Nicholas Psn
- nickiwoll
- nickiwoll
- Europe/Stockholm
- Yes
- No
Windows 7 Ultimate
I think it is like... you know, fire is 3-dimensional. In the center it is a little bit more away from you (is this proper english? o.o) so it doesn't overlay the suff. screen. (Oh my god if you think now "wtf wat u mean?!?!?!", sorry, I am german. (And no, I am no
Nazi. I hate this prejudice.)). So to the side, the fire gets closer to the screen and overlays the suff. screen. The shape of the black stripe at the top confirms my idea. So after 1% idea and 99% nonsense, bye.
I created a villager with the following NBT tag:
http://pastebin.com/W9X6aGkG
When I traded a stack of Emeralds (in return for 4 stacks of raw oak wood), he did his usual "Hmm" overlaying4times (->4 trades). I wanted to click through to see if he generated any new offer, so I clicked fast (like 5 clicks/second or so) to the end, and while the screen showed the birch wood, the game crashed with the exception below.Hope this was detailed enough. Didn't find any similar issues while searching.
I created a villager with the following NBT tag:
http://pastebin.com/W9X6aGkG
When I traded a stack of Emeralds (in return for 4 stacks of raw oak wood), he did his usual "Hmm" overlaying many times (-> 16 times, I guess, because of 16 items traded 16 times = 4 stacks). I wanted to click through to see if he generated any new offer, so I clicked fast (like 5 clicks/second or so) to the end, and while the screen showed the birch wood, the game crashed with the exception below.Hope this was detailed enough. Didn't find any similar issues while searching.













Confirmed, just making a video about that.
I searched
I typed in (exactly!) "redstone wire version"
The video is private.
/summon ThrownPotion ~ ~2 ~
{ Id:7,Amplifier:20,Duration:3 }{
Potion:
{
Count:1,
id:373,
Damage:16461,
tag:
{
CustomPotionEffects:
[
]
}
}
}
This works...