I ran into this problem today running 1.13.2. Steve was the skin of the player hosting the game, but from his machine he was properly skinned. I had the client disconnect and reconnect and his model was Steve for a brief moment before it updated to the correct skin. Is it possible that latency or lag is the culprit?
I ran into this problem today running 1.13.2. Steve was the skin of the player hosting the game, but from his machine he was properly skinned. I had the client disconnect and reconnect and his model was Steve for a brief moment before it updated to the correct skin. Is it possible that latency or lag is the culprit?