vex
- K1711799
- JIRAUSER746563
- Europe/Stockholm
- Yes
- No
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are events that happen at midnight where
abunch of zombies attack a village. This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on 1.11.0 or higher
Find a Village
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where bunch of zombies attack a village. This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where
bunch ofzombies attack a village. This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where many zombies attack a village. (Not from natural nighttime spawning) This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where many zombies attack a village. (Not from natural nighttime spawning) This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village with Villagers
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Ok sorry, It said in the Minecraft Wiki Fandom that it was a bug.
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where many zombies attack a village. (Not from natural nighttime spawning) This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village with Villagers
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.)
Hi Mojang. I want to report a bug where zombie sieges don't happen in Bedrock Edition anymore due to a bug. Zombie Sieges are in-game events that happen at midnight where many zombies attack a village. (Not from natural nighttime spawning) This bug has already been fixed for 1.14.3 in Java Edition. So it would be great if it gets patched here.
STEPS TO REPRODUCE
Play on Minecraft version 1.11.0 or higher
Find a Village with Villagers
Set the time to midnight exactly
Observe how no giant group of zombies come to attack the village.
(Sorry, couldn't put a screenshot. I don't have Minecraft on this device.) Here is proof that it was there due to a bug. https://minecraft.fandom.com/wiki/Zombie_siege
Hey there, there is this issue with the Sniffer where they can get pushed into vehicles. Mine carts, boats, etc. With a boat, there can even be two Sniffers at the same time.
STEPS TO REPRODUCE
Go find or spawn in a Sniffer
Place down a vehicle which mobs can get into
Watch the Sniffer fit in even though it's too big for the vehicle
Current results: The Sniffer can fit in the vehicle
Expected results: the Sniffer won't be able to fit (like in Java Edition)
Hi,
(I'm in love with this website)there is another bug where shooting an arrow (entity) that was shot by you would not drag toward the player like they do in Java Edition. So it's hard to know if you picked up the arrow or not because it just disappears.Ways To Reproduce
Shoot an arrow from a bow or crossbow (make sure it was shot by you)
Now pick up the arrow
Observe the arrow disappear when picked up (you will still get the arrow item)
Observed Results: The arrow doesn't drag towards the player.
Expected Results: the arrow drags toward the player so you know that you picked it up.
Hi, there is a
notherbug where shooting an arrow (entity) that was shot by you would not drag toward the player like they do in Java Edition. So it's hard to know if you picked up the arrow or not because it just disappears.Ways To Reproduce
Shoot an arrow from a bow or crossbow (make sure it was shot by you)
Now pick up the arrow
Observe the arrow disappear when picked up (you will still get the arrow item)
Observed Results: The arrow doesn't drag towards the player.
Expected Results: the arrow drags toward the player so you know that you picked it up.
Seagrassdoesn't have anyunique soundswhen destroyedSeagrass has no unique sound when destroyed
Hi Mojang, we have a sound issue with Seagrass, it doesn't have a special sound when broken by the player like in Java Edition. It instead plays the same sound as a plant breaking.
STEPS TO REPRODUCE
Find or place down Seagrass (it has to be underwater)
Now break it
Observe how it uses the plant breaking sound instead of a unique one.
Here is a link where you can find the sounds on Java and Bedrock Edition. (I'm so sorry, I can't send a link right now but will do it later in the edit)
Hi Mojang, we have a sound issue with Seagrass, it doesn't have a special sound when broken by the player like in Java Edition. It instead plays the same sound as a plant breaking.
STEPS TO REPRODUCE
Find or place down Seagrass (it has to be underwater)
Now break it
Observe how it uses the plant breaking sound instead of a unique one.
Here is a link where you can find the sounds on Java and Bedrock Edition. https://minecraft.fandom.com/wiki/Seagrass?so=search
Hi, I am reporting a bug about Wither Skeletons where they don't have any unique sounds like they do in Java Edition. Instead they use the same sounds as normal skeletons. It'd be great if this were fixed. Thank you
STEPS TO REPRODUCE
Find a Wither Skeleton or spawn it in
Listen to their sounds closely
Observe how they don't have a unique sound
Here is a link with the sounds in Java and Bedrock. You may need to scroll down to see it. https://minecraft.fandom.com/wiki/Wither_Skeleton?so=search
Ok I'm free now. New video coming right up!
