qwermc
- Lesnoy0216
- JIRAUSER717700
- Africa/Nairobi
- Yes
- No
If you hold any item and increase the fov, the item will have an extra offset.
Edit: it is not a duplicate, in MCPE-126660 it only affects attachables and does not change it the fov will be increased/decreased.
Cannothover over the OreUI elements on touchUnable to hover over the OreUI elements on touch
If you will slide the finger on regular JSON UI elements, you will be able to hover over them. If you will try to do the same thing with OreUI screens, the elements will not be highlighted.
Steps to reproduce:
- Open any OreUI screen.
- Try to slide the finger over the elements (buttons, toggles, etc.).
- See the result.
Tripwore hook plays deattach sound when activatedTripwire hook plays deattach sound when activated
The "Recipe Unlocking" experiment has been added into the 1.20.10 release, but it does nothing when
enabled, but it works perfect on Previews.The "Recipe Unlocking" experiment has been added into the 1.20.10 release, but it does nothing when any of the addon is enabled.
"Recipe Unlocking" experiment does nothing when any addon is enabled
Since Minecraft Bedrock 1.13, there are a lot of camera bugs. For example, the wrong hand position, or clumsy sneaking animation. This report is about the camera til
ling bug. In Java and Bedrock 1.12.X, the smooth animation plays when flying up, down and jumping. However, since 1.13, it brokes and applies only on hand or handheld item. Also, in Java and Bedrock 1.12.X, another animation displays when player walks. The camera moves, maybe a bit forward, idk how can I explain this. As in the case of tilling, this animation no longer appears on 1.13+.Watch the video demonstration: https://youtu.be/EF1ZIDtMl6E (I uploaded in on YouTube because its size is too big, and when I try to attach the file, an error happens).
Since Minecraft Bedrock 1.13, there are a lot of camera bugs. For example, the wrong hand position, or clumsy sneaking animation. This report is about the camera tilting bug. In Java and Bedrock 1.12.X, the smooth animation plays when flying up, down and jumping. However, since 1.13, it brokes and applies only on hand or handheld item. Also, in Java and Bedrock 1.12.X, another animation displays when player walks. The camera moves, maybe a bit forward, idk how can I explain this. As in the case of tilting, this animation no longer appears on 1.13+.
Watch the video demonstration: https://youtu.be/EF1ZIDtMl6E (I uploaded in on YouTube because its size is too big, and when I try to attach the file, an error happens).
Since Minecraft Bedrock 1.13, there are a lot of camera bugs. For example, the wrong hand position, or clumsy sneaking animation. This report is about the camera tilting bug. In Java and Bedrock 1.12.X, the smooth animation plays when flying up, down and jumping. However, since 1.13, it brokes and applies only on hand or handheld item. Also, in Java and Bedrock 1.12.X, another animation displays when player walks. The camera moves, maybe a bit forward, idk how can I explain this. As in the case of tilting, this animation no longer appears on 1.13+.
Watch the video demonstration: https://youtu.be/EF1ZIDtMl6E (I uploaded in on YouTube because its size is too big, and when I try to attach the file, an error happens).
UPD. This issue also affects Java 1.14+ version but only for jumping and flying. But all the tilting issues (including flying/jumping/etc) needs to be fixed.
Since Minecraft Bedrock 1.13, there are a lot of camera bugs. For example, the wrong hand position, or clumsy sneaking animation. This report is about the camera tilting bug. In Java and Bedrock 1.12.X, the smooth animation plays when flying up, down and jumping. However, since 1.13, it brokes
and applies only on hand or handheld item. Also, in Java and Bedrock 1.12.X, another animation displays when player walks. The camera moves, maybe a bit forward, idk how can I explain this. As in the case of tilting, this animation no longer appears on 1.13+.Watch the video demonstration: https://youtu.be/EF1ZIDtMl6E
(I uploaded in on YouTube because its size is too big, and when I try to attach the file, an error happens).
UPD. Th
isissue also affects Java 1.14+ version but only for jumping and flying. But all the tilting issues (including flying/jumping/etc)needs to be fixed.Since Minecraft Bedrock 1.13, there are a lot of camera bugs. For example, the wrong hand position, or clumsy sneaking animation. This report is about the camera tilting bug. In Java and Bedrock 1.12.X, the smooth animation plays when flying up, down and jumping. However, since 1.13, it brokes: the camera tilts "backwards" (tilting up when it should tilt down, etc). In 1.15 beta the tilt brokes completely and applies only on hand or handheld item.
Also, in Java and Bedrock 1.12.X, another animation plays when player walks. The camera shifts depending on the position when previously played walk animation stopped maybe, idk how can I explain this. On 1.13 camera shifts down with the same speed as on 1.13. On 1.14+ it shifts much slower (see MCPE-156072).
UPD. The tilt issue also affects Java 1.14+ version but only for jumping and flying, but it also needs to be fixed.
Camera does not tilt in common circumstancesVertical camera tilt and walk shift are broken


Affects not only 1.20.10.24. I had this since 1.9.0.3.
[MOD] GoldenHelmet, i don't think it's intended because in 1.20.1 (the latest release), previous versions and Java Edition it can be destroyed.
@[Mod] OcelotOnesie, no, I haven't enabled the Education Edition features.
[MCQA] v-weszaj, done
Fixed in 1.20.50.23