Li
- SilicaAndPina
- silicaandpina
- Pacific/Pago_Pago
- Yes
- No
The text displayed on the crafting guide is using the old textbox'es from minecraft alpha & beta!
you think its intended?
i dont know if it was intended..
achevements did this awhile ago too
but then it was updated in the update that fixed achevements
Importing .mcpack ignores language files andLocalizedName in skins.jsonImporting .mcpack ignores language files and is always "pack.name"
When trying to make a pack that used language files, (see example attached) when importing it into the game its name will be "pack.name" and will be imported into a folder named "pack.name" despite the localized name appearing in game
this is a problem because if i make another pack, it will complain that the name "pack.name" is already imported.
The lighting of the end crystal beam seems to break at variable Y coordinates, depending on- what display adapter, the Y coordinate of the crystal, how close you are to the beam and sometimes, render distance, and java version (java 1.8.0 doesn't have any problem), night vision changes how it looks.
most common is completely black then fades to sky/fog color. instead of the intended all-grey.
this effects 1.17-22w11a
me and some friends replicated this on multiple different environments:
On AMD Radeon Vega 8:
On Vega 10: (its black all the way up)
On GeForce GTX 1660ti:
On Intel UHD 620 w Mesa Driver:
(with night vision
To reproduce:
Place a end crystal near 0,0, and run
/data merge entity @e[type=minecraft:end_crystal,limit=1,distance=0..5] {BeamTarget:
{X:0,Y:2000,Z:0}
}The lighting of the end crystal beam seems to break at variable Y coordinates, depending on- what display adapter, the Y coordinate of the crystal, how close you are to the beam and sometimes, render distance, and java version (java 1.8.0 doesn't have any problem), night vision changes how it looks.
most common is completely black then fades to sky/fog color. instead of the intended all-grey.
this effects 1.17-22w11a
me and some friends replicated this on multiple different environments:
On AMD Radeon Vega 8:
On Vega 10: (its black all the way up)
On GeForce GTX 1660ti:
On Intel UHD 620 w Mesa Driver:
(with night vision
To reproduce:
Place a end crystal near 0,0, and run
/data merge entity @e[type=minecraft:end_crystal,limit=1,distance=0..5] {BeamTarget:{X:0,Y:2000,Z:0}}








sorry i took these screenshots a few days ago. i tried it on the beta when i wrote this and it seemed to have the same problem.
just updated to 1.18.10, and it still imports as "pack.name" so, it affects that version also.
same thing happened with pack.name= added ...
this one is about the color changing midway through the beam though ?
No I downloaded it don't know how it was made sorry.
Anyway it broke my entire game