Sure, I'm busy right now, but I'll make a video soon.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture pack. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. I will try to put a screenshot later in this edit.
STEPS TO REPRODUCE
Change to a new texture pack (preferably the Classic one mentioned earlier)
Download then activate it
Now take a look at the Sniffers
and Sniffer Spawn Eggs
Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: the Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture pack. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. I will try to put a screenshot later in this edit.
STEPS TO REPRODUCE
Change to a new texture pack (preferably the Classic one mentioned earlier)
Download then activate it
Now take a look at the Sniffers and Sniffer Spawn Eggs
Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: the Sniffers show up visible despite which textures you are using.
Sure! I can tell you the resource pack, It is
the free texture pack created by Minecraft called "Minecraft Classic Texture Pack". But I can't send a screenshot for many reasons. 1. I cannot upload my screenshot on my phone as I need a computer to do so. 2. I tried to send a screenshot on my mobile IOS device. But you can't go on previews there. I will try to work at this as much as I can. Thanks! Edit: I will try to send a screenshot of the texture pack on my IOS.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture pack. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds.
I will try to put a screenshot later in this edit.
STEPS TO REPRODUCE
Change to a new texture pack (preferably the Classic one mentioned earlier)
Download then activate it
Now take a look at the Sniffers and Sniffer Spawn Eggs
Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: the Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture pack. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds.
STEPS TO REPRODUCE
Change to a new texture pack (preferably the Classic one mentioned earlier)
Make sure you have the "Sniffer" Experimental toggle set up in your world
Download then activate it
Now take a look at the Sniffers and Sniffer Spawn Eggs
Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: the Sniffers show up visible despite which textures you are using.
SniffersandSniffer spawn eggs show up invisible when loading a different texture in a worldSniffers/Sniffer spawn eggs show up invisible when loading a different texture in a world
Sniffers/Sniffer spawn eggsshow upinvisible when loading adifferent texture in a worldSniffers/Sniffer spawn eggs are invisible when loading another texture for them
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture
pack. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds.Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds.
Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them big out and disappear.
Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them b
ig out and disappear.Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear.
Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear.
Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: relates to
MCPE-167164).Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164).Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear.
(Important: this issue relates toMCPE-167164).Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. Important: this issue relates to
MCPE-167164(which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. Important: this issue relates to
MCPE-167164(which was fixed inthe 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Sniffers/Sniffer spawn eggs are invisible when loading another texturefor themSniffers/Sniffer spawn eggs are invisible when loading another texture pack to the world
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Here is how to fix the issue: :Credit: (MCPE Mod)
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Here is how to fix the issue: :Credit: (MCPE Mod)
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Here is how to fix the issue: :Credit: (MCPE Mod) Auldrick We have learned that this issue is triggered by activating older resource packs in a world's Resource Packs list or in Global Resources. Until the big is fixed, you can circumvent the problem as follows.
First, for any packs you obtained from a third-party source (i.e. not the Marketplace), see if an updated version is available. (Marketplace packs are updated by the game automatically, so this step doesn't apply to them.)
If that doesn't work, you need to identify which packs are causing the problem. First deactivate any resource packs in your Global Resources list. Next, for each world you want to fix, deactivate any resource packs in its Resource Packs list, then add them back one at a time, checking after each one to see whether the problem comes back. If it does, deactivate that pack and don't use it again until the bug is fixed.
After you've fixed the problem for each individual world, use the same process in Global Resources: Activate one pack at a time and check whether it triggers the bug again.
If you're a pack author or you're familiar with how packs are made, you might prefer to identify the problem packs by looking at their JSON code. Any resource pack that uses "format_version": 1 in its manifest.json (or pack_manifest.json) file will trigger this issue. You can either deactivate it or correct the problem by changing it to "format_version": 2. You also have to add "min_engine_version": [1, 16, 0] (with an appropriate version number) to the header section because format version 2 requires it, and if the filename is pack_manifest.json I think you have to rename it to manifest.json. Please note that teaching you how to do this is not the bug tracker's job: If you try this and run into troubles, please ask for help on the Minecraft Discord.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Here is how to fix the issue: :Credit: (MCPE Mod) Auldrick); We have learned that this issue is triggered by activating older resource packs in a world's Resource Packs list or in Global Resources. Until the big is fixed, you can circumvent the problem as follows.
