Andriy Dzikh
- spykill4
- spykill4
- Europe/Stockholm
- Yes
- No
When spawning PrimedTnt with a Fuse data tag, the tnt ignores the fuse and explodes instantly. I used this command to spawn it:
/summon PrimedTnt ~ ~ ~ {Fuse:150}I'm pretty sure that's right because even in the NBT Data it is done the exact same way. Maybe I'm wrong I don't know
Edit:
When spawning PrimedTnt with a Fuse data tag, the tnt ignores the fuse and explodes instantly. I used this command to spawn it:
/summon PrimedTnt ~ ~ ~ {Fuse:150}I'm pretty sure that's right because even in the NBT Data it is done the exact same way. Maybe I'm wrong I don't know
Edit:
When spawning PrimedTnt with a Fuse data tag, the tnt ignores the fuse and explodes instantly. I used this command to spawn it:
/summon PrimedTnt ~ ~ ~ {Fuse:150}I'm pretty sure that's right because even in the NBT Data it is done the exact same way. Maybe I'm wrong I don't know
Edit: So, I tried putting in a fuse of 100 in and it worked. After some testing, it appears to only work if the value is under 128, which I assume is because that is the max fuse value. tldr: fuse tag works, limited to 127
Fuse Data Tagnot workingwhen spawning PrimedTntFuse Data Tag maxed at 127 when spawning PrimedTnt
Fuse Data Tagmaxed at 127when spawning PrimedTntFuse Data Tag not working when spawning PrimedTnt
This is not a visual glitch. It actually functions similar to if it was on the side of a block.
From what I've tried the Health tag doesn't work either.
Edit: Nevermind. It was replaced by HealF and Health is now obsolete.