Lines between all blocks (pink, white, and black) / Custom graphics driver settings
I know this problem has been presented many times before, but I don't understand how my graphic-settings (reading from https://mojang.atlassian.net/browse/MC-2514) can be blamed if I want anti-aliasing in my game and it suddenly shows pink lines whatever I do, while this doesn't happen to any other game I know.
I'm currently using a Sapphire Radeon HD 6870 with the latest drivers available. Some Nvidia users fixed this issue somehow, but most Radeon owners are not able to fix this in any way.
Example, taken from an issue that presented the same problem, is shown below.
I think a fix would be to allow in-game anti-aliasing, or just to fix the origin of this problem.
Gathering information from here and there, I heard the Watershader mod seemed to fix this in the past: http://www.minecraftforum.net/topic/727846-anti-aliasing-in-mc/ (last post)
Here more people with the same issue from a more recent thread http://www.minecraftforum.net/topic/964617-looks-horrible-pink-lines-between-blocks/
It still persists nowadays, I think it should be fixed within Minecraft itself, the only way to fix it atm is to either use mods or turn anti-aliasing off :\
Environment
Windows 7 Ultimate 32-bit, Java 1.7.0_09
Linked Issues
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Created Issue:
Pink lines between tiles on Radeon graphics card due to anti-aliasing.
I know this problem has been presented many times before, but I don't understand how my graphic-settings (reading from https://mojang.atlassian.net/browse/MC-2514) can be blamed if I want anti-aliasing in my game and it suddenly shows pink lines whatever I do, while this doesn't happen to any other game I know.
I'm currently using a Sapphire Radeon HD 6870 with the latest drivers available. Some Nvidia users fixed this issue somehow, but most Radeon owners are not able to fix this in any way.
Example, taken from an issue that presented the same problem, is shown below.
I think a fix would be to allow in-game anti-aliasing, or just to fix the origin of this problem.
Gathering information from here and there, I heard the Watershader mod seemed to fix this in the past: http://www.minecraftforum.net/topic/727846-anti-aliasing-in-mc/ (last post)
Here more people with the same issue from a more recent thread http://www.minecraftforum.net/topic/964617-looks-horrible-pink-lines-between-blocks/
It still persists nowadays, I think it should be fixed within Minecraft itself, the only way to fix it atm is to either use mods or turn anti-aliasing off :\
Environment
Windows 7 Ultimate 32-bit, Java 1.7.0_09
- Unresolved
- Open
- Unconfirmed
- HD aliasing anti anti-aliasing antialiasing ati grid lines pink radeon white
- 1.4.6
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(The problem is not in jinput.jar because I forgot to update that without any effect. I will try to do more searching about the specific file.)
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Pink lines betweentiles on Radeon graphics card due to anti-aliasing.Lines between all blocks (pink, white, and black)
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Lines between all blocks (pink, white, and black) / Custom graphics driver settings
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I am also experiencing these issues. I have tried tweaking graphical settings in-game and even changing my graphics driver. Nothing was succesfull. when using shaders, everything works just fine. Even in the NVidia control panel (when using the NVidia drivers), there was nothing to be found that could provide any help (to me).
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Duplicate of MC-5178 , please use the search function to see if your bug has already been submitted. Currently over 35% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 45% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 51% of tickets are being closed as duplicate.
Duplicate of MC-5178
It was fixed...what is your graphics card?
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 55% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being closed as duplicate.
Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being resolved as duplicate.
28th Duplicate of MC-5178, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being resolved as duplicate.
I'm very sure that this isn't a duplicate of MC-5178 I even asked my friends, all of them, with different computers and specs ofcourse, and they all had the same issues as me.
Check the .txt that I've attached.
Duplicate of MC-5178
If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
This issue duplicates MC-5178.
Duplicate of MC-5178.
Thank you for your report!
We're already tracking this issue at MC-5178 (invalid), so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Also, does MC-5178 describe your issue? This may be an issue with the graphics driver settings rather than Minecraft itself.
This duplicates MC-5178, and is a driver issue. Updating your drivers, or ensuring you're using the right ones should solve the issue.






