Gavin Holder
- showierdata9979
- JIRAUSER624042
- Europe/Stockholm
- Yes
- No
sadly I'm currently not on my computer currently so I can't get screenshots
Steps to reproduce
1 : Join a server , or world that you pvp on
2 : get killed (may take multiple deaths as I died multiple times in a single session)
3 : try to get the items
4:ofc have the inventory room to pick it up
Expected result
You pick the clear items on the floor
Actual results
you do not pick it up
you can pick other items up , but not the stuff you dropped when u died
Possible reasons
packet bug: When a client dies
, it bugs out and does not resave a packet saying the items where picked up by another player2
: The serverside hotbox of the item is not where it is being rendered (ie a rendering bug)
also first supper close to full bug report
sadly I'm currently not on my computer currently so I can't get screenshots
Steps to reproduce
1 : Join a server , or world that you pvp on
2 : get killed (may take multiple deaths as I died multiple times in a single session)
3 : try to get the items
4:ofc have the inventory room to pick it up
Expected result
You pick the clear items on the floor
Actual results
you do not pick it up
you can pick other items up , but not the stuff you dropped when u died
Possible reasons
packet bug: When a client dies, it bugs out and does not resave a packet saying the items were picked up by another player
2: The server-side hotbox of the item is not where it is being rendered (ie a rendering bug)
also first supper close to the full bug report
sadly I'm currently not on my computer
currentlyso I can't get screenshots
Steps to reproduce
1
: Join a server, or world that youpvpon2
: get killed (may take multiple deaths as I died multiple times in a single session)3
: try to get the items4:ofc have the inventory room to pick it up
Expected result
You pick the clear items on the floor
Actual results
you do not pick it up
you can pick other items up
, but not the stuff you dropped when u died
Possible reasons
packet bug: When a client dies, it bugs out and does not resave a packet saying the items were picked up by another player
2: The server-side hotbox of the item is not where it is being rendered (ie a rendering bug)
also first supper close to the full bug report
sadly I'm currently not on my computer so I can't get screenshots
Steps to reproduce
1: Join a server, or world that you PVP on
Wait for a couple of hours
2: get killed (may take multiple deaths as I died multiple times in a single session)
3: try to get the items
4:ofc have the inventory room to pick it up
Expected result
You pick the clear items on the floor
Actual results
you do not pick it up
you can pick other items up, but not the stuff you dropped when u died
Possible reasons
packet bug: When a client dies, it bugs out and does not resave a packet saying the items were picked up by another player
2: The server-side hotbox of the item is not where it is being rendered (ie a rendering bug)
also first supper close to the full bug report
After further Testing from me, it seems it is season time so about after 3-6 hours of playtime, this bug appears
And that tells me it's a rendering bug, like the exp bug linked here on bedrock
MCPE-11181sadly I was not recording at the time and I already closed Java
could be linked to
MC-38419as wellbetter details for the same bug
MC-460