleported outward
https://www.youtube.com/watch?v=poK7CzjWsGM
Two other unresolved bug reports relate to this also at this time:
https://bugs.mojang.com/browse/MC-148144
https://bugs.mojang.com/browse/MC-152412
This is a bug that causes a bounce/teleport when I walk into the hitbox area of my tamed and name-tagged dog. The bounce is directly away from the point of contact. Rotation of player and dog does not matter (shown in second video).
https://www.youtube.com/watch?v=pMC9xahYLa4
It was first noticed on the Half Slab light blocking platform I made up at Y=85. It happens with the dog sitting or standing, on the crafting bench, or on the slabs.
I was able to replicate on the lower level covering of other glass blocks and half slabs. The dog does avoid following me onto the half slabs. I will continue testing tonight to see if this is a transparent block issue overall, dependent on Y value or another way that I can replicate in different areas inside or out of Spawn chunks.
Edit:
This is now showcased by Docm77, they are also in a high up level over an open space deep to bedrock and near a mob farm. https://youtu.be/1015wWvDUmc
ilmango just got Schwoomed at 19:45 and teleported outward
https://www.youtube.com/watch?v=poK7CzjWsGM
Two other unresolved bug reports relate to this also at this time:
https://bugs.mojang.com/browse/MC-148144
https://bugs.mojang.com/browse/MC-152412
Confirmed. Dog killed my Llama, though both were tame, and the 3 llamas were attacking, but not sure which started it.
This could be a duplicate of
MC-144656This is another issue relating to https://bugs.mojang.com/browse/MC-144656
Is this another https://bugs.mojang.com/browse/MC-144656
Are you walking on slabs? High or low level area? My issue started over an empty pit down to bedrock, and was worse when on high level y85 roof of my mob farm.
Are you walking on slabs? High or low level area? My issue started over an empty pit down to bedrock, and was worse when on high level y85 roof of my mob farm.
I was caught in 2 doors today. Nothing abnormal about how I walked toward and clicked to go through. Worked all times before. 1.14.2 pre-release 4 for me too. First time having this issue in the game.
So is that a void world around normal level?
They are friendly if you don’t attack or punch, or throw snowballs.
They will always attack as a group if you hurt them. Intended feature.
Neither does a villager nose. Intended feature is my guess. Looks like Y O D A
Think of chemical fire. Maybe it could start blue, and move to the normal red. Humans don’t burn red.
Works as intended. Cheaper than full gold armor too.
Sounds like a smart piglin. I would only hunt in groups too.
Sounds intended. Ever swing around with a pickaxe and break something unintentionally?
It is exactly the same time with any tool, and will not be lost. It has been that way as long as I can remember. The report is incorrect as it is not a bug related to a snapshot. You would be requesting a feature.
Anvil only adds enchantments. They do not trade enchantments. You can remove all enchantments except curses using grindstone to get XP.