B
- mector
- mector
- America/Havana
- Yes
- No
2 issues
Key
Summary
Status
Reporter
Assignee
Created
Changed Description:
Mob spawners do not respond to light levels. Mobs still spawn with torches all around spawner and area. Al
lwith redstone lamps lightong the room spawners remain active.Tab Pro 10.1
Mob spawners do not respond to light levels. Mobs still spawn with torches all around spawner and area. Also with redstone lamps lighting the room spawners remain active.
Tab Pro 10.1
B Did the zombie villagers spawn in 1.0.3 or 1.0.4.0? And which version were they cured in?
Also confirmed in direct sunlight. Spawners remain active.
Confirmed on tab pro.
new chunks visited after 0.17 do not seem affected. just chunks generated before 0.17. Or so i have found.
Appears to be fixxed in 17.0.2. I had to reload a backup of my world for it to work. Backup opened with out the checker board biomes.
I have also encountered this bug. Spawned villagers with egg trade. Healed zombie villagers do not trade. They produce no trade button.
My zombie villagers where natually spawned. Then healed. No trading with the new villager.
1.0.4 spawned, cured in 1.0.4. I have a captured zombie spawner that i used to harvest zombie villagers and cure them.
Ok to test i made a flat world with a zombie spawner. I would capture and filter the zombie villagers. Once cured no trading. This is in 1.0.4
Cured zombie villagers now trade in 1.0.4.1