Maartin
- Maartin
- maartin
- Europe/Stockholm
- Yes
- No
Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as expect
ed.Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as one would expect.
Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as one would expect.
How to reproduce
- Stand as close to a wall as possible
- Let an entity, a zombie for example, hit you towards the wall
- Watch as you don't receive any vertical knockback
Entities don't apply vertical knockback to players that are standing against walls
Entities don't apply vertical knockback to players that are standing againstwallsEntities don't apply vertical knockback to players that are standing against blocks
Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as one would expect.
It seems like knockback is only being applied incorrectly if the player is standing against walls that are no higher than one block.
How to reproduce
- Stand as close to a wall as possible
- Let an entity, a zombie for example, hit you towards the wall
- Watch as you don't receive any vertical knockback
Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as one would expect.
It seems like knockback is only being applied incorrectly if the player is standing against
walls that areno higher than one block.
How to reproduce
- Stand as close to a wall as possible
- Let an entity, a zombie for example, hit you towards the wall
- Watch as you don't receive any vertical knockback
Players standing right next to blocks don't receive vertical knockback if attacked by anything that isn't a player. Players do vertical knockback to other players as one would expect.
It seems like knockback is only being applied incorrectly if the wall that the player is standing against is no higher than one block.
How to reproduce
- Stand as close to a wall as possible
- Let an entity, a zombie for example, hit you towards the wall
- Watch as you don't receive any vertical knockback
Maartin, yes, sorry, my bad. I've updated the title accordingly. Thanks ![]()

Couldn't this new title be considered a bit misleading as well? As far as I've seen the bug only affect players
This seems to have been resolved in the latest snapshot (24w44a)
I can reproduce the issue on the latest snapshot. Be sure to include the attached data pack. Since it adds a new dimension, a simple /reload won't do; you need to fully close the world and rejoin it if you're adding the pack to an already existing world.