Space_Explorer25
- Space_Explorer25
- JIRAUSER753233
- America/Chicago
- Yes
- No
I just beat the Great Hog and saw the credits. However, in my game, says that my objective is to beat the great hog at the well of fate. None of my improvements I built have the floating icons tops above them. They all appear as just columns/the bases of the improvements (as they did when the great hog took over). Also, on the map, it says constantly when I roll over a village "This village is at peace for now, let us hope it avoids the piglins' hungry eyes." I am not doing anything strange, the game simply acts like I haven't beat the Great Hog. However, it showed the credits and end scene; I received the achievement; and the map no longer shows the Great Hog as controlling the area. I cannot currently provide a video, because Minecraft Legends uses most of my system resources, so Xbox Game Bar (or other recording software) never loads.
I just beat the Great Hog and saw the credits. However, in my game, says that my objective is to beat the great hog at the well of fate (same as
MCLG-222). ALSO - None of my improvements I built have the floating icons tops above them. They all appear as just columns/the bases of the improvements (as they did when the great hog took over). On the map, it says constantly when I roll over a village "This village is at peace for now, let us hope it avoids the piglins' hungry eyes." I am not doing anything strange, the game simply acts like I haven't beat the Great Hog. However, it showed the credits and end scene; I received the achievement; and the map no longer shows the Great Hog as controlling the area. I cannot currently provide a video, because Minecraft Legends uses most of my system resources, so Xbox Game Bar (or other recording software) never loads.
I just beat the Great Hog and saw the credits. However, in my game, says that my objective is to beat the great hog at the well of fate (same as
MCLG-222).ALSO - None of my improvements I built have the floating icons tops above them.They all appear as just columns/the bases of the improvements (as they did when the great hog took over). On the map, it says constantly when I roll over a village "This village is at peace for now, let us hope it avoids the piglins' hungry eyes." I am not doing anything strange, the game simply acts like I haven't beat the Great Hog. However, it showed the credits and end scene; I received the achievement; and the map no longer shows the Great Hog as controlling the area. I cannot currently provide a video, because Minecraft Legends uses most of my system resources, so Xbox Game Bar (or other recording software) never loads.I just beat the Great Hog and saw the credits. However, in my game, says that my objective is to beat the great hog at the well of fate (same as
MCLG-222). ALSO - None of my improvements I built have the floating icons tops above them (visible in the picture taken inMCLG-222). They all appear as just columns/the bases of the improvements (as they did when the great hog took over). On the map, it says constantly when I roll over a village "This village is at peace for now, let us hope it avoids the piglins' hungry eyes." I am not doing anything strange, the game simply acts like I haven't beat the Great Hog. However, it showed the credits and end scene; I received the achievement; and the map no longer shows the Great Hog as controlling the area. I cannot currently provide a video, because Minecraft Legends uses most of my system resources, so Xbox Game Bar (or other recording software) never loads.
Skeletons in the game are easily distracted. For example, if you have the skeletons Focus Target on a piglin, then recall them, some of the skeletons will ignore you and keep on fighting for a few seconds, even if you run away from the fight.
Also, with the Horde of the Bastion bases, I generally use my creepers to destroy the walls, then I have my army Focus Target on the portal. The skeletons, however, usually decide not to attack the portal. Instead, they start firing arrows at nearby piglin structures.
One of my main strategies for the Horde of the Bastion is to build a Redstone Launcher on the outskirts of the base to destroy the lava coils inside. While I am firing at the lava coils from outside the base, the skeletons often decide to attack the walls of the base. With the hole in the wall, the piglins decide to charge at me and destroy my redstone launcher, wasting my resources. And I never told the skeletons to attack. The walls can't even do any damage to me. I cannot currently provide a video, because Minecraft Legends uses most of my system resources, so Xbox Game Bar (or other recording software) never loads.
This happens all the time to me. Whenever I build a ramp to cross lava, or to get into Horde of the Spore bases, almost none of my troops make it to the top of the bridge with me. Some drown in lava, some fall off the bridge, some run underneath the bottom of the entrance to the ramp, and some just run to the area underneath the top of the ramp. I generally have to build a spawner at the top to recall my troops and replenish my troops that died in lava. Also, I generally protect villages with a maze of walls. Most of my troops stop in the maze and never follow me. Whenever I charge across the map on my horse, most of my troops get separated and never follow me. Pathfinding definitely needs some work.
Nevermind, after further research, it appears it is due to low system resources on my PC (such as 100% CPU). The game seems to prioritize graphics, controller input, etc. over keyboard input.
In my game, I have restored a ruined nether portal in survival mode (vanilla Minecraft). It is directly between a village and the desert. After I enter the portal, it goes to the generating world screen (as it should), but after a few seconds, it appears to load the nether chunk in the background. I am able to hear the sounds in the nether, but I cannot see the nether. The generating world screen is still showing. I then hear damage sounds. When the generating world screen finally disappears, the screen changes to the death screen. If I do not wear gold armor, it immediately says that I was killed by a piglin. If I wear gold armor, it says that I was killed by a Husk. The husks must of traveled from the desert into my portal. I cannot currently move my portal due to only having one severely damaged diamond pickaxe which will be destroyed before I manage to mine all the obsidian blocks.
What is expected to happen:
I travel through the portal, the game shows the world generating screen, the screen goes away (and shows me in the nether), then the mobs start attacking me once I am actually in the nether.
What happens:
I am killed by mobs before I even appear in the nether.
– From my duplicate ticket
... This needs to be fixed asap. I cannot even visit the nether.
My game fails to show the correct amount of storage left on my drive. It shows much less than what I have available on my drive.
I just beat the Great Hog and saw the credits. However, in my game, says that my objective is to beat the great hog at the well of fate (same as
MCLG-222). ALSO - None of my improvements I built have the floating icons tops above them (visible in the picture taken inMCLG-222). They all appear as just columns/the bases of the improvements (as they did when the great hog took over). On the map, it says constantly when I roll over a village "This village is at peace for now, let us hope it avoids the piglins' hungry eyes." I am not doing anything strange, the game simply acts like I haven't beat the Great Hog. However, it showed the credits and end scene; I received the achievement; and the map no longer shows the Great Hog as controlling the area.– From my duplicate ticket
Related to
MCLG-355?Related to
MCLG-196?I haven't played the game in a little while, but I am pretty sure it happened on the latest build.
A workaround for the Nether Portal bug is to first send an iron golem through the portal. Then, after a few more attempts of travelling through the portal and dying, I finally made it to the Nether safely. The iron golem will eventually clear out all dangerous mobs. You just have to travel through the portal a few times so that the chunk will load and the iron golem can start killing.