RlaChi
- RlaChi
- JIRAUSER599232
- Asia/Seoul
- Yes
- No
3 issues
Key
Summary
Status
Reporter
Assignee
Created
Changed Description:
I don't know if this only happens in my computer
log file for information
[07:56:13] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:56:16] [Render thread/INFO]: Setting user: RlaChi [07:56:16] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12 [07:56:17] [Render thread/ERROR]: GLFW error collected during initialization: GLFW error during init: [0x10008]12965567632 [07:56:20] [Render thread/INFO]: Reloading ResourceManager: Default [07:56:32] [Render thread/INFO]: OpenAL initialized. [07:56:32] [Render thread/INFO]: Sound engine started [07:56:33] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [07:56:33] [Render thread/WARN]: Shader block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_color_tex_lightmap could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_tex_lightmap_color could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_moving_block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_no_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_armor_cutout_no_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_solid could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_cutout_no_cull_z_offset could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_beacon_beam could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named ColorModulator in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_text_see_through could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_tripwire could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas [07:58:28] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:28] [Render thread/ERROR]: @ Render [07:58:28] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/INFO]: Reloading ResourceManager: Default [07:58:33] [Render thread/INFO]: Loaded 7 recipes [07:58:33] [Render thread/INFO]: Loaded 1082 advancements [07:58:34] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:58:35] [Server thread/INFO]: Starting integrated minecraft server version 21w10a [07:58:35] [Server thread/INFO]: Generating keypair [07:58:35] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:35] [Render thread/ERROR]: @ Render [07:58:35] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:35] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:37] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 47% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: Time elapsed: 4106 ms [07:58:39] [Server thread/INFO]: Changing view distance to 11, from 10 [07:58:41] [Server thread/INFO]: RlaChi[local:E:d1a74ecf] logged in with entity id 28 at (4.5, 63.0, -8.5) [07:58:41] [Server thread/INFO]: RlaChi이(가) 게임에 참여했습니다 [07:58:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2097ms or 41 ticks behind [07:58:42] [Server thread/INFO]: Saving and pausing game... [07:58:42] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:overworld [07:58:43] [Render thread/INFO]: Loaded 0 advancements [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_nether [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_end [07:58:54] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:54] [Render thread/ERROR]: @ Render [07:58:54] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2560ms or 51 ticks behindI don't know if this only happens in my computer
log file for information
[07:56:13] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:56:16] [Render thread/INFO]: Setting user: RlaChi [07:56:16] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12 [07:56:17] [Render thread/ERROR]: GLFW error collected during initialization: GLFW error during init: [0x10008]12965567632 [07:56:20] [Render thread/INFO]: Reloading ResourceManager: Default [07:56:32] [Render thread/INFO]: OpenAL initialized. [07:56:32] [Render thread/INFO]: Sound engine started [07:56:33] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [07:56:33] [Render thread/WARN]: Shader block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_color_tex_lightmap could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_tex_lightmap_color could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_moving_block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_no_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_armor_cutout_no_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_solid could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_cutout_no_cull_z_offset could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_beacon_beam could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named ColorModulator in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_text_see_through could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_tripwire could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas [07:58:28] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:28] [Render thread/ERROR]: @ Render [07:58:28] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/INFO]: Reloading ResourceManager: Default [07:58:33] [Render thread/INFO]: Loaded 7 recipes [07:58:33] [Render thread/INFO]: Loaded 1082 advancements [07:58:34] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:58:35] [Server thread/INFO]: Starting integrated minecraft server version 21w10a [07:58:35] [Server thread/INFO]: Generating keypair [07:58:35] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:35] [Render thread/ERROR]: @ Render [07:58:35] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:35] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:37] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 47% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: Time elapsed: 4106 ms [07:58:39] [Server thread/INFO]: Changing view distance to 11, from 10 [07:58:41] [Server thread/INFO]: RlaChi[local:E:d1a74ecf] logged in with entity id 28 at (4.5, 63.0, -8.5) [07:58:41] [Server thread/INFO]: RlaChi이(가) 게임에 참여했습니다 [07:58:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2097ms or 41 ticks behind [07:58:42] [Server thread/INFO]: Saving and pausing game... [07:58:42] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:overworld [07:58:43] [Render thread/INFO]: Loaded 0 advancements [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_nether [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_end [07:58:54] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:54] [Render thread/ERROR]: @ Render [07:58:54] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2560ms or 51 ticks behind
Changed Description:
I don't know if this only happens in my computer
log file for information