Can confirm on a Radeon 6700 with latest (12.10) drivers.
Isn't this an issue pertaining to anisotropic filtering rather than anti-aliasing? Either way, the anti-aliasing is forced on by the graphics drivers and the same effect occurs in nVidia. Since you're essentially using a third-party tool to modify the game engine to do something it's not intended to do, I advise against calling this a bug any more than a crash caused by using Tekkit would be called a legitimate bug.
Just my two cents.
@Zuriki Lee: I get your point, but this is something that goes further than Minecraft only. If anti-aliasing goes well on every game out there except one, that single game is the exception, and should provide a solution/fix for it.
Furthermore, both Anti-aliasing and anisotropic filtering cause graphical glitches in Minecraft, and I can confirm anti-aliasing causes problems as well.
I get black lines with a Radeon 6520G even with all possible settings set to "Use application settings". Somewhat annoying and very noticeable on a superflat world.
Yeah, it would be nice if there would be some more support for various cards..
I updated to LWJGL 2.8.4 and everything is fixed.
I'll try, hope it'll work
@Shaad Alaka: Minecraft is not the only game that has problems though, I can think of two other cases when driver-forced anti-aliasing has caused problems with rendering. Firstly Mass Effect and secondly The Witcher.
The fact remains that you are using a third-party tool to force the game to do something that it doesn't inherently do. It also accomplishes it's goal in a brute-force way.
If you absolutely can not live without anti-aliasing for some reason, there are mods which allow you to do this in a less brute-force way: Optifine has an Anti-Aliasing option and Sonic's Unbelievable Shader's mod has an FXAA shader iirc.
You might find the glitch to be fixed with 1.5 anyway as a result of the texture system being altered.
@Zuriki Lee: That last sentence made me happy
Indeed, I use OptiFine atm for anti-aliasing and anisotropic-filtering, but I can still see little white dots on the edges of a netherbrick block in my inventory for example, but I'm glad that there will be a new texture-system.
i have this issue too
and i have a NVIDIA graphics card
Can anyone confirm this bug with LWJGL 2.8.4 or later?
Yes I can
Also seen with white and black lines.
looks a lot like MC-1794 but here it is worse, on MC-1794 they aren't really lines but more dots flickering so fast that they look like lines.
Remember that this issue is from before the texture change, 1.4.7 and anything before.
i have Radeon HD 6450 and i fixed my problems by checking "use application settings" boxes on anti-aliasing and anisotropic filtering.
I have had exactly the same problem. Only text is also affected, ie. text has outlines aswell as blocks, and some items. So far I haven't found a direct 'fix', but it may be because I changed my NVIDIA graphics driver '3d settings'.
Resolved as duplicate of MC-1794
It's a different issue.
No it isn't
Finally resolving this ticket as invalid, since not a Minecraft issue
How are so many different error types all duplicates of this same bug? For instance, all the different bugs regarding hit boxes being visible? That doesn't sound like a rendering thing. Although I'm not a programmer, so I could easily be wrong.
Are there any solutions for those using Radeon hardware? For that matter, the fact that this bug showed up (for me, anyway) upon upgrading to 1.6 and was not present in earlier versions sounds more like a minecraft issue than a graphics driver one.
Adjust the settings as shown here.
I have fixed the problem for myself. I just had to change my NVIDIA 3d rendering settings to 'Balanced' instead of 'Performance Optimized'. I don't know if this works for other graphics drivers, but I know it was successful with NVIDIA.
I just realized I don't have this problem anymore. I got this problem when the new textures were introduced. But now everything works fin, I don't know why. I have radeon too
I have found that adjusting the anisotropic filtering seems to fix this problem.
The solution for me was: in Adrenalin 2020 Edition control panel just disable morfological anti-aliasing and anisotropic filtering in anti-aliasing section use the application setting then restart Minecraft.
OS Windows 10 Pro
Minecraft 1.16.3 Java Edition
CPU Ryzen 5 3400g
IGPU AMD Radeon RX Vega 11
OptiFine 1.16.3_HD_U_G3
Forge 1.16.3-34.1.0