First, for any packs you obtained from a third-party source (i.e. not the Marketplace), see if an updated version is available. (Marketplace packs are updated by the game automatically, so this step doesn't apply to them.)
If that doesn't work, you need to identify which packs are causing the problem. First deactivate any resource packs in your Global Resources list. Next, for each world you want to fix, deactivate any resource packs in its Resource Packs list, then add them back one at a time, checking after each one to see whether the problem comes back. If it does, deactivate that pack and don't use it again until the bug is fixed.
After you've fixed the problem for each individual world, use the same process in Global Resources: Activate one pack at a time and check whether it triggers the bug again.
If you're a pack author or you're familiar with how packs are made, you might prefer to identify the problem packs by looking at their JSON code. Any resource pack that uses "format_version": 1 in its manifest.json (or pack_manifest.json) file will trigger this issue. You can either deactivate it or correct the problem by changing it to "format_version": 2. You also have to add "min_engine_version": [1, 16, 0] (with an appropriate version number) to the header section because format version 2 requires it, and if the filename is pack_manifest.json I think you have to rename it to manifest.json. Please note that teaching you how to do this is not the bug tracker's job: If you try this and run into troubles, please ask for help on the Minecraft Discord.
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
Here is how to fix the issue: :Credit: (MCPE Mod) Auldrick); We have learned that this issue is triggered by activating older resource packs in a world's Resource Packs list or in Global Resources. Until the big is fixed, you can circumvent the problem as follows.
First, for any packs you obtained from a third-party source (i.e. not the Marketplace), see if an updated version is available. (Marketplace packs are updated by the game automatically, so this step doesn't apply to them.)
If that doesn't work, you need to identify which packs are causing the problem. First deactivate any resource packs in your Global Resources list. Next, for each world you want to fix, deactivate any resource packs in its Resource Packs list, then add them back one at a time, checking after each one to see whether the problem comes back. If it does, deactivate that pack and don't use it again until the bug is fixed.
After you've fixed the problem for each individual world, use the same process in Global Resources: Activate one pack at a time and check whether it triggers the bug again.
If you're a pack author or you're familiar with how packs are made, you might prefer to identify the problem packs by looking at their JSON code. Any resource pack that uses "format_version": 1 in its manifest.json (or pack_manifest.json) file will trigger this issue. You can either deactivate it or correct the problem by changing it to "format_version": 2. You also have to add "min_engine_version": [1, 16, 0] (with an appropriate version number) to the header section because format version 2 requires it, and if the filename is pack_manifest.json I think you have to rename it to manifest.json. Please note that teaching you how to do this is not the bug tracker's job: If you try this and run into troubles, please ask for help on the Minecraft Discord.Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
how to fix the issue was sent by OcelotOnesie in a comment. I couldn't have done it without him. Thanks for your support! Have a great day!
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
how to fix the issue was sent by OcelotOnesie in a comment. I couldn't have done it without
him. Thanks for your support! Have a great day!Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
how to fix the issue was sent by OcelotOnesie and Timer RP in a comment. I couldn't have done it without them. Thanks for your support! Have a great day!
Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
how to fix the issue was sent by OcelotOnesie
and Timer RPin a comment. I couldn't have done it without them. Thanks for your support! Have a great day!Hi, there is this issue where Sniffers and Sniffer Spawn Eggs are completely invisible when loading up a new texture for each. (I only got it to work on the Classic texture pack. I don't have any others.) Despite being invisible, they still have the same mechanics, can be attacked, and still play their sounds. It seems like applying any new texture, unlike other items, will make them bug out and disappear. (Important: this issue relates to
MCPE-167164, which was fixed in the 1.20.0.20 preview.)Steps to Reproduce:
- Change to a new texture pack (preferably the Classic one mentioned earlier)
- Make sure you have the "Sniffer" Experimental toggle set up in your world
- Download then activate it
- Now take a look at the Sniffers and Sniffer Spawn Eggs
- Observe how they are not visible anywhere
Observed Results: Sniffers and Sniffer Spawn Eggs are not visible by the player.
Expected Results: The Sniffers show up visible despite which textures you are using.
how to fix the issue was sent by OcelotOnesie and Timer RP in a comment. I couldn't have done it without them. Thanks for your support! Have a great day!
