Dominik Stolz
- mrcat
- mrcat
- Europe/Stockholm
- Yes
- No
saw this in sethbling's livestream on the 17.02.14
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- Summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill it (/kill @e[type=EntityHorse])
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- Summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill it (/kill @e[type=EntityHorse])
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- Summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill it (/kill @e[type=EntityHorse])
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
Summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}- kill
it (/kill @e[type=EntityHorse])saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
summon a invisible horse variant (/summon EntityHorse~ ~ ~ {Variant:7}- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7 ??
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7 ??
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7 fienxjox
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7 fienxjox
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
saw this in sethbling's livestream on the 17.02.14
How to reproduce:
- there has to be another horse entity before spawning the variant 7 fienxjox
- summon a invisible horse variant (/summon EntityHorse ~ ~ ~ {Variant:7}
)
- kill the horse (/kill @e[type=EntityHorse])
- the invisible horse has to be the last spawned entity
The bug:
When you click a sign with a chatEvent, the position where you clicked is not considered. You can click anywhere and the chatEvent is always triggered.
What should happen:
The chatEvent should only be triggered if the actual text with the chatEvent was clicked.
How to reproduce:
- Create a sign with a chatEvent:
/setblock ~ ~1 ~ minecraft:standing_sign 0 replace {Text1:"{text:\"click here\",clickEvent:{action:run_command,value:\"/say clicked\"}}"}- Click anywhere on the sign:
It will print out "clicked" in the chat wherever you click on the sign


someone tried it in 1.7?
I can confirm that. You see it best in the F5 mode.
I can confirm, if you type /give @p minecraft:water it prints out "There is no such item with name minecraft:water" although it's in the tab complete