Issue is still present in build 1.16.2.0_12028282. This is occurring between a player on Xbox and a player on both another Xbox and on the Nintendo Switch. Have tried fully re-installing the game on all devices, full restarts on both devices, full resets on the connected router and modem to no avail.
Steps to Reproduce:
1. Join an existing game from the Main Menu or by accepting an invite from another player.
2. Wait until Connection Timeout or Join Session Failure error occurs.
Observed Results:
Host Observations:
When inviting a friend from Camp, the "Invite Sent" button stays over the friend's name until the Joining Player reach one of the two errors.
Joiner's Observations:
When joining an existing session from the Main Menu, the loading screen appears and then spins indefinitely until either a Connection Timeout error or a Join Session Failure error occurs.
Expected Results:
The Joining Player loading into an existing session after being invited by the Host or joining the Host's session from the Main Menu should appear in the Host's location; e.g., if the Host is in Camp, then the Joining Player should load into the Host's Camp. Or, if the Host is in the middle of a Mission, then the Joining Player should load into the Host's Mission where the Host was located at the time the Joining Player loaded in to the Host's session.
Issue is still present in build 1.16.2.0_12028282. This is occurring between a player on Xbox and a player on both another Xbox and on the Nintendo Switch. Have tried fully re-installing the game on all devices, full restarts on both devices, full resets on the connected router and modem to no avail.
Steps to Reproduce:
1. Join an existing game from the Main Menu or by accepting an invite from another player.
2. Wait until Connection Timeout or Join Session Failure error occurs.
Observed Results:
Host Observations:
When inviting a friend from Camp, the "Invite Sent" button stays over the friend's name until the Joining Player reach one of the two errors.
Joiner's Observations:
When joining an existing session from the Main Menu, the loading screen appears and then spins indefinitely until either a Connection Timeout error or a Join Session Failure error occurs.
Expected Results:
The Joining Player loading into an existing session after being invited by the Host or joining the Host's session from the Main Menu should appear in the Host's location; e.g., if the Host is in Camp, then the Joining Player should load into the Host's Camp. Or, if the Host is in the middle of a Mission, then the Joining Player should load into the Host's Mission where the Host was located at the time the Joining Player loaded in to the Host's session.