Lars Carré
- Sralse
- sralse
- Europe/Stockholm
- Yes
- No
Saving LAN Crashes game
When openening your world to LAN and then quitting it doesn't seem to ever quit. Program hangs and idles untill force shutdown.
I experienced this bug before in 1.9.
When openening your world to LAN and then quitting it doesn't seem to ever quit. Program hangs and idles untill force shutdown.
I experienced this bug before in 1.9. This issue has already been reported, thought I'd add some keywords to the title since I couldn't find the other thread using keywords 'LAN Save'.
I am also experiencing these issues. I have tried tweaking graphical settings in-game and even changing my graphics driver. Nothing was succesfull. when using shaders, everything works just fine. Even in the NVidia control panel (when using the NVidia drivers), there was nothing to be found that could provide any help (to me).










This is a serious issue. The map crafting doesn't work in [tested] version 1.9.x. It does work when just click dragging the map.
This is the process of this bug, instead of the text that "Steve" wrote you can follow the steps to reproduce this in the images chronologically.
This issue is still there. I made a RePost on this issue. ~My excuses
but didn't find thread using keywords 'Lan Save'.
Forced crash + it's Client Output.
The game output on a non-forced crash just says:
----------------------------------------------------------------------------------
[13:55:28] [Client thread/INFO]: Started on 57203
[13:55:28] [Client thread/INFO]: [CHAT] Local game hosted on port 57203
[13:55:52] [Server thread/INFO]: sralse lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[13:55:52] [Server thread/INFO]: sralse left the game
[13:55:52] [Server thread/INFO]: Stopping singleplayer server as player logged out
[13:55:52] [Server thread/INFO]: Stopping server
[13:55:52] [Server thread/INFO]: Saving players
[13:55:52] [Server thread/INFO]: Saving worlds
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/Overworld
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/Nether
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/The End
----------------------------------------------------------------------------------
There's nothing special going on, I just killed the Minecraft Game window once it got stuck.
After 1 year I can say it has been resolved. No replication was possible. (aka appears fixed)