Kikiki
- OfficialKikiki
- officialkikiki
- America/Mexico_City
- Yes
- No
I was in a world generated in 1.16.2 pre-3 and that happened
I was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The defult/Large Biomes/AMPLIFIED/Single Biome/Caves/Floationg Islands/Debug) but they didn't have the same issue
When crossing a chunk a massive amount of lag is generatedin superflat worldsWhen joining a superflat world/creating a superflat world/crossing a chunk, a massive amount of lag is generated
I was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The defult/Large Biomes/AMPLIFIED/Single Biome/Caves/Floationg Islands/Debug) but they didn't have the same issueI was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The default/Large Biomes/AMPLIFIED/Single Biome/Caves/Floating Islands/Debug) but they didn't have the same issue
I also tested this without structures and it was the same issue
When joining a superflat world/creating a superflat world/crossing a chunk/respawning, a massive amount of lag is generated
how can i see the console?
I was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The default/Large Biomes/AMPLIFIED/Single Biome/Caves/Floating Islands/Debug) but they didn't have the same issue
I also tested this without structures and it was the same issueI have videos showing ways of reproducing this bug
ok
i got it
ok, im gonna try pasting the launcher log
I was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The default/Large Biomes/AMPLIFIED/Single Biome/Caves/Floating Islands/Debug) but they didn't have the same issue
I also tested this without structures and it was the same issueI have videos showing ways of reproducing this bug
I was in a superflat world generated in 1.16.2 pre-3 and that happened
I tested this with other types of world generation (The default/Large Biomes/AMPLIFIED/Single Biome/Caves/Floating Islands/Debug) but they didn't have the same issue
I also tested this without structures and it was the same issueI have videos showing ways of reproducing this bug
Note that the biome in the 1.16.2 pre-3 superflat world is "ocean" whilst in vanilla 1.16.1 is "plains"






It also affects illusioners
It means that when you are reading a post in minecraft.net and when you scroll down you can see that post again
how do i know that?
how do i see the console?
https://pastebin.ubuntu.com/p/jt5SWtstqx/
I think that is what you need
ender dragons always destroy block tagged w/o #minecraft:dragon_immune, shulker boxes are not #minecraft:dragon_immune and the ender dragon will always destroy and not drop the block that it destroyed