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
#Type in /summon or any command related to Tropical Fish's ID#Search up "tropicalfish"
#Observe how the AI has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have underscores, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce#
Type in /summon or any command related to Tropical Fish's ID
#Search up "tropicalfish"
#Observe how the AI has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have underscores, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
#
Type in /summon or any command related to Tropical Fish's ID#Search up "tropicalfish"
#Observe how the
AI has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have underscores, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
#Make sure cheats are on
#Type in /summon or any command related to Tropical Fish's ID
#Search up "tropicalfish"
#Observe how the ID has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have underscores, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
#Make sure cheats are on
#Type in /summon or any command related to Tropical Fish's ID
#Search up "tropicalfish"
#Observe how the ID has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have underscore
s, like other entities.Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
#Make sure cheats are on
#Type in /summon or any command related to Tropical Fish's ID
#Search up "tropicalfish"
#Observe how the ID has no underscore
Observed Results: the Tropical Fish has no underscore, which is inconsistent with other mobs.
Expected Results: the Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is inconsistent with other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Attachments or Screenshots: Yes
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which isinconsistent withother mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Attachments or Screenshots: Yes
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Attachments or Screenshots: Yes
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon".
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Attachments or Screenshots: Yes
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item is correct.)
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item
is correct.)Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The items are okay.)
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item
sare okay.)Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item(s) are okay.)
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item(s) are okay.)
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.
Hi, there's an issue with Tropical Fish where they have no underscore in their ID. and instead of saying "tropical_fish", it says, "tropicalfish". I always get this confused especially when I use command blocks. This is also inconsistent with other mobs which have underscores. Ex: "ender_dragon". (note: this report is talking about the Tropical Fish mob. The item(s) are okay.)
Steps to Reproduce
- Make sure cheats are on
- Type in /summon or any command related to Tropical Fish's ID
- Search up "tropicalfish"
- Observe how the ID has no underscore
Observed Results:
The Tropical Fish has no underscore, which is different than other mobs.Expected Results:
The Tropical Fish does have an underscore, like other entities.Here is a comparison between the mob and the item.
Oh no! I'm sorry for duplicating your report.
This should be reported on the feedback site, as this report is a parody feature request. The rules of the tracker says that all parody reported on the bug tracker should be 1.16 or higher. The report you created relates to the 1.14 update. The feedback site is feedback.minecraft.net. It would be nice to add to MCPE though! Thank you! - John : D
@JYN1018X No, this bug has not been fixed yet.
Shield's reload animation afterblocking andhit with an axe doesn't show in the off-hand slotShield's reload animation after and getting hit with an axe doesn't show in the off-hand slot
Shield's reload animation afterandgetting hit with an axe doesn't show in the off-hand slot
Hi, there's a problem with the Shield where blocking and getting hit with an axe doesn't' show the recharge animation like in the inventory. This makes it so you don't know if your shield is recharging, which can be bad for combat.
Steps To Reproduce:
- Put a shield in your off-hand
- Get hit by any entity with a axe
- Now look in your off-hand slot and observe how there is no recharge animation on that slot. (You can also compare this with the inventory, as there is a reload animation for that)
Observed Results: No reload animation for shields in off-hand.
Expected Results: There is a animation for the reload for shields in the off-hand, just like the main-hand/inventory.
Here are screenshots comparing the main-hand and off-hand...
Hi, there's a problem with the Shield where blocking and getting hit with an axe doesn't
'show the recharge animation like in the inventory. This makes it so you don't know if your shield is recharging, which can be bad for combat.
Steps To Reproduce:
- Put a shield in your off-hand
- Get hit by any entity with a axe
- Now look in your off-hand slot and observe how there is no recharge animation on that slot. (You can also compare this with the inventory, as there is a reload animation for that)
Observed Results: No reload animation for shields in off-hand.
Expected Results: There is a animation for the reload for shields in the off-hand, just like the main-hand/inventory.
Here are screenshots comparing the main-hand and off-hand...
I don't think shulkers should be dyed in adventure mode though.
Can confirm
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos:
Yes (Note: these screenshots are from the official Minecraft Wiki)Hello, there was recently a change where boats are no longer crafted with shovels. However, bamboo rafts are still crafted with a shovel, unlike any other wood type.
Steps to Reproduce:
Get 5 oak planks and 5 bamboo planks, also get a shovel.
Put 5 oak planks first and see that it works fine.
Now put the bamboo wood in there and see how it needs a shovel, unlike any other wood.
Observed Results: Still need a shovel to craft bamboo rafts
Expected Results: Bamboo rafts should be crafted without a shovel, as of the new change.