[07:56:13] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:56:16] [Render thread/INFO]: Setting user:RlaChi[07:56:16] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12 [07:56:17] [Render thread/ERROR]: GLFW error collected during initialization: GLFW error during init: [0x10008]12965567632 [07:56:20] [Render thread/INFO]: Reloading ResourceManager: Default [07:56:32] [Render thread/INFO]: OpenAL initialized. [07:56:32] [Render thread/INFO]: Sound engine started [07:56:33] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [07:56:33] [Render thread/WARN]: Shader block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_color_tex_lightmap could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_tex_lightmap_color could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_moving_block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_no_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_armor_cutout_no_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_solid could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_cutout_no_cull_z_offset could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_beacon_beam could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named ColorModulator in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_text_see_through could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_tripwire could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas [07:58:28] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:28] [Render thread/ERROR]: @ Render [07:58:28] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/INFO]: Reloading ResourceManager: Default [07:58:33] [Render thread/INFO]: Loaded 7 recipes [07:58:33] [Render thread/INFO]: Loaded 1082 advancements [07:58:34] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:58:35] [Server thread/INFO]: Starting integrated minecraft server version 21w10a [07:58:35] [Server thread/INFO]: Generating keypair [07:58:35] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:35] [Render thread/ERROR]: @ Render [07:58:35] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:35] [Server thread/INFO]: Preparing start region fordimension minecraft:overworld [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0%[07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:37] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 47% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: Time elapsed: 4106 ms [07:58:39] [Server thread/INFO]: Changing view distance to 11, from 10 [07:58:41] [Server thread/INFO]:RlaChi[local:E:d1a74ecf] logged in with entity id 28 at (4.5, 63.0, -8.5) [07:58:41] [Server thread/INFO]:RlaChi이(가) 게임에 참여했습니다[07:58:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2097ms or 41 ticks behind [07:58:42] [Server thread/INFO]: Saving and pausing game... [07:58:42] [Server thread/INFO]: Saving chunksfor level 'ServerLevel[bruhh]'/minecraft:overworld [07:58:43] [Render thread/INFO]: Loaded 0 advancements [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_nether [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_end [07:58:54] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:54] [Render thread/ERROR]: @ Render [07:58:54] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2560ms or 51 ticks behindI don't know if this only happens in my computer
log file for information. Converted my nickname to (player)
[07:56:13] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:56:16] [Render thread/INFO]: Setting user: (player) [07:56:16] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12 [07:56:17] [Render thread/ERROR]: GLFW error collected during initialization: GLFW error during init: [0x10008]12965567632 [07:56:20] [Render thread/INFO]: Reloading ResourceManager: Default [07:56:32] [Render thread/INFO]: OpenAL initialized. [07:56:32] [Render thread/INFO]: Sound engine started [07:56:33] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [07:56:33] [Render thread/WARN]: Shader block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_color_tex_lightmap could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_tex_lightmap_color could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_moving_block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_no_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_armor_cutout_no_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_solid could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_cutout_no_cull_z_offset could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_beacon_beam could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named ColorModulator in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_text_see_through could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_tripwire could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas [07:58:28] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:28] [Render thread/ERROR]: @ Render [07:58:28] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/INFO]: Reloading ResourceManager: Default [07:58:33] [Render thread/INFO]: Loaded 7 recipes [07:58:33] [Render thread/INFO]: Loaded 1082 advancements [07:58:34] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:58:35] [Server thread/INFO]: Starting integrated minecraft server version 21w10a [07:58:35] [Server thread/INFO]: Generating keypair [07:58:35] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:35] [Render thread/ERROR]: @ Render [07:58:35] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:35] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% // preparing spawn area [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:37] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 47% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: Time elapsed: 4106 ms [07:58:39] [Server thread/INFO]: Changing view distance to 11, from 10 [07:58:41] [Server thread/INFO]: (player)[local:E:d1a74ecf] logged in with entity id 28 at (4.5, 63.0, -8.5) [07:58:41] [Server thread/INFO]: (player)이(가) 게임에 참여했습니다 // (player) joined the game [07:58:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2097ms or 41 ticks behind [07:58:42] [Server thread/INFO]: Saving and pausing game... [07:58:42] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:overworld [07:58:43] [Render thread/INFO]: Loaded 0 advancements [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_nether [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_end [07:58:54] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:54] [Render thread/ERROR]: @ Render [07:58:54] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2560ms or 51 ticks behind
Added Attachments:
Removed Attachments:
Changed Summary:
High Contrast resource pack makes extra pixels appear toa bossbarif it's fullHigh Contrast resource pack makes extra pixels appear at a full bossbar
Added Attachments:
Removed Attachments:



I lost my 20w49a server because I put /particle dust_color_transition command on repeating command block
Thanks for fixing this mojang
I'm first to Jira so if this type of comments are not allowed please let me know
어우
For Korean, Chain bug is fixed
You should test the glow ink sac in dark room or something. For signs, you should dye the signs to see the difference. Black letter stay black even if glow ink sacs used. Glow item frames don't emit light to world. But if item in it is dark, it is a bug.
Oh! I was using Fabulous and when I changed graphic to fancy, it fixed! It wasn't snapshot's bug, I just changed graphic setting from fancy to fabulous when the snapshot was out! So this is fabulous graphic's bug, right?
And, what if that was just a bug of fabulous graphics setting, what is that massive errors when I launch minecraft?
Then, someone should close this as duplicated.
I think this is a duplicate of MC-159163, not just WAI or something.
The reason why the default value is -1 is that the game uses byte type for text_opacity field and therefore the default value, 255, is overflowed to -1.
Because of this, value between -128 and -1 should work like opacity 128~255, and it does work like that when I test it.
can confirm, attached video
Before Mojang fixes this bug, consider using the resource pack I uploaded that fixes it.