Screenshots/Videos: Yes (Note: these screenshots are from the official Minecraft Wiki)
vex: You added 1.20.51 and 1.20.70.20 to the affected versions lists, but I cannot reproduce this in either of these versions. Have you actually tested this in these versions?












I'm sorry, I just updated my device right now to Android 11.0.10
Ok
I’m sorry, I think I made duplicates of this by accident. Is there any way to delete one?
It was an accident, I thought it wasn’t submitted.
Yes, while it is true, the report has been marked as intentional for another report like this.
You're right, it's almost like breaking a block with another tool.
Hi LateLag, yes I’m sorry, I’m actually unable to reproduce this issue too, It doesn’t work for me anymore. It’s almost as if the bug has been fixed. I’m so sorry for the wait and inconvenience. You may count this as scam if you wish.
Also happens with magma blocks too (just do the same except with magma blocks)
Sure!
I'm not sure it works on another texture pack. I only got Classic to work. If I find it happening again on another one, I'll let you know!
Thank you for fixing my mistakes.
Thank you very much OcelotOnesie.
I can't be creative and trick my friends because I can't rename anymore.
Are you sure that it's louder roar is a bug? Because the Ender Dragon does have a chance to roar load like that during an attack or while it's breathing that purple fire. For Mojang to understand the bug better and maybe even fix it, you should upload a video or screenshot if you can. If you are unable to, you can also just tell them steps to reproduce the bug! - John =)
Ok, sorry buddy, I didn't see your other comment. I'm voting for your bug. I like where you're going with this! , Your pal vex
Isn't this a parity feature request?
This works as intended, as ONLY Ocelots have a 14.3% chance to spawn with two kittens as an easter egg. All the information about Cats and Ocelots can be found with these two links...
https://minecraft.fandom.com/wiki/Ocelot
https://minecraft.fandom.com/wiki/Cat?so=search
It must just be an issue with the textures then. So when applying a different texture to them, they just go invisible.
Also works with items and other entities.
Are you sure it's not your hunger running out or using auto-sprint?
Also works with Regular and Blue Wither Skulls.
This also makes the banner lower quality.
Oh no! I hope that's fixed soon!
Hello, I've experienced this issue too. It's quite weird and I hope it's fixed soon.
The bees won't go in because their hive is full. (each hive/nest holds a max of 3 bees). not because of any weather or time change. As shown from your video, it looked like the bees went in at first, then stopped. (Once again, probably because the hive was full) Also, you have the wrong label. Data value is a term used in commands for giving different items, for example, /give @p bed 1 gives you a different color bed.
Frogs can swim underwater and don't drown.
@[Mod] GoldenHelmet: You're right, wouldn't this be a feature request? What's the point of knowing what to ride when it's in front of you?
But how would you use their ability if you were surrounded by unbreakable blocks and objects like Bedrock blocks?
@JervieA20: I think?
Are you only talking about when it flies toward the water or when it is on the ground? Please be more specific.
Oh, you're right, I'm voting for this one.
@[Helper] EVGENSYPERPRO: I think the buttons when not riding a boat should be transparent too once again, according to
MCPE-105801.Wait, I'm confused, is this because when they're tamed, they have a sitting animation? If not, this ticket is invalid. Other animals don't have an animation for sitting down either.
You can also stop this issue from occuring by using the new mobile controls added in 1.19.50.
PicomosPlaysz, can confirm
Can confirm, LateLag! By the way, thanks for helping me on that clipping through doors bug!
Same thing with Chorus Fruit
@Jose Manuel González González: se ha dicho en el registro de cambios, pero aún no se ha informado.
Understood! 😁
Fixed in 1.20.10.21 Preview!
@JervieA20: Thank you for letting me know!
Can someone also please add mine to Fix Version(s): 1.20.10.21?
@BluJay Games: yep! I think this issue works on almost every Texture Pack in the game. It is very annoying for me too.
@OcelotOnesie: Got it!
@Shannon Montes: Mobile? Same here!
@Alan Paul MacDonald: Really? Well, you must have an error then... Try deleting the game and coming back.
@hiyohiy: yeah it works with any pack, if that helps. 🙂
@William Arthur Roberts: I think that's intentional. 😉
No, I have not yet and will test them today. Thank you! I also removed them from the versions list.